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https://github.com/Sneed-Group/Poodletooth-iLand
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Disable this for now.
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3 changed files with 48 additions and 48 deletions
84
dependencies/astron/dclass/stride.dc
vendored
84
dependencies/astron/dclass/stride.dc
vendored
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@ -250,7 +250,7 @@ from toontown.building import DistributedKartShopInterior/AI
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from toontown.building import DistributedDoor/AI
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from toontown.estate import DistributedHouseDoor/AI
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from toontown.coghq import DistributedCogHQDoor/AI
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from toontown.coghq import DistributedCogHQExteriorDoor/AI
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//from toontown.coghq import DistributedCogHQExteriorDoor/AI
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from toontown.coghq import DistributedSellbotHQDoor/AI
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from toontown.toon import DistributedNPCToonBase/AI
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from toontown.toon import DistributedNPCToon/AI
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@ -425,7 +425,7 @@ from toontown.safezone import DistributedChineseCheckers/AI
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from toontown.safezone import DistributedCheckers/AI
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from toontown.safezone import DistributedFindFour/AI
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from toontown.uberdog.DistributedPartyManager/AI/UD import DistributedPartyManager/AI/UD
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from toontown.uberdog.DistributedLobbyManager/AI/UD import DistributedLobbyManager/AI/UD
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//from toontown.uberdog.DistributedLobbyManager/AI/UD import DistributedLobbyManager/AI/UD
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from toontown.coderedemption.TTCodeRedemptionMgr/AI import TTCodeRedemptionMgr/AI
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from toontown.cogdominium import DistributedCogdoInterior/AI
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from toontown.cogdominium import DistributedCogdoBattleBldg/AI
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@ -442,7 +442,7 @@ from toontown.cogdominium import DistCogdoCrane/AI
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from toontown.cogdominium import DistCogdoCraneMoneyBag/AI
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from toontown.cogdominium import DistCogdoCraneCog/AI
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from toontown.parties.GlobalPartyManager/AI/UD import GlobalPartyManager/AI/UD
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from toontown.uberdog.GlobalLobbyManager/AI/UD import GlobalLobbyManager/AI/UD
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//from toontown.uberdog.GlobalLobbyManager/AI/UD import GlobalLobbyManager/AI/UD
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from toontown.uberdog.ARGManager import ARGManager
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struct gardenSpecial {
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@ -479,10 +479,10 @@ struct activity {
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uint8 h;
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};
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struct lobby {
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uint64 lobbyId;
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uint32 hostId;
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};
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//struct lobby {
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// uint64 lobbyId;
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// uint32 hostId;
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//};
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struct party {
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uint64 partyId;
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@ -1725,10 +1725,10 @@ dclass DistributedHouseDoor : DistributedDoor {
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dclass DistributedCogHQDoor : DistributedDoor {
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};
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dclass DistributedCogHQExteriorDoor : DistributedCogHQDoor {
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selectLobby(uint32) broadcast;
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confirmEntrance(uint32, bool) airecv clsend;
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};
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//dclass DistributedCogHQExteriorDoor : DistributedCogHQDoor {
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// selectLobby(uint32) broadcast;
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// confirmEntrance(uint32, bool) airecv clsend;
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//};
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dclass DistributedSellbotHQDoor : DistributedCogHQDoor {
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informPlayer(uint8) broadcast ram;
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@ -3041,34 +3041,34 @@ dclass DistributedFindFour : DistributedNode {
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tie() broadcast;
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};
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dclass DistributedLobbyManager : DistributedObject {
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addLobby(uint32, uint32, string, string, int8, int8, activity [], decoration [], uint32[], uint16);
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addLobbyRequest(uint32) airecv clsend;
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addLobbyResponse(uint32, int8);
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addLobbyResponseUdToAi(uint64, int8, lobby) airecv;
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//dclass DistributedLobbyManager : DistributedObject {
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// addLobby(uint32, uint32, string, string, int8, int8, activity [], decoration [], uint32[], uint16);
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// addLobbyRequest(uint32) airecv clsend;
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// addLobbyResponse(uint32, int8);
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// addLobbyResponseUdToAi(uint64, int8, lobby) airecv;
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getLobbyZone(uint32, uint32, uint8) clsend airecv;
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receiveLobbyZone(uint32, uint64, uint32);
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freeZoneIdFromCreatedLobby(uint32, uint32) clsend airecv;
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// getLobbyZone(uint32, uint32, uint8) clsend airecv;
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// receiveLobbyZone(uint32, uint64, uint32);
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// freeZoneIdFromCreatedLobby(uint32, uint32) clsend airecv;
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sendAvToPlayground(uint32, uint8);
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exitParty(uint32) clsend airecv;
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// sendAvToPlayground(uint32, uint8);
