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https://github.com/Sneed-Group/Poodletooth-iLand
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Faster flying gameplay
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1 changed files with 10 additions and 10 deletions
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@ -52,21 +52,21 @@ Gameplay.TimeRunningOutSeconds = 45.0
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Gameplay.IntroDurationSeconds = 24.0
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Gameplay.FinishDurationSeconds = 10.0
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Gameplay.GatherableFlashTime = 1.0
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Gameplay.ToonAcceleration = {'forward': 40.0,
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'backward': 40.0,
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'turning': 40.0,
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'boostUp': 15.0,
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'fall': 10.0,
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Gameplay.ToonAcceleration = {'forward': 60.0,
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'backward': 60.0,
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'turning': 60.0,
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'boostUp': 20.0,
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'fall': 15.0,
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'activeDropDown': 20.0,
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'activeDropBack': 40.0,
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'fan': 80.0}
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Gameplay.ToonDeceleration = {'forward': 5.0,
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'backward': 3.0,
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Gameplay.ToonDeceleration = {'forward': 10.0,
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'backward': 10.0,
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'turning': 10.0,
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'fan': 25.0}
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Gameplay.ToonVelMax = {'forward': 15.0,
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'backward': 6.0,
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'turning': 10.0,
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Gameplay.ToonVelMax = {'forward': 20.0,
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'backward': 12.0,
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'turning': 15.0,
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'boost': 5.5,
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'fall': 10.0,
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'fallNoFuel': 70.0,
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