mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2025-01-09 17:53:50 +00:00
Bye Yin and Yang
This commit is contained in:
parent
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commit
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13 changed files with 0 additions and 470 deletions
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@ -112,8 +112,6 @@ from toontown.toon import DistributedNPCFisherman/AI
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from toontown.toon import DistributedNPCPartyPerson/AI
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from toontown.toon import DistributedNPCPetclerk/AI
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from toontown.toon import DistributedNPCKartClerk/AI
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from toontown.toon import DistributedNPCYin/AI
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from toontown.toon import DistributedNPCYang/AI
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from toontown.building import DistributedKnockKnockDoor/AI
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from toontown.building import DistributedElevator/AI
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from toontown.building import DistributedElevatorFSM/AI
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@ -1848,16 +1846,6 @@ dclass DistributedNPCKartClerk : DistributedNPCToonBase {
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transactionDone() airecv clsend;
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};
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dclass DistributedNPCYin : DistributedNPCToonBase {
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doTransformation(uint32 avId) broadcast;
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requestTransformation() airecv clsend;
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};
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dclass DistributedNPCYang : DistributedNPCToonBase {
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doTransformation(uint32 avId) broadcast;
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requestTransformation() airecv clsend;
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};
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dclass DistributedKnockKnockDoor : DistributedAnimatedProp {
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};
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@ -36,4 +36,3 @@ want-parties #t
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# Optional:
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want-talkative-tyler #f
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want-yin-yang #f
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@ -121,7 +121,6 @@ show-total-population #t
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want-mat-all-tailors #t
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want-long-pattern-game #f
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want-talkative-tyler #f
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want-yin-yang #f
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# Developer options:
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want-dev #f
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@ -33,9 +33,6 @@ want-resistance-toonup #t
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want-resistance-restock #t
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want-resistance-dance #t
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# Optional:
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want-yin-yang #t
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# Developer options:
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show-population #t
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force-skip-tutorial #t
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@ -87,7 +87,6 @@ class ToontownAIRepository(ToontownInternalRepository):
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self.doLiveUpdates = self.config.GetBool('want-live-updates', False)
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self.wantTrackClsends = self.config.GetBool('want-track-clsends', False)
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self.wantAchievements = self.config.GetBool('want-achievements', True)
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self.wantYinYang = self.config.GetBool('want-yin-yang', False)
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self.baseXpMultiplier = self.config.GetFloat('base-xp-multiplier', 1.0)
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self.wantHalloween = self.config.GetBool('want-halloween', False)
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self.wantChristmas = self.config.GetBool('want-christmas', False)
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@ -31,16 +31,6 @@ class TTHoodAI(HoodAI.HoodAI):
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self.createClassicChar()
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if simbase.config.GetBool('want-butterflies', True):
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self.createButterflies()
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if simbase.air.wantYinYang:
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NPCToons.createNPC(
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simbase.air, 2021,
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(ToontownGlobals.ToontownCentral, TTLocalizer.NPCToonNames[2021], ('css', 'ms', 'm', 'm', 26, 0, 26, 26, 0, 27, 0, 27, 0, 27), 'm', 1, NPCToons.NPC_YIN),
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ToontownGlobals.ToontownCentral, posIndex=0)
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NPCToons.createNPC(
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simbase.air, 2022,
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(ToontownGlobals.ToontownCentral, TTLocalizer.NPCToonNames[2022], ('bss', 'ms', 'm', 'm', 0, 0, 0, 0, 0, 31, 0, 31, 0, 31), 'm', 1, NPCToons.NPC_YANG),
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ToontownGlobals.ToontownCentral, posIndex=0)
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if simbase.air.wantHalloween:
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self.TrickOrTreatTargetManager = DistributedTrickOrTreatTargetAI.DistributedTrickOrTreatTargetAI(self.air)
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@ -24,12 +24,6 @@ class ColorShop(StateData.StateData):
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else:
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colorList = ToonDNA.defaultGirlColorList
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if base.wantYinYang: # Free black/white Toons event.
