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https://github.com/Sneed-Group/Poodletooth-iLand
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john's emote cleanup
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parent
2f301cfb7e
commit
8e8a194dfa
3 changed files with 4 additions and 7 deletions
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@ -701,7 +701,7 @@ dclass DistributedToon : DistributedPlayer {
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setTunnelOut(int16, int16/10, int16/10, int16/10, int16/10, int16/100, int32/100) ownsend broadcast;
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setAnimState(char [0-1024], int16/1000, int16) broadcast ram ownsend airecv;
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setEmoteState(int16, int16/1000, int16) broadcast ram ownsend;
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setEmoteAccess(uint8[] = [1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]) required ownrecv db;
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setEmoteAccess(uint8[] = [1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]) required ownrecv db;
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setCustomMessages(uint16[] = []) required ownrecv db;
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setSleepAutoReply(uint32) broadcast clsend ownrecv;
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setResistanceMessages(pair16 [] = []) required ownrecv db;
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@ -116,7 +116,7 @@ class DistributedToonAI(DistributedPlayerAI.DistributedPlayerAI, DistributedSmoo
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self.fishingRod = 0
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self.fishingTrophies = []
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self.trackArray = []
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self.emoteAccess = [0] * 26
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self.emoteAccess = [0] * 27
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self.maxMoney = 0
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self.maxBankMoney = 0
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self.gardenSpecials = []
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@ -319,9 +319,7 @@ def doLaugh(toon, volume = 1):
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def doTaunt(toon, volume=1):
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duration = toon.getDuration('angry', 'torso')
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sfx = None
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sfx = base.loadSfx('phase_4/audio/sfx/furious_03.ogg')
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sfx = base.loadSfx('phase_4/audio/sfx/avatar_emotion_taunt.ogg')
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track = Sequence(
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Func(toon.blinkEyes),
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Func(toon.play, 'taunt'),
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@ -331,8 +329,7 @@ def doTaunt(toon, volume=1):
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return (track, duration, None)
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def doRage(toon, volume=1):
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sfx = base.loadSfx('phase_4/audio/sfx/avatar_emotion_taunt.ogg')
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sfx = base.loadSfx('phase_4/audio/sfx/furious_03.ogg')
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track = Sequence(
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Func(toon.blinkEyes),
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Func(toon.play, 'good-putt', fromFrame=12),
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