mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 11:42:39 -06:00
Loudrob pls
This commit is contained in:
parent
a0d8025621
commit
6ce7485ef4
8 changed files with 99 additions and 45 deletions
3
dependencies/astron/dclass/stride.dc
vendored
3
dependencies/astron/dclass/stride.dc
vendored
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@ -1217,7 +1217,6 @@ struct lawnItem {
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};
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dclass DistributedEstate : DistributedObject {
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string DcObjectType db;
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setEstateReady() broadcast;
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setClientReady() airecv clsend;
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setEstateType(uint8 type = 0) required broadcast db;
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@ -1244,6 +1243,8 @@ dclass DistributedEstate : DistributedObject {
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setSlot5Garden(blob g) required airecv db;
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setIdList(uint32 []) broadcast ram;
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completeFlowerSale(uint8) airecv clsend;
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completeFishSale() airecv clsend;
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thankSeller(int8, int8, int8);
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awardedTrophy(uint32) broadcast;
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setClouds(uint8) required broadcast ram;
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cannonsOver() broadcast;
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@ -22,11 +22,6 @@ class CatalogGardenItem(CatalogItem.CatalogItem):
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else:
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return 100
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def reachedPurchaseLimit(self, avatar):
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if self in avatar.onOrder or self in avatar.mailboxContents or self in avatar.onGiftOrder or self in avatar.awardMailboxContents or self in avatar.onAwardOrder:
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return 1
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return 0
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def getAcceptItemErrorText(self, retcode):
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if retcode == ToontownGlobals.P_ItemAvailable:
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return TTLocalizer.CatalogAcceptGarden
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@ -39,17 +34,16 @@ class CatalogGardenItem(CatalogItem.CatalogItem):
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return TTLocalizer.GardenTypeName
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def getName(self):
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name = GardenGlobals.Specials[self.gardenIndex]['photoName']
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return name
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return GardenGlobals.Specials[self.gardenIndex]['photoName']
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def recordPurchase(self, avatar, optional):
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if avatar:
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avatar.addGardenItem(self.gardenIndex, self.numItems)
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if 1:
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return ToontownGlobals.P_ItemAvailable
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return ToontownGlobals.P_ItemAvailable
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def getPicture(self, avatar):
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photoModel = GardenGlobals.Specials[self.gardenIndex]['photoModel']
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if 'photoAnimation' in GardenGlobals.Specials[self.gardenIndex]:
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modelPath = photoModel + GardenGlobals.Specials[self.gardenIndex]['photoAnimation'][0]
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animationName = GardenGlobals.Specials[self.gardenIndex]['photoAnimation'][1]
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@ -75,7 +69,6 @@ class CatalogGardenItem(CatalogItem.CatalogItem):
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self.model.setScale(photoScale)
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self.hasPicture = True
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return (frame, None)
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return None
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def cleanupPicture(self):
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CatalogItem.CatalogItem.cleanupPicture(self)
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@ -6,27 +6,16 @@ from direct.interval.IntervalGlobal import *
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import math
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from toontown.toonbase import ToontownGlobals
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from direct.distributed import DistributedObject
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from direct.directnotify import DirectNotifyGlobal
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from direct.fsm import ClassicFSM
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from direct.fsm import State
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from toontown.toon import Toon
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from direct.showbase import RandomNumGen
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from direct.task.Task import Task
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from toontown.toonbase import TTLocalizer
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import random
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import cPickle
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import time
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from direct.showbase import PythonUtil
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from toontown.hood import Place
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import Estate
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import HouseGlobals
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from toontown.estate import GardenGlobals
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from toontown.estate import DistributedFlower
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from toontown.estate import DistributedGagTree
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from toontown.estate import DistributedStatuary
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import GardenProgressMeter
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from toontown.estate import FlowerSellGUI
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from toontown.toontowngui import TTDialog