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// exitParty(uint32) clsend airecv;
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toonHasEnteredPartyAiToUd(uint32);
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toonHasExitedPartyAiToUd(uint32);
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// toonHasEnteredPartyAiToUd(uint32);
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// toonHasExitedPartyAiToUd(uint32);
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lobbyManagerAIStartingUp(uint32, uint32);
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lobbyManagerAIGoingDown(uint32, uint32);
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lobbyHasFinishedUdToAllAi(uint64 lobbyId) airecv;
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// lobbyManagerAIStartingUp(uint32, uint32);
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// lobbyManagerAIGoingDown(uint32, uint32);
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// lobbyHasFinishedUdToAllAi(uint64 lobbyId) airecv;
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requestShardIdZoneIdForHostId(uint32) clsend airecv;
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sendShardIdZoneIdToAvatar(uint32, uint32);
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// requestShardIdZoneIdForHostId(uint32) clsend airecv;
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// sendShardIdZoneIdToAvatar(uint32, uint32);
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lobbyManagerUdStartingUp() airecv;
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lobbyManagerUdLost() airecv;
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// lobbyManagerUdStartingUp() airecv;
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// lobbyManagerUdLost() airecv;
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receiveId(uint64 ids[]) airecv;
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};
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// receiveId(uint64 ids[]) airecv;
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//};
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dclass DistributedPartyManager : DistributedObject {
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addParty(uint32, uint32, string, string, int8, int8, activity [], decoration [], uint32[], uint16);
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@ -3121,16 +3121,16 @@ dclass DistributedPartyManager : DistributedObject {
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receiveId(uint64 ids[]) airecv;
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};
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dclass GlobalLobbyManager : DistributedObjectGlobal {
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lobbyManagerAIHello(uint32 channel);
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queryLobby(uint32 hostId);
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addLobby(DoId avId, uint64 lobbyId);
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toonJoinedLobby(uint64 lobbyId, uint32 avId);
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toonLeftLobby(uint64 lobbyId, uint32 avId);
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requestLobbySlot(uint64 lobbyId, uint32 avId);
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lobbyDone(uint64 lobbyId);
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allocIds(uint16 count);
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};
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//dclass GlobalLobbyManager : DistributedObjectGlobal {
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// lobbyManagerAIHello(uint32 channel);
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// queryLobby(uint32 hostId);
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// addLobby(DoId avId, uint64 lobbyId);
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// toonJoinedLobby(uint64 lobbyId, uint32 avId);
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// toonLeftLobby(uint64 lobbyId, uint32 avId);
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// requestLobbySlot(uint64 lobbyId, uint32 avId);
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// lobbyDone(uint64 lobbyId);
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// allocIds(uint16 count);
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//};
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dclass GlobalPartyManager : DistributedObjectGlobal {
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partyManagerAIHello(uint32 channel);
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@ -51,7 +51,7 @@ from toontown.toon import NPCToons
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from toontown.toonbase import ToontownGlobals
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from toontown.tutorial.TutorialManagerAI import TutorialManagerAI
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from toontown.uberdog.DistributedPartyManagerAI import DistributedPartyManagerAI
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from toontown.uberdog.DistributedLobbyManagerAI import DistributedLobbyManagerAI
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#from toontown.uberdog.DistributedLobbyManagerAI import DistributedLobbyManagerAI
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class ToontownAIRepository(ToontownInternalRepository):
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def __init__(self, baseChannel, stateServerChannel, districtName):
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@ -136,10 +136,10 @@ class ToontownAIRepository(ToontownInternalRepository):
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self.partyManager.generateWithRequired(2)
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self.globalPartyMgr = self.generateGlobalObject(
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OTP_DO_ID_GLOBAL_PARTY_MANAGER, 'GlobalPartyManager')
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self.lobbyManager = DistributedLobbyManagerAI(self)
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self.lobbyManager.generateWithRequired(2)
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self.globalLobbyMgr = self.generateGlobalObject(
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OTP_DO_ID_GLOBAL_LOBBY_MANAGER, 'GlobalLobbyManager')
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#self.lobbyManager = DistributedLobbyManagerAI(self)
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#self.lobbyManager.generateWithRequired(2)
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#self.globalLobbyMgr = self.generateGlobalObject(
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# OTP_DO_ID_GLOBAL_LOBBY_MANAGER, 'GlobalLobbyManager')
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def createSafeZones(self):
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NPCToons.generateZone2NpcDict()
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@ -61,7 +61,7 @@ class CogHQAI:
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doorIndex=intDoorIndex, lockValue=lock)
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intDoor.zoneId = destinationZone
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extDoor = DistributedCogHQExteriorDoorAI.DistributedCogHQExteriorDoorAI(
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extDoor = DistributedCogHQDoorAI.DistributedCogHQDoorAI(
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self.air, 0, DoorTypes.EXT_COGHQ, destinationZone,
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doorIndex=extDoorIndex, lockValue=lock)
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