Rework Tutorial Tom's movie

This commit is contained in:
Daniel 2015-03-22 15:58:17 +02:00
parent 9d4324a4cb
commit 6ed9a8b04e
3 changed files with 4 additions and 78 deletions

View file

@ -127,7 +127,7 @@ class DistributedTutorialInterior(DistributedObject.DistributedObject):
self.cr.doId2do[self.npcId].clearMat() self.cr.doId2do[self.npcId].clearMat()
self.createSuit() self.createSuit()
base.localAvatar.setPosHpr(-2, 12, 0, -10, 0, 0) base.localAvatar.setPosHpr(-2, 12, 0, -10, 0, 0)
self.cr.doId2do[self.npcId].setChatAbsolute(TTLocalizer.QuestScriptTutorialMickey_4, CFSpeech) self.cr.doId2do[self.npcId].setChatAbsolute(TTLocalizer.QuestScript101_0, CFSpeech)
place = base.cr.playGame.getPlace() place = base.cr.playGame.getPlace()
if place and hasattr(place, 'fsm') and place.fsm.getCurrentState().getName(): if place and hasattr(place, 'fsm') and place.fsm.getCurrentState().getName():
self.notify.info('Tutorial movie: Place ready.') self.notify.info('Tutorial movie: Place ready.')

View file

@ -322,10 +322,6 @@ class NPCMoviePlayer(DirectObject.DirectObject):
self.parseLoad(line) self.parseLoad(line)
elif command == 'LOAD_SFX': elif command == 'LOAD_SFX':
self.parseLoadSfx(line) self.parseLoadSfx(line)
elif command == 'LOAD_DIALOGUE':
self.parseLoadDialogue(line)
elif command == 'LOAD_CC_DIALOGUE':
self.parseLoadCCDialogue(line)
elif command == 'LOAD_CHAR': elif command == 'LOAD_CHAR':
self.parseLoadChar(line) self.parseLoadChar(line)
elif command == 'LOAD_CLASSIC_CHAR': elif command == 'LOAD_CLASSIC_CHAR':
@ -461,8 +457,6 @@ class NPCMoviePlayer(DirectObject.DirectObject):
self.closePreviousChapter(iList) self.closePreviousChapter(iList)
chapterList = [] chapterList = []
self.currentEvent = nextEvent self.currentEvent = nextEvent
elif command == 'SET_MUSIC_VOLUME':
iList.append(self.parseSetMusicVolume(line))
else: else:
notify.warning('Unknown command token: %s for scriptId: %s on line: %s' % (command, self.scriptId, lineNum)) notify.warning('Unknown command token: %s for scriptId: %s on line: %s' % (command, self.scriptId, lineNum))
@ -492,31 +486,6 @@ class NPCMoviePlayer(DirectObject.DirectObject):
sfx = base.loadSfx(fileName) sfx = base.loadSfx(fileName)
self.setVar(varName, sfx) self.setVar(varName, sfx)
def parseLoadDialogue(self, line):
token, varName, fileName = line
if varName == 'tomDialogue_01':
notify.debug('VarName tomDialogue getting added. Tutorial Ack: %d' % base.localAvatar.tutorialAck)
if base.config.GetString('language', 'english') == 'japanese':
dialogue = base.loadSfx(fileName)
else:
dialogue = None
self.setVar(varName, dialogue)
return
def parseLoadCCDialogue(self, line):
token, varName, filenameTemplate = line
if self.toon.getStyle().gender == 'm':
classicChar = 'mickey'
else:
classicChar = 'minnie'
filename = filenameTemplate % classicChar
if base.config.GetString('language', 'english') == 'japanese':
dialogue = base.loadSfx(filename)
else:
dialogue = None
self.setVar(varName, dialogue)
return
def parseLoadChar(self, line): def parseLoadChar(self, line):
token, name, charType = line token, name, charType = line
char = Char.Char() char = Char.Char()
@ -1048,42 +1017,6 @@ class NPCMoviePlayer(DirectObject.DirectObject):
return Sequence(Func(grabCurTrackAccess), LerpFunctionInterval(updateGagLevel, fromData=1, toData=7, duration=0.3), WaitInterval(3.5), LerpFunctionInterval(updateGagLevel, fromData=7, toData=1, duration=0.3), Func(restoreTrackAccess), Func(messenger.send, 'doneThrowSquirtPreview')) return Sequence(Func(grabCurTrackAccess), LerpFunctionInterval(updateGagLevel, fromData=1, toData=7, duration=0.3), WaitInterval(3.5), LerpFunctionInterval(updateGagLevel, fromData=7, toData=1, duration=0.3), Func(restoreTrackAccess), Func(messenger.send, 'doneThrowSquirtPreview'))
def parseSetMusicVolume(self, line):
if base.config.GetString('language', 'english') == 'japanese':
try:
loader = base.cr.playGame.place.loader
type = 'music'
duration = 0
fromLevel = 1.0
if len(line) == 2:
token, level = line
elif len(line) == 3:
token, level, type = line
elif len(line) == 4:
token, level, type, duration = line
elif len(line) == 5:
token, level, type, duration, fromLevel = line
if type == 'battleMusic':
music = loader.battleMusic
elif type == 'activityMusic':
music = loader.activityMusic
else:
music = loader.music
if duration == 0:
return Func(music.setVolume, level)
else:
def setVolume(level):
music.setVolume(level)
return LerpFunctionInterval(setVolume, fromData=fromLevel, toData=level, duration=duration)
except AttributeError:
pass
else:
return Wait(0.0)
searchPath = DSearchPath() searchPath = DSearchPath()
if __debug__: if __debug__:
searchPath.appendDirectory(Filename('../resources/phase_3/etc')) searchPath.appendDirectory(Filename('../resources/phase_3/etc'))

