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https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 19:52:37 -06:00
Rounds a lure takes is shown in battle
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parent
b14505435c
commit
92b3eac364
3 changed files with 26 additions and 11 deletions
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@ -27,13 +27,6 @@ class BattleCalculatorAI:
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40,
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50,
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60]
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NumRoundsLured = [2,
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2,
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3,
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3,
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4,
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4,
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15]
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TRAP_CONFLICT = -2
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APPLY_HEALTH_ADJUSTMENTS = 1
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TOONS_TAKE_NO_DAMAGE = 0
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@ -431,7 +424,7 @@ class BattleCalculatorAI:
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if not self.__suitIsLured(targetId, prevRound=1):
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if not self.__combatantDead(targetId, toon=toonTarget):
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validTargetAvail = 1
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rounds = self.NumRoundsLured[atkLevel]
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rounds = NumRoundsLured[atkLevel]
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wakeupChance = 100 - atkAcc * 2
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npcLurer = attack[TOON_TRACK_COL] == NPCSOS
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currLureId = self.__addLuredSuitInfo(targetId, -1, rounds, wakeupChance, toonId, atkLevel, lureId=currLureId, npc=npcLurer)
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@ -461,7 +454,7 @@ class BattleCalculatorAI:
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if not self.__suitIsLured(targetId, prevRound=1):
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if not self.__combatantDead(targetId, toon=toonTarget):
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validTargetAvail = 1
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rounds = self.NumRoundsLured[atkLevel]
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rounds = NumRoundsLured[atkLevel]
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wakeupChance = 100 - atkAcc * 2
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npcLurer = attack[TOON_TRACK_COL] == NPCSOS
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currLureId = self.__addLuredSuitInfo(targetId, -1, rounds, wakeupChance, toonId, atkLevel, lureId=currLureId, npc=npcLurer)
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@ -698,6 +698,13 @@ AvPropTarget = (0,
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3,
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3,
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3)
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NumRoundsLured = [2,
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2,
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3,
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3,
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4,
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4,
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15]
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def getAvPropDamage(attackTrack, attackLevel, exp, organicBonus = False, propBonus = False, propAndOrganicBonusStack = False):
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minD = AvPropDamage[attackTrack][attackLevel][0][0]
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@ -821,4 +828,4 @@ def getUberFlagSafe(flagMask, index):
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if flagMask == 'unknown' or flagMask < 0:
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return -1
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else:
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return getUberFlag(flagMask, index)
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return getUberFlag(flagMask, index)
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@ -22,6 +22,8 @@ class TownBattleToonPanel(DirectFrame):
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self.sosText.hide()
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self.fireText = DirectLabel(parent=self, relief=None, pos=(0.1, 0, 0.015), text=TTLocalizer.TownBattleToonFire, text_scale=0.06)
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self.fireText.hide()
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self.roundsText = DirectLabel(parent=self, relief=None, pos=(0.16, 0, -0.07), text='', text_scale=0.045)
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self.roundsText.hide()
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self.sosHead = None
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self.undecidedText = DirectLabel(parent=self, relief=None, pos=(0.1, 0, 0.015), text=TTLocalizer.TownBattleUndecided, text_scale=0.1)
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self.healthText = DirectLabel(parent=self, text='', pos=(-0.06, 0, -0.075), text_scale=0.055)
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@ -40,7 +42,6 @@ class TownBattleToonPanel(DirectFrame):
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self.whichText = DirectLabel(parent=self, text='', pos=(0.1, 0, -0.08), text_scale=0.05)
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self.hide()
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gui.removeNode()
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return
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def setLaffMeter(self, avatar):
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self.notify.debug('setLaffMeter: new avatar %s' % avatar.doId)
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@ -91,10 +92,13 @@ class TownBattleToonPanel(DirectFrame):
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self.undecidedText.hide()
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self.sosText.hide()
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self.fireText.hide()
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self.roundsText.hide()
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self.gagNode.hide()
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self.whichText.hide()
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self.passNode.hide()
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self.cleanupSosHead()
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self.whichText.setPos(0.1, 0, -0.08)
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self.whichText['text_scale'] = 0.05
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if self.hasGag:
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self.gag.removeNode()
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self.hasGag = 0
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@ -125,6 +129,17 @@ class TownBattleToonPanel(DirectFrame):
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if numTargets is not None and targetIndex is not None and localNum is not None:
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self.whichText.show()
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self.whichText['text'] = self.determineWhichText(numTargets, targetIndex, localNum, index)
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self.roundsText.setPos(0.16, 0, -0.07)
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self.roundsText['text_scale'] = 0.045
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elif track == LURE_TRACK:
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self.roundsText['text_scale'] = 0.05
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self.roundsText.setPos(0.1, 0, -0.08)
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if track == LURE_TRACK:
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self.roundsText.show()
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self.roundsText['text'] = str(NumRoundsLured[level])
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self.whichText.setPos(0.085, 0, -0.07)
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self.whichText['text_scale'] = 0.045
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else:
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self.notify.error('Bad track value: %s' % track)
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