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https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-24 12:12:36 -06:00
Swim Sound implemented
This commit is contained in:
parent
812164a696
commit
ab10d5f05f
7 changed files with 10 additions and 68 deletions
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@ -28,7 +28,6 @@ class LocalAvatar(DistributedAvatar.DistributedAvatar, DistributedSmoothNode.Dis
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wantDevCameraPositions = base.config.GetBool('want-dev-camera-positions', 0)
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wantDevCameraPositions = base.config.GetBool('want-dev-camera-positions', 0)
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wantMouse = base.config.GetBool('want-mouse', 0)
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wantMouse = base.config.GetBool('want-mouse', 0)
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sleepTimeout = base.config.GetInt('sleep-timeout', 120)
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sleepTimeout = base.config.GetInt('sleep-timeout', 120)
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swimTimeout = base.config.GetInt('afk-timeout', 600)
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__enableMarkerPlacement = base.config.GetBool('place-markers', 0)
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__enableMarkerPlacement = base.config.GetBool('place-markers', 0)
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def __init__(self, cr, chatMgr, talkAssistant = None, passMessagesThrough = False):
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def __init__(self, cr, chatMgr, talkAssistant = None, passMessagesThrough = False):
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@ -63,7 +62,6 @@ class LocalAvatar(DistributedAvatar.DistributedAvatar, DistributedSmoothNode.Dis
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self.sleepFlag = 0
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self.sleepFlag = 0
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self.isDisguised = 0
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self.isDisguised = 0
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self.movingFlag = 0
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self.movingFlag = 0
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self.swimmingFlag = 0
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self.lastNeedH = None
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self.lastNeedH = None
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self.accept('friendOnline', self.__friendOnline)
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self.accept('friendOnline', self.__friendOnline)
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self.accept('friendOffline', self.__friendOffline)
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self.accept('friendOffline', self.__friendOffline)
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@ -977,42 +975,6 @@ class LocalAvatar(DistributedAvatar.DistributedAvatar, DistributedSmoothNode.Dis
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self.sleepCallback = None
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self.sleepCallback = None
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return
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return
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def startSleepSwimTest(self):
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taskName = self.taskName('sleepSwimTest')
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taskMgr.remove(taskName)
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task = Task.Task(self.sleepSwimTest)
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self.lastMoved = globalClock.getFrameTime()
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self.lastState = None
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self.lastAction = None
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self.sleepSwimTest(task)
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taskMgr.add(self.sleepSwimTest, taskName, 35)
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return
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def stopSleepSwimTest(self):
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taskName = self.taskName('sleepSwimTest')
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taskMgr.remove(taskName)
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self.stopSound()
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def sleepSwimTest(self, task):
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now = globalClock.getFrameTime()
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speed, rotSpeed, slideSpeed = self.controlManager.getSpeeds()
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if speed != 0.0 or rotSpeed != 0.0 or inputState.isSet('jump'):
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if not self.swimmingFlag:
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self.swimmingFlag = 1
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elif self.swimmingFlag:
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self.swimmingFlag = 0
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if self.swimmingFlag or self.hp <= 0:
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self.wakeUp()
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elif not self.sleepFlag:
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now = globalClock.getFrameTime()
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if now - self.lastMoved > self.swimTimeout:
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self.swimTimeoutAction()
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return Task.done
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return Task.cont
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def swimTimeoutAction(self):
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pass
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def trackAnimToSpeed(self, task):
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def trackAnimToSpeed(self, task):
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speed, rotSpeed, slideSpeed = self.controlManager.getSpeeds()
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speed, rotSpeed, slideSpeed = self.controlManager.getSpeeds()
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if speed != 0.0 or rotSpeed != 0.0 or inputState.isSet('jump'):
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if speed != 0.0 or rotSpeed != 0.0 or inputState.isSet('jump'):
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@ -316,7 +316,6 @@ class Estate(Place.Place):
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self.__setUnderwaterFog()
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self.__setUnderwaterFog()
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base.playSfx(self.loader.underwaterSound, looping=1, volume=0.8)
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base.playSfx(self.loader.underwaterSound, looping=1, volume=0.8)
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self.cameraSubmerged = 1
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self.cameraSubmerged = 1
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self.walkStateData.setSwimSoundAudible(1)