View file

@ -5531,21 +5531,14 @@ V2InvasionBulletin1 = lToonHQ + ': There is a Cog invasion in progress!!!'
V2InvasionBulletin2 = lToonHQ + ': A major firmware update has been released to the Cogs!!!' V2InvasionBulletin2 = lToonHQ + ': A major firmware update has been released to the Cogs!!!'
V2InvasionBulletin3 = lToonHQ + ': Version 2.0 Cogs have taken over Toontown!!!' V2InvasionBulletin3 = lToonHQ + ': Version 2.0 Cogs have taken over Toontown!!!'
LeaderboardTitle = 'Toon Platoon' LeaderboardTitle = 'Toon Platoon'
QuestScriptTutorialMickey_1 = 'Toontown has a new citizen! Do you have some extra gags?' QuestScript101_0 = 'Come here! Use the arrow keys to move.'
QuestScriptTutorialMickey_2 = 'Sure, %s!'
QuestScriptTutorialMickey_3 = 'Tutorial Tom will tell you all about the Cogs.\x07Gotta go!'
QuestScriptTutorialMickey_4 = "Hello, new citizen! Welcome to Toontown! Come over here so I can tell you what's been going on in town recently. Use the arrow keys to move."
QuestScriptTutorialMinnie_1 = 'Toontown has a new citizen! Do you have some extra gags?'
QuestScriptTutorialMinnie_2 = 'Sure, %s!'
QuestScriptTutorialMinnie_3 = 'Tutorial Tom will tell you all about the Cogs.\x07Gotta go!'
QuestScript101_1 = 'These are Cogs. They are robots that are trying to take over Toontown.' QuestScript101_1 = 'These are Cogs. They are robots that are trying to take over Toontown.'
QuestScript101_2 = 'There are many different kinds of Cogs and...' QuestScript101_2 = 'There are many different kinds of Cogs and...'
QuestScript101_3 = '...they turn happy Toon buildings...' QuestScript101_3 = '...they turn happy Toon buildings...'
QuestScript101_4 = '...into ugly Cog buildings!' QuestScript101_4 = '...into ugly Cog buildings!'
QuestScript101_5 = "But Cogs can't take a joke!" QuestScript101_5 = "But Cogs can't take a joke!"
QuestScript101_6 = 'A good gag will stop them.' QuestScript101_6 = 'A good gag will stop them.'
QuestScript101_7 = 'There are lots of gags, but take these to start.' QuestScript101_8 = 'You also need a Laff meter.'
QuestScript101_8 = 'Oh! You also need a Laff meter!'
QuestScript101_9 = "If your Laff meter gets too low, you'll be sad!" QuestScript101_9 = "If your Laff meter gets too low, you'll be sad!"
QuestScript101_10 = 'A happy Toon is a healthy Toon!' QuestScript101_10 = 'A happy Toon is a healthy Toon!'
QuestScript101_11 = "OH NO! There's a Cog outside my shop!" QuestScript101_11 = "OH NO! There's a Cog outside my shop!"
@ -5569,7 +5562,7 @@ QuestScriptTutorialBlocker_3 = "Oh! You don't know how to use SpeedChat!"
QuestScriptTutorialBlocker_4 = 'Click on the button to say something.' QuestScriptTutorialBlocker_4 = 'Click on the button to say something.'
QuestScriptTutorialBlocker_5 = 'Very good!\x07Where you are going there are many Toons to talk to.' QuestScriptTutorialBlocker_5 = 'Very good!\x07Where you are going there are many Toons to talk to.'
QuestScriptTutorialBlocker_6 = "If you want to chat with other Toons using the keyboard, there's another button you can use." QuestScriptTutorialBlocker_6 = "If you want to chat with other Toons using the keyboard, there's another button you can use."
QuestScriptTutorialBlocker_7 = "It's called the SpeedChat Plus button. You need to turn on Speedchat Plus in your Account Manager on the Toontown United Website to use it." QuestScriptTutorialBlocker_7 = "It's called the SpeedChat Plus button."
QuestScriptTutorialBlocker_8 = 'Good luck! See you later!' QuestScriptTutorialBlocker_8 = 'Good luck! See you later!'
QuestScriptGagShop_1 = 'Welcome to the Gag Shop!' QuestScriptGagShop_1 = 'Welcome to the Gag Shop!'
QuestScriptGagShop_1a = 'This is where Toons come to buy gags to use against the Cogs.' QuestScriptGagShop_1a = 'This is where Toons come to buy gags to use against the Cogs.'