Merge pull request #1 from ToontownStrideOfficial/master

master
This commit is contained in:
mgracer48 2015-11-16 16:52:00 +01:00
commit a848a8847d
26 changed files with 218 additions and 1 deletions

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@ -13,4 +13,10 @@ Since Toontown Stride was originally meant to be a community-based server, we de
##Is this version safe? ##Is this version safe?
Feel free to scan yourself and give us feedback on your findings! Feel free to scan yourself and give us feedback on your findings!
##Credit goes to Mr. Batty and Alexalexer for this build of the source. ##A lot of this code looks stolen, why is this?
When Stride started, it was started by a team of hackers that decided it would be fun to take code from Toontown Rewritten, Toontown Infinite, and Toontown House with the claim of new features and community-based tweaks in order to reel people in- the plan was to get people to join Toontown Stride and plant a honeypot within the game and/or launcher. This build is guaranteed to be virus-free and is safe to use amongst anyone out there willing to try this version of Stride, as it's no different then the current version that's out there. The features this version DOESNT have are:
*The rushed Paint Shop*
*The new pick a room screen*
*a few deletions of important code that cause the current build to be unstable to release*
###Credit goes to Mr. Batty and Alexalexer for this build of the source.

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toontown/ai/AIZoneData.py Normal file
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@ -0,0 +1,209 @@
from panda3d.core import *
from direct.distributed import ParentMgr
from direct.directnotify.DirectNotifyGlobal import directNotify
from direct.task import Task
from src.otp.otpbase import OTPGlobals
import random
class AIZoneData:
notify = directNotify.newCategory('AIZoneData')
def __init__(self, air, parentId, zoneId):
self._air = air
self._parentId = parentId
self._zoneId = zoneId
self._data = self._air.getZoneDataStore().getDataForZone(self._parentId, self._zoneId)
def destroy(self):
del self._data
self._air.getZoneDataStore().releaseDataForZone(self._parentId, self._zoneId)
del self._zoneId
del self._parentId
del self._air
def __getattr__(self, attr):
return getattr(self._data, attr)
class AIZoneDataObj:
notify = directNotify.newCategory('AIZoneDataObj')
DefaultCTravName = 'default'
def __init__(self, parentId, zoneId):
self._parentId = parentId
self._zoneId = zoneId
self._refCount = 0
self._collTravs = {}
self._collTravsStarted = set()
def __str__(self):
output = str(self._collTravs)
output += '\n'
totalColliders = 0
totalTraversers = 0
for currCollTrav in self._collTravs.values():
totalTraversers += 1
totalColliders += currCollTrav.getNumColliders()
output += 'Num traversers: %s Num total colliders: %s' % (totalTraversers, totalColliders)
return output
def _incRefCount(self):
self._refCount += 1
def _decRefCount(self):
self._refCount -= 1
def _getRefCount(self):
return self._refCount
def destroy(self):
for name in list(self._collTravsStarted):
self.stopCollTrav(cTravName=name)
del self._collTravsStarted
del self._collTravs
if hasattr(self, '_nonCollidableParent'):
self._nonCollidableParent.removeNode()
del self._nonCollidableParent
if hasattr(self, '_render'):
self._render.removeNode()
del self._render
if hasattr(self, '_parentMgr'):
self._parentMgr.destroy()
del self._parentMgr
del self._zoneId
del self._parentId
def getLocation(self):
return (self._parentId, self._zoneId)
def getRender(self):
if not hasattr(self, '_render'):
self._render = NodePath('render-%s-%s' % (self._parentId, self._zoneId))
return self._render
def getNonCollidableParent(self):
if not hasattr(self, '_nonCollidableParent'):
render = self.getRender()
self._nonCollidableParent = render.attachNewNode('nonCollidables')
return self._nonCollidableParent
def getParentMgr(self):
if not hasattr(self, '_parentMgr'):
self._parentMgr = ParentMgr.ParentMgr()
self._parentMgr.registerParent(OTPGlobals.SPHidden, hidden)
self._parentMgr.registerParent(OTPGlobals.SPRender, self.getRender())
return self._parentMgr
def hasCollTrav(self, name = None):
if name is None:
name = AIZoneDataObj.DefaultCTravName