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from toontown.fishing import FishSellGUI
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class DistributedEstate(DistributedObject.DistributedObject):
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notify = directNotify.newCategory('DistributedEstate')
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@ -44,16 +33,15 @@ class DistributedEstate(DistributedObject.DistributedObject):
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self.initCamera()
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self.plotTable = []
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self.idList = []
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base.estate = self
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self.flowerGuiDoneEvent = 'flowerGuiDone'
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return
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self.fishGuiDoneEvent = 'fishGuiDone'
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def disable(self):
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self.notify.debug('disable')
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self.__stopBirds()
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self.__stopCrickets()
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DistributedObject.DistributedObject.disable(self)
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self.ignore('enterFlowerSellBox')
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self.ignoreAll()
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def delete(self):
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self.notify.debug('delete')
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@ -61,12 +49,14 @@ class DistributedEstate(DistributedObject.DistributedObject):
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DistributedObject.DistributedObject.delete(self)
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def load(self):
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self.lt = base.localAvatar
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self.defaultSignModel = loader.loadModel('phase_13/models/parties/eventSign')
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self.activityIconsModel = loader.loadModel('phase_4/models/parties/eventSignIcons')
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if base.cr.newsManager.isHolidayRunning(ToontownGlobals.HALLOWEEN):
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self.loadWitch()
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else:
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self.loadAirplane()
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self.loadFlowerSellBox()
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self.loadFishSellBox()
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self.oldClear = base.win.getClearColor()
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base.win.setClearColor(Vec4(0.09, 0.55, 0.21, 1.0))
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@ -95,7 +85,10 @@ class DistributedEstate(DistributedObject.DistributedObject):
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self.flowerSellBox.removeNode()
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del self.flowerSellBox
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self.flowerSellBox = None
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return
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if self.fishSellBox:
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self.fishSellBox.removeNode()
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del self.fishSellBox
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self.fishSellBox = None
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def announceGenerate(self):
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DistributedObject.DistributedObject.announceGenerate(self)
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@ -189,7 +182,6 @@ class DistributedEstate(DistributedObject.DistributedObject):
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self.housePos = posList
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self.numHouses = len(self.houseType)
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self.house = [None] * self.numHouses
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return
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def __startAirplaneTask(self):
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self.theta = 0
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@ -371,12 +363,56 @@ class DistributedEstate(DistributedObject.DistributedObject):
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self.ignore('stoppedAsleep')
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self.flowerGui.destroy()
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self.flowerGui = None
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return
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def popupFlowerGUI(self):
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self.acceptOnce(self.flowerGuiDoneEvent, self.__handleSaleDone)
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self.flowerGui = FlowerSellGUI.FlowerSellGUI(self.flowerGuiDoneEvent)
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self.accept('stoppedAsleep', self.__handleSaleDone)
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def loadFishSellBox(self):
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self.fishSellBox = loader.loadModel('phase_4/models/minigames/treasure_chest.bam')
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self.fishSellBox.setPos(45, -165.75, 0.025)
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self.fishSellBox.setH(210)
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self.fishSellBox.reparentTo(render)
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cSphere = CollisionSphere(0.0, 0.0, 0.0, 2.25)
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cSphere.setTangible(0)
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colNode = CollisionNode('FishSellBox')
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colNode.addSolid(cSphere)
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cSpherePath = self.fishSellBox.attachNewNode(colNode)
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cSpherePath.hide()
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cSpherePath.setCollideMask(ToontownGlobals.WallBitmask)
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self.accept('enterFishSellBox', self.__touchedFishSellBox)
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def __touchedFishSellBox(self, entry):
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if base.localAvatar.doId in self.idList:
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if base.localAvatar.fishTank.getFish():
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self.popupFishGUI()
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def __handleFishSaleDone(self, sell=0):
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if sell:
