No more taunt.

This commit is contained in:
Loudrob 2015-08-23 11:00:22 -04:00
parent a4d30bc355
commit ccf64c323b
4 changed files with 4 additions and 23 deletions

View file

@ -292,7 +292,6 @@ EmoteList = ['Wave',
'Delighted',
'Furious',
'Laugh',
'Taunt',
'Rage']
EmoteWhispers = ['%s waves.',
'%s is happy.',
@ -319,7 +318,6 @@ EmoteWhispers = ['%s waves.',
'%s is delighted.',
'%s is furious.',
'%s is laughing.',
'%s taunts you.',
'%s is raging.']
EmoteFuncDict = {'Wave': 0,
'Happy': 1,
@ -346,8 +344,7 @@ EmoteFuncDict = {'Wave': 0,
'Delighted': 22,
'Furious': 23,
'Laugh': 24,
'Taunt': 25,
'Rage': 26}
'Rage': 25}
SuitBrushOffs = {'f': ["I'm late for a meeting."],
'p': ['Push off.'],
'ym': ['Yes Man says NO.'],

View file

@ -535,13 +535,12 @@ MonthlySchedule = ((7,
CatalogClothingItem(1606, 0, True),
CatalogClothingItem(1603, 0, True),
CatalogClothingItem(1600, 0, True),
CatalogEmoteItem(25, True),
CatalogEmoteItem(26, True),
CatalogEmoteItem(20, True),
CatalogEmoteItem(21, True),
CatalogEmoteItem(22, True),
CatalogEmoteItem(23, True),
CatalogEmoteItem(24, True),
CatalogEmoteItem(25, True),
CatalogClothingItem(1821, 0, True))),
(5,
26,

View file

@ -316,18 +316,6 @@ def doLaugh(toon, volume = 1):
exitTrack = Sequence(Func(toon.hideLaughMuzzle), Func(toon.blinkEyes), Func(stopAnim))
return (track, 2, exitTrack)
def doTaunt(toon, volume=1):
duration = toon.getDuration('angry', 'torso')
sfx = base.loadSfx('phase_4/audio/sfx/avatar_emotion_taunt.ogg')
track = Sequence(
Func(toon.blinkEyes),
Func(toon.play, 'taunt'),
Func(base.playSfx, sfx, volume=volume, node=toon)
)
duration = toon.getDuration('taunt')
return (track, duration, None)
def doRage(toon, volume=1):
sfx = base.loadSfx('phase_4/audio/sfx/furious_03.ogg')
track = Sequence(
@ -372,7 +360,6 @@ EmoteFunc = [[doWave, 0],
[doDelighted, 0],
[doFurious, 0],
[doLaugh, 0],
[doTaunt, 0],
[doRage, 0]]
class TTEmote(Emote.Emote):
@ -401,8 +388,7 @@ class TTEmote(Emote.Emote):
22,
23,
24,
25,
26]
25]
self.headEmotes = [2,
17,
18,

View file

@ -124,8 +124,7 @@ Phase4AnimList = (('sit', 'sit'),
('scientistJealous', 'scientistJealous'),
('scientistEmcee', 'scientistEmcee'),
('scientistWork', 'scientistWork'),
('scientistGame', 'scientistGame'),
('taunt', 'taunt'))
('scientistGame', 'scientistGame'))
Phase5AnimList = (('water-gun', 'water-gun'),
('hold-bottle', 'hold-bottle'),
('firehose', 'firehose'),