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https://github.com/Sneed-Group/Poodletooth-iLand
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Falling asleep fix
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parent
7ad94d8034
commit
c00680154d
4 changed files with 2 additions and 4 deletions
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@ -12,6 +12,7 @@ class DistributedChair(DistributedFurnitureItem):
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self.dialog = None
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self.exitButton = None
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self.avId = ToontownGlobals.CHAIR_NONE
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self.accept('exitingStoppedState', self.destroyGui)
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def loadModel(self):
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model = DistributedFurnitureItem.loadModel(self)
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@ -10,6 +10,7 @@ class DistributedRewardCrate(DistributedFurnitureItem):
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def __init__(self, cr):
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DistributedFurnitureItem.__init__(self, cr)
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self.dialog = None
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self.accept('exitingStoppedState', self.destroyDialog)
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def loadModel(self):
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model = DistributedFurnitureItem.loadModel(self)
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@ -13,10 +13,7 @@ class DistributedTV(DistributedFurnitureItem):
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self.dialog = None
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self.screen = None
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self.sound = None
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def announceGenerate(self):
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self.accept('exitingStoppedState', self.destroyGui)
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DistributedFurnitureItem.announceGenerate(self)
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def loadModel(self, animate=1):
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model = DistributedFurnitureItem.loadModel(self)
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@ -5606,7 +5606,6 @@ NPCToonNames = {20000: 'Tutorial Tom',
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2009: lHQOfficerF,
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2010: lHQOfficerF,
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2012: 'Fisherman Freddy',
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2018: 'Duff..err..TIP Man',
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2013: 'Clerk Poppy',
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2014: 'Clerk Peppy',
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2015: 'Clerk Pappy',
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