return name in self._collTravs
def getCollTrav(self, name = None):
if name is None:
name = AIZoneDataObj.DefaultCTravName
if name not in self._collTravs:
self._collTravs[name] = CollisionTraverser('cTrav-%s-%s-%s' % (name, self._parentId, self._zoneId))
return self._collTravs[name]
def removeCollTrav(self, name):
if name in self._collTravs:
del self._collTravs[name]
def _getCTravTaskName(self, name = None):
if name is None:
name = AIZoneDataObj.DefaultCTravName
return 'collTrav-%s-%s-%s' % (name, self._parentId, self._zoneId)
def _doCollisions(self, task = None, topNode = None, cTravName = None):
render = self.getRender()
curTime = globalClock.getFrameTime()
render.setTag('lastTraverseTime', str(curTime))
if topNode is not None:
if not render.isAncestorOf(topNode):
self.notify.warning('invalid topNode for collision traversal in %s: %s' % (self.getLocation(), topNode))
else:
topNode = render
if cTravName is None:
cTravName = AIZoneDataObj.DefaultCTravName
collTrav = self._collTravs[cTravName]
messenger.send('preColl-' + collTrav.getName())
collTrav.traverse(topNode)
messenger.send('postColl-' + collTrav.getName())
return Task.cont
def doCollTrav(self, topNode = None, cTravName = None):
self.getCollTrav(cTravName)
self._doCollisions(topNode=topNode, cTravName=cTravName)
def startCollTrav(self, respectPrevTransform = 1, cTravName = None):
if cTravName is None:
cTravName = AIZoneDataObj.DefaultCTravName
if cTravName not in self._collTravsStarted:
self.getCollTrav(name=cTravName)
taskMgr.add(self._doCollisions, self._getCTravTaskName(name=cTravName), priority=OTPGlobals.AICollisionPriority, extraArgs=[self._zoneId])
self._collTravsStarted.add(cTravName)
self.setRespectPrevTransform(respectPrevTransform, cTravName=cTravName)
return
def stopCollTrav(self, cTravName = None):
if cTravName is None:
cTravName = AIZoneDataObj.DefaultCTravName
self.notify.debug('stopCollTrav(%s, %s, %s)' % (cTravName, self._parentId, self._zoneId))
if cTravName in self._collTravsStarted:
self.notify.info('removing %s collision traversal for (%s, %s)' % (cTravName, self._parentId, self._zoneId))
taskMgr.remove(self._getCTravTaskName(name=cTravName))
self._collTravsStarted.remove(cTravName)
return
def setRespectPrevTransform(self, flag, cTravName = None):
if cTravName is None:
cTravName = AIZoneDataObj.DefaultCTravName
self._collTravs[cTravName].setRespectPrevTransform(flag)
return
def getRespectPrevTransform(self, cTravName = None):
if cTravName is None:
cTravName = AIZoneDataObj.DefaultCTravName
return self._collTravs[cTravName].getRespectPrevTransform()
class AIZoneDataStore:
notify = directNotify.newCategory('AIZoneDataStore')
def __init__(self):
self._zone2data = {}
def destroy(self):
for zone, data in self._zone2data.items():
data.destroy()
del self._zone2data
def hasDataForZone(self, parentId, zoneId):
key = (parentId, zoneId)
return key in self._zone2data
def getDataForZone(self, parentId, zoneId):
key = (parentId, zoneId)
if key not in self._zone2data:
self._zone2data[key] = AIZoneDataObj(parentId, zoneId)
self.printStats()
data = self._zone2data[key]
data._incRefCount()
return data
def releaseDataForZone(self, parentId, zoneId):
key = (parentId, zoneId)
data = self._zone2data[key]
data._decRefCount()
refCount = data._getRefCount()
if refCount == 0:
del self._zone2data[key]
data.destroy()
self.printStats()
def printStats(self):
self.notify.debug('%s zones have zone data allocated' % len(self._zone2data))

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@ -100,6 +100,8 @@ class ToontownAIRepository(ToontownInternalRepository):
self.newsManager.generateWithRequired(2) self.newsManager.generateWithRequired(2)
self.safeZoneManager = SafeZoneManagerAI(self) self.safeZoneManager = SafeZoneManagerAI(self)
self.safeZoneManager.generateWithRequired(2) self.safeZoneManager.generateWithRequired(2)
self.topToonsMgr = TopToonsManagerAI(self)
#self.topToonsMgr.generateWithRequired(2)
self.tutorialManager = TutorialManagerAI(self) self.tutorialManager = TutorialManagerAI(self)
self.tutorialManager.generateWithRequired(2) self.tutorialManager.generateWithRequired(2)
self.friendManager = FriendManagerAI(self) self.friendManager = FriendManagerAI(self)

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