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self.sendUpdate('completeFishSale')
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else:
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base.localAvatar.setSystemMessage(0, TTLocalizer.STOREOWNER_NOFISH)
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base.setCellsAvailable(base.bottomCells, 1)
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base.cr.playGame.getPlace().setState('walk')
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self.ignore(self.fishGuiDoneEvent)
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self.ignore('stoppedAsleep')
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self.fishGui.destroy()
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self.fishGui = None
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def popupFishGUI(self):
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base.setCellsAvailable(base.bottomCells, 0)
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base.cr.playGame.getPlace().setState('stopped')
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self.acceptOnce(self.fishGuiDoneEvent, self.__handleFishSaleDone)
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self.fishGui = FishSellGUI.FishSellGUI(self.fishGuiDoneEvent)
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self.accept('stoppedAsleep', self.__handleFishSaleDone)
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def thankSeller(self, mode, fish, maxFish):
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if mode == ToontownGlobals.FISHSALE_TROPHY:
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base.localAvatar.setSystemMessage(0, TTLocalizer.STOREOWNER_TROPHY % (fish, maxFish))
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elif mode == ToontownGlobals.FISHSALE_COMPLETE:
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base.localAvatar.setSystemMessage(0, TTLocalizer.STOREOWNER_THANKSFISH)
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def closedAwardDialog(self, value):
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self.awardDialog.destroy()
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@ -7,13 +7,14 @@ import time, random
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from toontown.fishing.DistributedFishingPondAI import DistributedFishingPondAI
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from toontown.fishing.DistributedFishingTargetAI import DistributedFishingTargetAI
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from toontown.fishing.DistributedPondBingoManagerAI import DistributedPondBingoManagerAI
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from toontown.fishing import FishingTargetGlobals
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from toontown.fishing import FishingTargetGlobals, FishGlobals
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from toontown.safezone import TreasureGlobals
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from toontown.safezone.SZTreasurePlannerAI import SZTreasurePlannerAI
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from toontown.safezone import DistributedTreasureAI
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from toontown.safezone import ButterflyGlobals
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from toontown.safezone import DistributedButterflyAI
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from toontown.safezone.DistributedFishingSpotAI import DistributedFishingSpotAI
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from toontown.parties.DistributedPartyJukeboxActivityAI import DistributedPartyJukeboxActivityAI
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from DistributedGardenBoxAI import *
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from DistributedGardenPlotAI import *
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@ -486,17 +487,21 @@ class DistributedEstateAI(DistributedObjectAI):
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self.houses = [None] * 6
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self.rentalType = 0
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self.rentalHandle = None
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self.doId2do = { }
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self.pond = None
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self.jukebox = None
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self.spots = []
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self.butterflies = []
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self.targets = []
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self.owner = None
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self.gardenManager = GardenManager(self)
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self.__pendingGardens = {}
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@property
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def hostId(self):
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return 1000000001
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def generate(self):
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DistributedObjectAI.generate(self)
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@ -544,19 +549,29 @@ class DistributedEstateAI(DistributedObjectAI):
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spot.setPosHpr(46.8254, -113.682, 0.46015, 135, 0, 0)
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spot.generateWithRequired(self.zoneId)
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self.spots.append(spot)
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self.jukebox = DistributedPartyJukeboxActivityAI(self.air, self.doId, (0, 0, 0, 0))
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self.jukebox.generateWithRequired(self.zoneId)
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self.jukebox.sendUpdate('setX', [-21.8630])
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self.jukebox.sendUpdate('setY', [-154.669])
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self.jukebox.sendUpdate('setH', [148.7050])
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self.jukebox.sendUpdate('unloadSign')
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ButterflyGlobals.generateIndexes(self.zoneId, ButterflyGlobals.ESTATE)
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for i in xrange(0, ButterflyGlobals.NUM_BUTTERFLY_AREAS[ButterflyGlobals.ESTATE]):
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for j in xrange(0, ButterflyGlobals.NUM_BUTTERFLIES[ButterflyGlobals.ESTATE]):
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bfly = DistributedButterflyAI.DistributedButterflyAI(self.air, ButterflyGlobals.ESTATE, i, self.zoneId)
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bfly.generateWithRequired(self.zoneId)
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bfly.start()
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self.addDistObj(bfly)
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butterfly = DistributedButterflyAI.DistributedButterflyAI(self.air, ButterflyGlobals.ESTATE, i, self.zoneId)
