Import cleanup

This commit is contained in:
DenialMC 2015-05-13 20:02:48 +03:00
parent 694122266e
commit db9dacb624
6 changed files with 19 additions and 77 deletions

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@ -1,16 +1,10 @@
from otp.level import DistributedLevelAI
from direct.directnotify import DirectNotifyGlobal
import cPickle
import LevelSuitPlannerAI
import FactoryBase
from direct.task import Task
import FactoryEntityCreatorAI
import FactorySpecs
from otp.level import LevelSpec
import CogDisguiseGlobals
from otp.level import DistributedLevelAI, LevelSpec
from toontown.suit import DistributedFactorySuitAI
from toontown.toonbase import ToontownGlobals, ToontownBattleGlobals
from toontown.coghq import DistributedBattleFactoryAI
import FactoryBase, FactoryEntityCreatorAI, FactorySpecs, LevelSuitPlannerAI
class DistributedFactoryAI(DistributedLevelAI.DistributedLevelAI, FactoryBase.FactoryBase):
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedFactoryAI')

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@ -4,7 +4,6 @@ from direct.particles import ParticleEffect
from StomperGlobals import *
from direct.distributed import ClockDelta
from direct.showbase.PythonUtil import lerp
import math
from otp.level import DistributedEntity
from direct.directnotify import DirectNotifyGlobal
from pandac.PandaModules import NodePath
@ -17,19 +16,14 @@ from toontown.toonbase import ToontownBattleGlobals
from direct.distributed.ClockDelta import *
from toontown.golf import BuildGeometry
from direct.gui.DirectGui import *
import random
from direct.showbase import RandomNumGen
import GameSprite3D
from math import pi
import math
import random
import cPickle
from toontown.distributed import DelayDelete
from toontown.toon import ToonHeadFrame
from toontown.battle import BattleParticles
from toontown.battle import MovieUtil
import time
from toontown.toonbase import ToontownTimer
from math import pi
import GameSprite3D, math, random
class DistributedGolfGreenGame(BattleBlocker.BattleBlocker):
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedGolfGreenGame')

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@ -1,10 +1,3 @@
import cPickle
import CogDisguiseGlobals
import FactoryEntityCreatorAI
import FactorySpecs
import LawOfficeBase
import LevelSuitPlannerAI
from direct.directnotify import DirectNotifyGlobal
from direct.distributed.DistributedObjectAI import *
from direct.showbase import PythonUtil
@ -13,13 +6,10 @@ from otp.level import DistributedLevelAI
from otp.level import LevelSpec
from toontown.ai.ToonBarrier import *
from toontown.building import DistributedElevatorFloorAI
from toontown.coghq import DistributedBattleFactoryAI
from toontown.coghq import DistributedLawOfficeElevatorIntAI
from toontown.coghq import DistributedLawOfficeFloorAI
from toontown.coghq import LawOfficeLayout
from toontown.coghq import DistributedBattleFactoryAI, DistributedLawOfficeElevatorIntAI, DistributedLawOfficeFloorAI, LawOfficeLayout
from toontown.suit import DistributedFactorySuitAI
from toontown.toonbase import ToontownGlobals, ToontownBattleGlobals
import FactoryEntityCreatorAI, FactorySpecs, LawOfficeBase, LevelSuitPlannerAI
class DistributedLawOfficeAI(DistributedObjectAI, LawOfficeBase.LawOfficeBase):
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedLawOfficeAI')

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@ -1,22 +1,12 @@
import cPickle
import CogDisguiseGlobals
import FactoryEntityCreatorAI
import FactorySpecs
import LawOfficeBase
import LevelSuitPlannerAI
from direct.directnotify import DirectNotifyGlobal
from direct.distributed import DistributedObjectAI
from direct.task import Task
from otp.level import DistributedLevelAI
from otp.level import LevelSpec
from otp.level import DistributedLevelAI, LevelSpec
from toontown.ai.ToonBarrier import *
from toontown.coghq import DistributedBattleFactoryAI
from toontown.coghq import DistributedLawOfficeElevatorIntAI
from toontown.coghq import LawOfficeLayout
from toontown.coghq import DistributedBattleFactoryAI, DistributedLawOfficeElevatorIntAI, LawOfficeLayout
from toontown.suit import DistributedFactorySuitAI
from toontown.toonbase import ToontownGlobals, ToontownBattleGlobals
import FactoryEntityCreatorAI, FactorySpecs, LawOfficeBase, LevelSuitPlannerAI
class DistributedLawOfficeFloorAI(DistributedLevelAI.DistributedLevelAI, LawOfficeBase.LawOfficeBase):
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedLawOfficeAI')

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@ -1,22 +1,9 @@
from pandac.PandaModules import *
from toontown.toonbase.ToonBaseGlobal import *
from direct.gui.DirectGui import *
from pandac.PandaModules import *
from direct.distributed.ClockDelta import *
from toontown.toonbase import ToontownGlobals
from direct.distributed import DistributedObject
from direct.distributed.ClockDelta import *
from direct.directnotify import DirectNotifyGlobal
from direct.fsm import ClassicFSM
from direct.fsm import State
from toontown.toon import Toon
from direct.showbase import RandomNumGen
from toontown.toonbase import TTLocalizer
import random
import random
import cPickle
from direct.showbase import PythonUtil
from toontown.hood import Place
import Estate
from direct.gui.DirectGui import *
from toontown.toonbase.ToonBaseGlobal import *
import HouseGlobals
class DistributedGarden(DistributedObject.DistributedObject):

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@ -1,26 +1,13 @@
from pandac.PandaModules import *
from toontown.toonbase.ToonBaseGlobal import *
from direct.gui.DirectGui import *
from pandac.PandaModules import *
from direct.gui.DirectScrolledList import *
from direct.distributed.ClockDelta import *
from toontown.toontowngui import TTDialog
import math
from toontown.toonbase import ToontownGlobals
from direct.distributed import DistributedObject
from direct.directnotify import DirectNotifyGlobal
from direct.fsm import ClassicFSM
from direct.fsm import State
from toontown.toon import Toon
from direct.showbase import RandomNumGen
from toontown.toonbase import TTLocalizer
import random
import random
import cPickle
from direct.showbase import PythonUtil
import GameSprite
from math import pi
from direct.distributed.ClockDelta import *
from direct.gui.DirectScrolledList import *
from direct.gui.DirectGui import *
from toontown.toonbase.ToonBaseGlobal import *
from toontown.toonbase import ToontownGlobals, TTLocalizer
from toontown.estate import GardenGlobals
SHOVEL = 0
WATERINGCAN = 1
GAMEWIN = 2