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https://github.com/Sneed-Group/Poodletooth-iLand
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Another fix and Dan's nametag scaling.
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parent
48539188de
commit
6eaaed8056
3 changed files with 5 additions and 4 deletions
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@ -6,9 +6,10 @@ import math
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class Nametag3d(Nametag):
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WANT_DYNAMIC_SCALING = True
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MAX_SCALE = 2.5
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SCALING_FACTOR = 0.055
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SCALING_MINDIST = 1
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SCALING_MAXDIST = 50
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SCALING_MAXDIST = math.pow(MAX_SCALE / SCALING_FACTOR, 2)
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BILLBOARD_OFFSET = 3.0
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SHOULD_BILLBOARD = True
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@ -35,7 +35,7 @@ class ToontownChatManager(ChatManager.ChatManager):
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ChatManager.ChatManager.__init__(self, cr, localAvatar)
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self.chatInputSpeedChat = TTChatInputSpeedChat(self)
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self.normalPos = Vec3(0.25, 0, -0.196)
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self.whisperPos = Vec3(0, 0, -0.296)
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self.whisperPos = Vec3(0.25, 0, -0.28)
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self.speedChatPlusPos = Vec3(-0.35, 0, 0.71)
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self.SCWhisperPos = Vec3(0, 0, 0)
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self.chatInputWhiteList = TTChatInputWhiteList()
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@ -77,7 +77,7 @@ class House(Place.Place):
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self.accept('doorDoneEvent', self.handleDoorDoneEvent)
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self.accept('DistributedDoor_doorTrigger', self.handleDoorTrigger)
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self._telemLimiter = TLGatherAllAvs('House', RotationLimitToH)
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NametagGlobals.setWant2dNametags(True)
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NametagGlobals.setMasterArrowsOn(1)
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self.fsm.request(requestStatus['how'], [requestStatus])
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def exit(self):
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@ -87,7 +87,7 @@ class House(Place.Place):
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self._telemLimiter.destroy()
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del self._telemLimiter
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messenger.send('exitHouse')
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NametagGlobals.setWant2dNametags(False)
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NametagGlobals.setMasterArrowsOn(0)
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def setState(self, state):
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if hasattr(self, 'fsm'):
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