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if dna.head[0] == 'c':
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colorList = colorList + [26]
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elif dna.head[0] == 'b':
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colorList = [0] + colorList
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return colorList
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def enter(self, toon, shopsVisited = []):
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@ -1,191 +0,0 @@
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from direct.fsm import ClassicFSM, State
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from direct.gui.DirectGui import *
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from direct.task.Task import Task
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from pandac.PandaModules import *
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import time
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from DistributedNPCToonBase import *
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from toontown.chat.ChatGlobals import *
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from toontown.effects import DustCloud
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from toontown.nametag.NametagGlobals import *
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from toontown.toonbase import TTLocalizer
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def getDustCloudIval(toon):
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dustCloud = DustCloud.DustCloud(fBillboard=0)
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dustCloud.setBillboardAxis(2.0)
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dustCloud.setZ(3)
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dustCloud.setScale(0.4)
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dustCloud.createTrack()
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if getattr(toon, 'laffMeter', None):
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toon.laffMeter.color = toon.style.getWhiteColor()
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seq = Sequence(Wait(0.5), Func(dustCloud.reparentTo, toon), dustCloud.track, Func(dustCloud.destroy))
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if getattr(toon, 'laffMeter', None):
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seq.append(Func(toon.laffMeter.adjustFace, toon.hp, toon.maxHp))
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return seq
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class DistributedNPCYang(DistributedNPCToonBase):
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def __init__(self, cr):
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DistributedNPCToonBase.__init__(self, cr)
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self.pickColorGui = None
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self.pickColorGuiDoneEvent = 'pickColorGuiDone'
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self.nextCollision = 0
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self.fsm = ClassicFSM.ClassicFSM(
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'NPCYin',
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[
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State.State('off', self.enterOff, self.exitOff, ['pickColor']),
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State.State('pickColor', self.enterPickColor, self.exitPickColor, ['off'])
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], 'off', 'off')
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self.fsm.enterInitialState()
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self.title = None
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self.yesButton = None
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self.noButton = None
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self.buttonModels = loader.loadModel('phase_3.5/models/gui/inventory_gui')
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self.upButton = self.buttonModels.find('**//InventoryButtonUp')
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self.downButton = self.buttonModels.find('**/InventoryButtonDown')
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self.rolloverButton = self.buttonModels.find('**/InventoryButtonRollover')
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def disable(self):
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self.ignoreAll()
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if self.title:
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self.title.destroy()
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self.title = None
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if self.yesButton:
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self.yesButton.destroy()
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self.yesButton = None
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if self.noButton:
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self.noButton.destroy()
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self.noButton = None
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if self.buttonModels:
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self.buttonModels.removeNode()
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self.buttonModels = None
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if self.upButton:
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self.upButton.removeNode()
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self.upButton = None
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if self.downButton:
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self.downButton.removeNode()
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self.downButton = None
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if self.rolloverButton:
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self.rolloverButton.removeNode()
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self.rolloverButton = None
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if self.pickColorGui:
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self.pickColorGui.destroy()
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self.pickColorGui = None
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self.nextCollision = 0
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DistributedNPCToonBase.disable(self)
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def initToonState(self):
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self.setAnimState('neutral', 1.05, None, None)
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self.setPosHpr(101, -14, 4, -305, 0, 0)
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def getCollSphereRadius(self):
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return 1.0
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def handleCollisionSphereEnter(self, collEntry):
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self.currentTime = time.time()
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if self.nextCollision <= self.currentTime:
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self.fsm.request('pickColor')
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self.nextCollision = self.currentTime + 2
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def enterOff(self):
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pass
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def exitOff(self):
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pass
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def enterPickColor(self):
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base.cr.playGame.getPlace().setState('stopped')
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taskMgr.doMethodLater(15, self.leave, 'npcSleepTask-%s' % self.doId)
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self.setChatAbsolute('', CFSpeech)
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if base.localAvatar.style.getAnimal() != 'bear':
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self.setChatAbsolute(TTLocalizer.YangNotBear, CFSpeech|CFTimeout)
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self.fsm.request('off')
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base.cr.playGame.getPlace().setState('walk')
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elif base.localAvatar.style.headColor == 0x00:
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self.setChatAbsolute(TTLocalizer.YangAlreadyWhite, CFSpeech|CFTimeout)
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self.fsm.request('off')
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base.cr.playGame.getPlace().setState('walk')
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else:
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self.popupPickColorGUI()
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def exitPickColor(self, task=None):
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taskMgr.remove('npcSleepTask-%s' % self.doId)
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if self.title:
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self.title.destroy()
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self.title = None
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if self.yesButton:
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self.yesButton.destroy()
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self.yesButton = None
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if self.noButton:
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self.noButton.destroy()
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self.noButton = None
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if task is not None:
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return task.done
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def popupPickColorGUI(self):
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self.setChatAbsolute('', CFSpeech)
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self.setChatAbsolute(TTLocalizer.YangPickColor, CFSpeech)
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base.setCellsActive(base.bottomCells, 0)
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self.title = DirectLabel(
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aspect2d, relief=None, text=TTLocalizer.YangTitle,
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text_pos=(0, 0), text_fg=(1, 0, 0, 1), text_scale=0.09,
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text_font=ToontownGlobals.getSignFont(),
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pos=(0, 0, -0.55), text_shadow=(1, 1, 1, 1))
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self.yesButton = DirectButton(
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relief=None, text=TTLocalizer.lYes,
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text_fg=(1, 1, 0.65, 1), text_pos=(0, -0.23),
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text_scale=0.8, image=(self.upButton, self.downButton, self.rolloverButton),
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image_color=(1, 0, 0, 1), image_scale=(20, 1, 11), pos=(-0.275, 0, -0.75), scale=0.15,
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command=lambda self=self: self.d_requestTransformation())
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self.noButton = DirectButton(
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relief=None, text=TTLocalizer.lNo,
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text_fg=(1, 1, 0.65, 1), text_pos=(0, -0.23),
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text_scale=0.8, image=(self.upButton, self.downButton, self.rolloverButton),
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image_color=(1, 0, 0, 1), image_scale=(20, 1, 11), pos=(0.275, 0, -0.75), scale=0.15,
