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https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 11:42:39 -06:00
Fix Glove NPC.. I promise
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parent
ed9c41bbf4
commit
859eba5e10
1 changed files with 6 additions and 5 deletions
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@ -80,7 +80,7 @@ class GloveShopGui:
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def setClientGlove(self, color):
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dna = base.localAvatar.style
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dna.gloveColor = ToonDNA.allColorsList[color]
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dna.gloveColor = color
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base.localAvatar.setDNA(dna)
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def __exit(self, state):
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@ -91,6 +91,7 @@ class GloveShopGui:
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def __updateIndex(self, offset):
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self.index += offset
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hitLimit = 0
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color = ToonDNA.allColorsList[self.index]
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if self.index <= 0:
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self.downArrow['state'] = DGG.DISABLED
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@ -103,8 +104,8 @@ class GloveShopGui:
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hitLimit = 1
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else:
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self.upArrow['state'] = DGG.NORMAL
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if self.lastGlove == self.index:
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if self.lastGlove == color:
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self.buyButton['state'] = DGG.DISABLED
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self.notice['text'] = TTLocalizer.GloveGuiSameColor
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else:
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@ -112,8 +113,8 @@ class GloveShopGui:
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self.notice['text'] = TTLocalizer.GloveGuiNotice % ToontownGlobals.GloveCost
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self.color['text'] = TTLocalizer.NumToColor[self.index]
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self.color['text_fg'] = ToonDNA.allColorsList[self.index]
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self.setClientGlove(self.index)
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self.color['text_fg'] = color
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self.setClientGlove(color)
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return hitLimit
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def __runTask(self, task):
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