From 7d322d4d344af973d87c8ce186673cca880e3895 Mon Sep 17 00:00:00 2001 From: Wilee999 Date: Sat, 28 Mar 2015 13:08:51 -0700 Subject: [PATCH] DistributedTagGame: fixed... --- toontown/minigame/DistributedTagGame.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/toontown/minigame/DistributedTagGame.py b/toontown/minigame/DistributedTagGame.py index d13ece91..8ec567ca 100644 --- a/toontown/minigame/DistributedTagGame.py +++ b/toontown/minigame/DistributedTagGame.py @@ -50,7 +50,8 @@ class DistributedTagGame(DistributedMinigame): self.itText.hide() self.sky = loader.loadModel('phase_3.5/models/props/TT_sky') self.groundList = ['phase_4/models/minigames/tag_arena', 'phase_6/models/neighborhoods/minnies_melody_land', 'phase_8/models/neighborhoods/the_burrrgh' 'phase_8/models/neighborhoods/daisys_garden'] - self.ground = random.choice(loader.loadModel(self.groundList)) + self.groundRandom = random.choice(self.groundList) + self.ground = self.groundRandom self.music = base.loadMusic('phase_4/audio/bgm/MG_toontag.ogg') self.tagSfx = base.loadSfx('phase_4/audio/sfx/MG_Tag_C.ogg') self.itPointer = loader.loadModel('phase_4/models/minigames/bboard-pointer')