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def __emergeCamera(self):
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def __emergeCamera(self):
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if self.cameraSubmerged == 0:
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if self.cameraSubmerged == 0:
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@ -325,7 +324,6 @@ class Estate(Place.Place):
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self.loader.hood.sky.setFogOff()
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self.loader.hood.sky.setFogOff()
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self.__setFaintFog()
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self.__setFaintFog()
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self.cameraSubmerged = 0
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self.cameraSubmerged = 0
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self.walkStateData.setSwimSoundAudible(0)
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def forceUnderWater(self):
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def forceUnderWater(self):
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self.toonSubmerged = 0
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self.toonSubmerged = 0
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@ -76,7 +76,6 @@ class DDPlayground(Playground.Playground):
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self.loader.seagullSound.stop()
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self.loader.seagullSound.stop()
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taskMgr.remove('dd-seagulls')
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taskMgr.remove('dd-seagulls')
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self.cameraSubmerged = 1
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self.cameraSubmerged = 1
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self.walkStateData.setSwimSoundAudible(1)
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def __emergeCamera(self):
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def __emergeCamera(self):
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if self.cameraSubmerged == 0:
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if self.cameraSubmerged == 0:
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@ -86,7 +85,6 @@ class DDPlayground(Playground.Playground):
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self.nextSeagullTime = random.random() * 8.0
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self.nextSeagullTime = random.random() * 8.0
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taskMgr.add(self.__seagulls, 'dd-seagulls')
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taskMgr.add(self.__seagulls, 'dd-seagulls')
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self.cameraSubmerged = 0
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self.cameraSubmerged = 0
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self.walkStateData.setSwimSoundAudible(0)
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def __submergeToon(self):
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def __submergeToon(self):
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if self.toonSubmerged == 1:
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if self.toonSubmerged == 1:
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@ -65,7 +65,6 @@ class OZPlayground(Playground.Playground):
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self.loader.hood.setUnderwaterFog()
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self.loader.hood.setUnderwaterFog()
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base.playSfx(self.loader.underwaterSound, looping=1, volume=0.8)
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base.playSfx(self.loader.underwaterSound, looping=1, volume=0.8)
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self.cameraSubmerged = 1
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self.cameraSubmerged = 1
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self.walkStateData.setSwimSoundAudible(1)
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def __emergeCamera(self):
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def __emergeCamera(self):
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if self.cameraSubmerged == 0:
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if self.cameraSubmerged == 0:
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@ -73,7 +72,6 @@ class OZPlayground(Playground.Playground):
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self.loader.hood.setNoFog()
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self.loader.hood.setNoFog()
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self.loader.underwaterSound.stop()
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self.loader.underwaterSound.stop()
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self.cameraSubmerged = 0
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self.cameraSubmerged = 0
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self.walkStateData.setSwimSoundAudible(0)
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def __submergeToon(self):
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def __submergeToon(self):
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if self.toonSubmerged == 1:
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if self.toonSubmerged == 1:
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@ -47,7 +47,6 @@ class OZSafeZoneLoader(SafeZoneLoader):
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waterfallPlacer = self.geom.find('**/waterfall*')
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waterfallPlacer = self.geom.find('**/waterfall*')
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binMgr = CullBinManager.getGlobalPtr()
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binMgr = CullBinManager.getGlobalPtr()
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binMgr.addBin('water', CullBinManager.BTFixed, 29)
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binMgr.addBin('water', CullBinManager.BTFixed, 29)
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binMgr = CullBinManager.getGlobalPtr()
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pool = self.geom.find('**/pPlane5*')
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pool = self.geom.find('**/pPlane5*')
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pool.setTransparency(1)
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pool.setTransparency(1)
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pool.setColorScale(1.0, 1.0, 1.0, 1.0)
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pool.setColorScale(1.0, 1.0, 1.0, 1.0)
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@ -15,7 +15,6 @@ class Walk(StateData.StateData):
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State.State('swimming', self.enterSwimming, self.exitSwimming, ['walking', 'slowWalking']),
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State.State('swimming', self.enterSwimming, self.exitSwimming, ['walking', 'slowWalking']),
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State.State('slowWalking', self.enterSlowWalking, self.exitSlowWalking, ['walking', 'swimming'])], 'off', 'off')
