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https://github.com/Sneed-Group/Poodletooth-iLand
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Change nametags back to the way they were.
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613e3983d3
commit
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1 changed files with 3 additions and 5 deletions
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@ -11,8 +11,8 @@ from toontown.toontowngui.Clickable3d import Clickable3d
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class Nametag3d(Nametag, Clickable3d):
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class Nametag3d(Nametag, Clickable3d):
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SCALING_MIN_DISTANCE = 1
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SCALING_MIN_DISTANCE = 1
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SCALING_MAX_DISTANCE = 200
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SCALING_MAX_DISTANCE = 50
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SCALING_FACTOR = 0.085
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SCALING_FACTOR = 0.065
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def __init__(self):
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def __init__(self):
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Nametag.__init__(self)
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Nametag.__init__(self)
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@ -105,15 +105,13 @@ class Nametag3d(Nametag, Clickable3d):
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def tick(self, task):
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def tick(self, task):
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distance = self.contents.getPos(base.cam).length()
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distance = self.contents.getPos(base.cam).length()
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extraScale = 1.0
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if distance < self.SCALING_MIN_DISTANCE:
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if distance < self.SCALING_MIN_DISTANCE:
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distance = self.SCALING_MIN_DISTANCE
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distance = self.SCALING_MIN_DISTANCE
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elif distance > self.SCALING_MAX_DISTANCE:
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elif distance > self.SCALING_MAX_DISTANCE:
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extraScale = 1.4
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distance = self.SCALING_MAX_DISTANCE
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distance = self.SCALING_MAX_DISTANCE
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if distance != self.distance:
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if distance != self.distance:
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self.contents.setScale(math.sqrt(distance) * self.SCALING_FACTOR * extraScale)
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self.contents.setScale(math.sqrt(distance) * self.SCALING_FACTOR)
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self.distance = distance
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self.distance = distance
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self.updateClickRegion()
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self.updateClickRegion()
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