Rounds a lure takes is shown in battle

This commit is contained in:
John 2015-07-11 22:36:58 +03:00
parent b14505435c
commit 92b3eac364
3 changed files with 26 additions and 11 deletions

View file

@ -27,13 +27,6 @@ class BattleCalculatorAI:
40,
50,
60]
NumRoundsLured = [2,
2,
3,
3,
4,
4,
15]
TRAP_CONFLICT = -2
APPLY_HEALTH_ADJUSTMENTS = 1
TOONS_TAKE_NO_DAMAGE = 0
@ -431,7 +424,7 @@ class BattleCalculatorAI:
if not self.__suitIsLured(targetId, prevRound=1):
if not self.__combatantDead(targetId, toon=toonTarget):
validTargetAvail = 1
rounds = self.NumRoundsLured[atkLevel]
rounds = NumRoundsLured[atkLevel]
wakeupChance = 100 - atkAcc * 2
npcLurer = attack[TOON_TRACK_COL] == NPCSOS
currLureId = self.__addLuredSuitInfo(targetId, -1, rounds, wakeupChance, toonId, atkLevel, lureId=currLureId, npc=npcLurer)
@ -461,7 +454,7 @@ class BattleCalculatorAI:
if not self.__suitIsLured(targetId, prevRound=1):
if not self.__combatantDead(targetId, toon=toonTarget):
validTargetAvail = 1
rounds = self.NumRoundsLured[atkLevel]
rounds = NumRoundsLured[atkLevel]
wakeupChance = 100 - atkAcc * 2
npcLurer = attack[TOON_TRACK_COL] == NPCSOS
currLureId = self.__addLuredSuitInfo(targetId, -1, rounds, wakeupChance, toonId, atkLevel, lureId=currLureId, npc=npcLurer)

View file

@ -698,6 +698,13 @@ AvPropTarget = (0,
3,
3,
3)
NumRoundsLured = [2,
2,
3,
3,
4,
4,
15]
def getAvPropDamage(attackTrack, attackLevel, exp, organicBonus = False, propBonus = False, propAndOrganicBonusStack = False):
minD = AvPropDamage[attackTrack][attackLevel][0][0]

View file

@ -22,6 +22,8 @@ class TownBattleToonPanel(DirectFrame):
self.sosText.hide()
self.fireText = DirectLabel(parent=self, relief=None, pos=(0.1, 0, 0.015), text=TTLocalizer.TownBattleToonFire, text_scale=0.06)
self.fireText.hide()
self.roundsText = DirectLabel(parent=self, relief=None, pos=(0.16, 0, -0.07), text='', text_scale=0.045)
self.roundsText.hide()
self.sosHead = None
self.undecidedText = DirectLabel(parent=self, relief=None, pos=(0.1, 0, 0.015), text=TTLocalizer.TownBattleUndecided, text_scale=0.1)
self.healthText = DirectLabel(parent=self, text='', pos=(-0.06, 0, -0.075), text_scale=0.055)
@ -40,7 +42,6 @@ class TownBattleToonPanel(DirectFrame):
self.whichText = DirectLabel(parent=self, text='', pos=(0.1, 0, -0.08), text_scale=0.05)
self.hide()
gui.removeNode()
return
def setLaffMeter(self, avatar):
self.notify.debug('setLaffMeter: new avatar %s' % avatar.doId)
@ -91,10 +92,13 @@ class TownBattleToonPanel(DirectFrame):
self.undecidedText.hide()
self.sosText.hide()
self.fireText.hide()
self.roundsText.hide()
self.gagNode.hide()
self.whichText.hide()
self.passNode.hide()
self.cleanupSosHead()
self.whichText.setPos(0.1, 0, -0.08)
self.whichText['text_scale'] = 0.05
if self.hasGag:
self.gag.removeNode()
self.hasGag = 0
@ -125,6 +129,17 @@ class TownBattleToonPanel(DirectFrame):
if numTargets is not None and targetIndex is not None and localNum is not None:
self.whichText.show()
self.whichText['text'] = self.determineWhichText(numTargets, targetIndex, localNum, index)
self.roundsText.setPos(0.16, 0, -0.07)
self.roundsText['text_scale'] = 0.045
elif track == LURE_TRACK:
self.roundsText['text_scale'] = 0.05
self.roundsText.setPos(0.1, 0, -0.08)
if track == LURE_TRACK:
self.roundsText.show()
self.roundsText['text'] = str(NumRoundsLured[level])
self.whichText.setPos(0.085, 0, -0.07)
self.whichText['text_scale'] = 0.045
else:
self.notify.error('Bad track value: %s' % track)