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command=lambda self=self: self.leave())
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def doTransformation(self, avId):
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av = self.cr.doId2do.get(avId)
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if not av:
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return
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if av.style.getAnimal() != 'bear':
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return
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self.dustCloudIval = getDustCloudIval(av)
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self.dustCloudIval.start()
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self.setChatAbsolute('', CFSpeech)
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self.setChatAbsolute(TTLocalizer.YangEnjoy, CFSpeech|CFTimeout)
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base.setCellsActive(base.bottomCells, 1)
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def d_requestTransformation(self):
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self.sendUpdate('requestTransformation', [])
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self.fsm.request('off')
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base.cr.playGame.getPlace().setState('walk')
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def leave(self, task=None):
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self.setChatAbsolute('', CFSpeech)
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self.setChatAbsolute(TTLocalizer.YangGoodbye, CFSpeech|CFTimeout)
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self.fsm.request('off')
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base.cr.playGame.getPlace().setState('walk')
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base.setCellsActive(base.bottomCells, 1)
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if task is not None:
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return task.done
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@ -1,20 +0,0 @@
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from DistributedNPCToonBaseAI import *
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from toontown.toon.ToonDNA import ToonDNA
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class DistributedNPCYangAI(DistributedNPCToonBaseAI):
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def requestTransformation(self):
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avId = self.air.getAvatarIdFromSender()
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av = self.air.doId2do.get(avId)
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if av is None:
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return
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if not hasattr(av, 'dna'):
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return
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if (av.dna.getAnimal() == 'bear') and (av.dna.headColor != 0x00):
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newDNA = ToonDNA()
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newDNA.makeFromNetString(av.getDNAString())
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newDNA.headColor = 0x00
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newDNA.armColor = 0x00
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newDNA.legColor = 0x00
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taskMgr.doMethodLater(1.0, lambda task: av.b_setDNAString(newDNA.makeNetString()), 'transform-%d' % avId)
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self.sendUpdate('doTransformation', [avId])
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@ -1,192 +0,0 @@
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from direct.fsm import ClassicFSM, State
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from direct.gui.DirectGui import *
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from direct.task.Task import Task
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from pandac.PandaModules import *
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import time
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from DistributedNPCToonBase import *
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from toontown.chat.ChatGlobals import *
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from toontown.effects import DustCloud
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from toontown.nametag.NametagGlobals import *
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from toontown.toonbase import TTLocalizer
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def getDustCloudIval(toon):
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dustCloud = DustCloud.DustCloud(fBillboard=0)
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dustCloud.setBillboardAxis(2.0)
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dustCloud.setZ(3)
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dustCloud.setScale(0.4)
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dustCloud.createTrack()
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if getattr(toon, 'laffMeter', None):
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toon.laffMeter.color = toon.style.getBlackColor()
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seq = Sequence(Wait(0.5), Func(dustCloud.reparentTo, toon), dustCloud.track, Func(dustCloud.destroy))
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if getattr(toon, 'laffMeter', None):
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seq.append(Func(toon.laffMeter.adjustFace, toon.hp, toon.maxHp))
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return seq
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class DistributedNPCYin(DistributedNPCToonBase):
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def __init__(self, cr):