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butterfly.generateWithRequired(self.zoneId)
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butterfly.start()
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self.butterflies.append(butterfly)
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def destroy(self):
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for house in self.houses:
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if house:
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house.requestDelete()
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for butterfly in self.butterflies:
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if butterfly:
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butterfly.requestDelete()
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del self.houses[:]
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if self.pond:
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for spot in self.spots:
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@ -567,6 +582,8 @@ class DistributedEstateAI(DistributedObjectAI):
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self.targets = []
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self.pond.requestDelete()
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self.pond = None
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if self.jukebox:
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self.jukebox.requestDelete()
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if self.treasurePlanner:
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self.treasurePlanner.stop()
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@ -889,6 +906,18 @@ class DistributedEstateAI(DistributedObjectAI):
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self.sendUpdate('awardedTrophy', [avId])
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av.b_setGardenTrophies(range(len(collection) // 10))
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def completeFishSale(self):
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avId = self.air.getAvatarIdFromSender()
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av = self.air.doId2do.get(avId)
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if not av:
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return
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if self.air.fishManager.creditFishTank(av):
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self.sendUpdateToAvatarId(avId, 'thankSeller', [ToontownGlobals.FISHSALE_TROPHY, len(av.fishCollection), FishGlobals.getTotalNumFish()])
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else:
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self.sendUpdateToAvatarId(avId, 'thankSeller', [ToontownGlobals.FISHSALE_COMPLETE, 0, 0])
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def setClouds(self, clouds):
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self.cloudType = clouds
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@ -12,7 +12,6 @@ class DistributedGarden(DistributedObject.DistributedObject):
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def __init__(self, cr):
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self.notify.debug('init')
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DistributedObject.DistributedObject.__init__(self, cr)
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self.lt = base.localAvatar
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self.props = []
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self.pos = None
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self.radius = 0
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@ -23,7 +22,6 @@ class DistributedGarden(DistributedObject.DistributedObject):
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self.dx = 1.0 / self.gridCells
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self.occupied = []
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return
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def generate(self):
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DistributedObject.DistributedObject.generate(self)
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@ -146,7 +146,7 @@ __targetInfoDict = {ToontownGlobals.ToontownCentral: (2,
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-2.1,
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14,
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-2.1 - 0.378),
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ToontownGlobals.MyEstate: (5,
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ToontownGlobals.MyEstate: (3,
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30,
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-126,
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-0.3,
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@ -163,7 +163,6 @@ class DistributedTugOfWarGame(DistributedMinigame):
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def unload(self):
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self.notify.debug('unload')
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DistributedMinigame.unload(self)
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del self.lt
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self.timer.destroy()
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del self.timer
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self.room.removeNode()
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@ -250,7 +249,6 @@ class DistributedTugOfWarGame(DistributedMinigame):
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def onstage(self):
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self.notify.debug('onstage')
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DistributedMinigame.onstage(self)
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self.lt = base.localAvatar
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NametagGlobals.setGlobalNametagScale(1)
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self.arrowKeys = ArrowKeys.ArrowKeys()
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self.room.reparentTo(render)
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@ -1622,9 +1622,8 @@ BMovementSpeedMultiplier = 1.3
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BugReportSite = 'https://bugs.launchpad.net/toontown-united/+filebug'
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CostPerLaffRestock = 3
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FISHSALE_NONE = 0
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FISHSALE_COMPLETE = 1
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FISHSALE_TROPHY = 2
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FISHSALE_COMPLETE = 0
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FISHSALE_TROPHY = 1
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NPCCollisionDelay = 2.5
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KnockKnockHeal = 12
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KnockKnockCooldown = 600
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