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State.State('slowWalking', self.enterSlowWalking, self.exitSlowWalking, ['walking', 'swimming'])], 'off', 'off')
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self.fsm.enterInitialState()
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self.fsm.enterInitialState()
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self.IsSwimSoundAudible = 0
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self.swimSoundPlaying = 0
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self.swimSoundPlaying = 0
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def load(self):
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def load(self):
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@ -66,36 +65,31 @@ class Walk(StateData.StateData):
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def exitWalking(self):
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def exitWalking(self):
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base.localAvatar.stopTrackAnimToSpeed()
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base.localAvatar.stopTrackAnimToSpeed()
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def setSwimSoundAudible(self, IsSwimSoundAudible):
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self.IsSwimSoundAudible = IsSwimSoundAudible
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if IsSwimSoundAudible == 0 and self.swimSoundPlaying:
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self.swimSound.stop()
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self.swimSoundPlaying = 0
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def enterSwimming(self, swimSound):
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def enterSwimming(self, swimSound):
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base.localAvatar.setWalkSpeedNormal()
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base.localAvatar.setWalkSpeedNormal()
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base.localAvatar.applyBuffs()
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base.localAvatar.applyBuffs()
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self.swimSound = swimSound
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self.swimSound = swimSound
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self.swimSoundPlaying = 0
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self.swimSoundPlaying = 0
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base.localAvatar.b_setAnimState('swim', base.localAvatar.animMultiplier)
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base.localAvatar.b_setAnimState('swim', base.localAvatar.animMultiplier)
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base.localAvatar.startSleepSwimTest()
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taskMgr.add(self.__swimSoundTest, 'localToonSwimming')
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taskMgr.add(self.__swim, 'localToonSwimming')
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def exitSwimming(self):
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def exitSwimming(self):
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taskMgr.remove('localToonSwimming')
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taskMgr.remove('localToonSwimming')
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self.swimSound.stop()
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self.swimSound.stop()
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del self.swimSound
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del self.swimSound
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self.swimSoundPlaying = 0
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self.swimSoundPlaying = 0
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base.localAvatar.stopSleepSwimTest()
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def __swim(self, task):
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def __swimSoundTest(self, task):
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speed = base.mouseInterfaceNode.getSpeed()
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speed, rotSpeed, slideSpeed = base.localAvatar.controlManager.getSpeeds()
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if speed == 0 and self.swimSoundPlaying:
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self.swimSoundPlaying = 0
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if (speed or rotSpeed):
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self.swimSound.stop()
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if not self.swimSoundPlaying:
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elif speed > 0 and self.swimSoundPlaying == 0 and self.IsSwimSoundAudible:
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self.swimSoundPlaying = 1
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self.swimSoundPlaying = 1
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base.playSfx(self.swimSound, looping=1)
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base.playSfx(self.swimSound, looping=1)
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elif self.swimSoundPlaying:
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self.swimSoundPlaying = 0
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self.swimSound.stop()
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return Task.cont
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return Task.cont
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def enterSlowWalking(self):
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def enterSlowWalking(self):
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@ -1628,13 +1628,6 @@ class LocalToon(DistributedToon.DistributedToon, LocalAvatar.LocalAvatar):
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print 'Local Toon Anim State %s' % animName
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print 'Local Toon Anim State %s' % animName
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DistributedToon.DistributedToon.b_setAnimState(self, animName, animMultiplier, callback, extraArgs)
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DistributedToon.DistributedToon.b_setAnimState(self, animName, animMultiplier, callback, extraArgs)
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def swimTimeoutAction(self):
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self.ignore('wakeup')
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self.takeOffSuit()
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base.cr.playGame.getPlace().fsm.request('final')
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self.b_setAnimState('TeleportOut', 1, self.__handleSwimExitTeleport, [0])
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return Task.done
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def __handleSwimExitTeleport(self, requestStatus):
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def __handleSwimExitTeleport(self, requestStatus):
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self.notify.info('closing shard...')
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self.notify.info('closing shard...')
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base.cr.gameFSM.request('closeShard', ['afkTimeout'])
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base.cr.gameFSM.request('closeShard', ['afkTimeout'])
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