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DistributedNPCToonBase.__init__(self, cr)
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self.pickColorGui = None
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self.pickColorGuiDoneEvent = 'pickColorGuiDone'
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self.nextCollision = 0
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self.fsm = ClassicFSM.ClassicFSM(
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'NPCYin',
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[
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State.State('off', self.enterOff, self.exitOff, ['pickColor']),
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State.State('pickColor', self.enterPickColor, self.exitPickColor, ['off'])
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], 'off', 'off')
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self.fsm.enterInitialState()
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self.title = None
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self.yesButton = None
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self.noButton = None
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self.buttonModels = loader.loadModel('phase_3.5/models/gui/inventory_gui')
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self.upButton = self.buttonModels.find('**//InventoryButtonUp')
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self.downButton = self.buttonModels.find('**/InventoryButtonDown')
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self.rolloverButton = self.buttonModels.find('**/InventoryButtonRollover')
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def disable(self):
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self.ignoreAll()
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if self.title:
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self.title.destroy()
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self.title = None
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if self.yesButton:
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self.yesButton.destroy()
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self.yesButton = None
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if self.noButton:
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self.noButton.destroy()
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self.noButton = None
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if self.buttonModels:
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self.buttonModels.removeNode()
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self.buttonModels = None
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if self.upButton:
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self.upButton.removeNode()
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self.upButton = None
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if self.downButton:
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self.downButton.removeNode()
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self.downButton = None
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if self.rolloverButton:
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self.rolloverButton.removeNode()
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self.rolloverButton = None
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if self.pickColorGui:
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self.pickColorGui.destroy()
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self.pickColorGui = None
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self.nextCollision = 0
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DistributedNPCToonBase.disable(self)
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def initToonState(self):
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self.setAnimState('neutral', 1.05, None, None)
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self.setPosHpr(101, 15.5, 4, -245, 0, 0)
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def getCollSphereRadius(self):
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return 1.0
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def handleCollisionSphereEnter(self, collEntry):
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self.currentTime = time.time()
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if self.nextCollision <= self.currentTime:
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self.fsm.request('pickColor')
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self.nextCollision = self.currentTime + 2
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def enterOff(self):
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pass
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def exitOff(self):
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pass
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def enterPickColor(self):
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base.cr.playGame.getPlace().setState('stopped')
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taskMgr.doMethodLater(15, self.leave, 'npcSleepTask-%s' % self.doId)
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self.setChatAbsolute('', CFSpeech)
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if base.localAvatar.style.getAnimal() != 'cat':
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self.setChatAbsolute(TTLocalizer.YinNotCat, CFSpeech|CFTimeout)
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self.fsm.request('off')
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base.cr.playGame.getPlace().setState('walk')
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elif base.localAvatar.style.headColor == 0x1a:
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self.setChatAbsolute(TTLocalizer.YinAlreadyBlack, CFSpeech|CFTimeout)
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self.fsm.request('off')
