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https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 03:35:12 -06:00
No more taunt.
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parent
a4d30bc355
commit
ccf64c323b
4 changed files with 4 additions and 23 deletions
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@ -292,7 +292,6 @@ EmoteList = ['Wave',
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'Delighted',
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'Furious',
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'Laugh',
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'Taunt',
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'Rage']
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EmoteWhispers = ['%s waves.',
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'%s is happy.',
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@ -319,7 +318,6 @@ EmoteWhispers = ['%s waves.',
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'%s is delighted.',
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'%s is furious.',
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'%s is laughing.',
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'%s taunts you.',
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'%s is raging.']
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EmoteFuncDict = {'Wave': 0,
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'Happy': 1,
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@ -346,8 +344,7 @@ EmoteFuncDict = {'Wave': 0,
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'Delighted': 22,
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'Furious': 23,
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'Laugh': 24,
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'Taunt': 25,
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'Rage': 26}
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'Rage': 25}
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SuitBrushOffs = {'f': ["I'm late for a meeting."],
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'p': ['Push off.'],
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'ym': ['Yes Man says NO.'],
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@ -535,13 +535,12 @@ MonthlySchedule = ((7,
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CatalogClothingItem(1606, 0, True),
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CatalogClothingItem(1603, 0, True),
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CatalogClothingItem(1600, 0, True),
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CatalogEmoteItem(25, True),
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CatalogEmoteItem(26, True),
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CatalogEmoteItem(20, True),
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CatalogEmoteItem(21, True),
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CatalogEmoteItem(22, True),
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CatalogEmoteItem(23, True),
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CatalogEmoteItem(24, True),
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CatalogEmoteItem(25, True),
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CatalogClothingItem(1821, 0, True))),
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(5,
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26,
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@ -316,18 +316,6 @@ def doLaugh(toon, volume = 1):
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exitTrack = Sequence(Func(toon.hideLaughMuzzle), Func(toon.blinkEyes), Func(stopAnim))
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return (track, 2, exitTrack)
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def doTaunt(toon, volume=1):
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duration = toon.getDuration('angry', 'torso')
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sfx = base.loadSfx('phase_4/audio/sfx/avatar_emotion_taunt.ogg')
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track = Sequence(
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Func(toon.blinkEyes),
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Func(toon.play, 'taunt'),
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Func(base.playSfx, sfx, volume=volume, node=toon)
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)
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duration = toon.getDuration('taunt')
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return (track, duration, None)
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def doRage(toon, volume=1):
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sfx = base.loadSfx('phase_4/audio/sfx/furious_03.ogg')
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track = Sequence(
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@ -372,7 +360,6 @@ EmoteFunc = [[doWave, 0],
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[doDelighted, 0],
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[doFurious, 0],
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[doLaugh, 0],
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[doTaunt, 0],
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[doRage, 0]]
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class TTEmote(Emote.Emote):
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@ -401,8 +388,7 @@ class TTEmote(Emote.Emote):
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22,
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23,
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24,
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25,
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26]
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25]
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self.headEmotes = [2,
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17,
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18,
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@ -124,8 +124,7 @@ Phase4AnimList = (('sit', 'sit'),
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('scientistJealous', 'scientistJealous'),
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('scientistEmcee', 'scientistEmcee'),
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('scientistWork', 'scientistWork'),
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('scientistGame', 'scientistGame'),
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('taunt', 'taunt'))
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('scientistGame', 'scientistGame'))
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Phase5AnimList = (('water-gun', 'water-gun'),
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('hold-bottle', 'hold-bottle'),
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('firehose', 'firehose'),
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