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base.cr.playGame.getPlace().setState('walk')
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else:
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self.popupPickColorGUI()
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def exitPickColor(self, task=None):
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taskMgr.remove('npcSleepTask-%s' % self.doId)
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if self.title:
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self.title.destroy()
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self.title = None
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if self.yesButton:
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self.yesButton.destroy()
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self.yesButton = None
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if self.noButton:
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self.noButton.destroy()
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self.noButton = None
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if task is not None:
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return task.done
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def popupPickColorGUI(self):
|
||||
self.setChatAbsolute('', CFSpeech)
|
||||
self.setChatAbsolute(TTLocalizer.YinPickColor, CFSpeech)
|
||||
base.setCellsActive(base.bottomCells, 0)
|
||||
|
||||
self.title = DirectLabel(
|
||||
aspect2d, relief=None, text=TTLocalizer.YinTitle,
|
||||
text_pos=(0, 0), text_fg=(1, 0, 0, 1), text_scale=0.09,
|
||||
text_font=ToontownGlobals.getSignFont(),
|
||||
pos=(0, 0, -0.55), text_shadow=(1, 1, 1, 1))
|
||||
self.yesButton = DirectButton(
|
||||
relief=None, text=TTLocalizer.lYes,
|
||||
text_fg=(1, 1, 0.65, 1), text_pos=(0, -0.23),
|
||||
text_scale=0.8, image=(self.upButton, self.downButton, self.rolloverButton),
|
||||
image_color=(1, 0, 0, 1), image_scale=(20, 1, 11), pos=(-0.275, 0, -0.75), scale=0.15,
|
||||
command=lambda self=self: self.d_requestTransformation())
|
||||
self.noButton = DirectButton(
|
||||
relief=None, text=TTLocalizer.lNo,
|
||||
text_fg=(1, 1, 0.65, 1), text_pos=(0, -0.23),
|
||||
text_scale=0.8, image=(self.upButton, self.downButton, self.rolloverButton),
|
||||
image_color=(1, 0, 0, 1), image_scale=(20, 1, 11), pos=(0.275, 0, -0.75), scale=0.15,
|
||||
command=lambda self=self: self.leave())
|
||||
|
||||
def doTransformation(self, avId):
|
||||
av = self.cr.doId2do.get(avId)
|
||||
if not av:
|
||||
return
|
||||
if av.style.getAnimal() != 'cat':
|
||||
return
|
||||
self.dustCloudIval = getDustCloudIval(av)
|
||||
self.dustCloudIval.start()
|
||||
|
||||
self.setChatAbsolute('', CFSpeech)
|
||||
self.setChatAbsolute(TTLocalizer.YinEnjoy, CFSpeech|CFTimeout)
|
||||
base.setCellsActive(base.bottomCells, 1)
|
||||
|
||||
def d_requestTransformation(self):
|
||||
self.sendUpdate('requestTransformation', [])
|
||||
self.fsm.request('off')
|
||||
base.cr.playGame.getPlace().setState('walk')
|
||||
|
||||
def leave(self, task=None):
|
||||
self.setChatAbsolute('', CFSpeech)
|
||||
self.setChatAbsolute(TTLocalizer.YinGoodbye, CFSpeech|CFTimeout)
|
||||
self.fsm.request('off')
|
||||
base.cr.playGame.getPlace().setState('walk')
|
||||
base.setCellsActive(base.bottomCells, 1)
|
||||
|
||||
if task is not None:
|
||||
return task.done
|
||||
|
|
@ -1,20 +0,0 @@
|
|||
from DistributedNPCToonBaseAI import *
|
||||
from toontown.toon.ToonDNA import ToonDNA
|
||||
|
||||
|
||||
class DistributedNPCYinAI(DistributedNPCToonBaseAI):
|
||||
def requestTransformation(self):
|
||||
avId = self.air.getAvatarIdFromSender()
|
||||
av = self.air.doId2do.get(avId)
|
||||
if av is None:
|
||||
return
|
||||
if not hasattr(av, 'dna'):
|
||||
return
|
||||
if (av.dna.getAnimal() == 'cat') and (av.dna.headColor != 0x1a):
|
||||
newDNA = ToonDNA()
|
||||
newDNA.makeFromNetString(av.getDNAString())
|
||||
newDNA.headColor = 0x1a
|
||||
newDNA.armColor = 0x1a
|
||||
newDNA.legColor = 0x1a
|
||||
taskMgr.doMethodLater(1.0, lambda task: av.b_setDNAString(newDNA.makeNetString()), 'transform-%d' % avId)
|
||||
self.sendUpdate('doTransformation', [avId])
|
|
@ -70,8 +70,6 @@ NPC_FLIPPYTOONHALL = 10
|
|||
NPC_SCIENTIST = 11
|
||||
NPC_SMART = 13
|
||||
NPC_BANKER = 14
|
||||
NPC_YIN = 15
|
||||
NPC_YANG = 16
|
||||
CLERK_COUNTDOWN_TIME = 120
|
||||
TAILOR_COUNTDOWN_TIME = 300
|
||||
RTDNAFile = '/RTDNAFile.txt'
|
||||
|
@ -97,8 +95,6 @@ def createNPC(air, npcId, desc, zoneId, posIndex = 0, questCallback = None):
|
|||
import DistributedNPCScientistAI
|
||||
import DistributedSmartNPCAI
|
||||
import DistributedNPCBankerAI
|
||||
import DistributedNPCYinAI
|
||||
import DistributedNPCYangAI
|
||||
canonicalZoneId, name, dnaType, gender, protected, type = desc
|
||||
if type == NPC_REGULAR:
|
||||
npc = DistributedNPCToonAI.DistributedNPCToonAI(air, npcId, questCallback=questCallback)
|
||||
|
@ -128,12 +124,6 @@ def createNPC(air, npcId, desc, zoneId, posIndex = 0, questCallback = None):
|
|||
npc = DistributedSmartNPCAI.DistributedSmartNPCAI(air, npcId)
|
||||
elif type == NPC_BANKER:
|
||||
npc = DistributedNPCBankerAI.DistributedNPCBankerAI(air, npcId)
|
||||
elif type == NPC_YIN:
|
||||
if simbase.air.wantYinYang:
|
||||
npc = DistributedNPCYinAI.DistributedNPCYinAI(air, npcId)
|
||||
elif type == NPC_YANG:
|
||||
if simbase.air.wantYinYang:
|
||||
npc = DistributedNPCYangAI.DistributedNPCYangAI(air, npcId)
|
||||
else:
|
||||
print 'createNPC() error!!!'
|
||||
npc.setName(name)
|
||||
|
|
|
@ -236,9 +236,6 @@ class ToonBase(OTPBase.OTPBase):
|
|||
|
||||
self.filters = CommonFilters(self.win, self.cam)
|
||||
|
||||
# Free black/white Toons:
|
||||
self.wantYinYang = config.GetBool('want-yin-yang', False)
|
||||
|
||||
def openMainWindow(self, *args, **kw):
|
||||
result = OTPBase.OTPBase.openMainWindow(self, *args, **kw)
|
||||
self.setCursorAndIcon()
|
||||
|
|
Loading…
Reference in a new issue