mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 11:42:39 -06:00
lobby manager
This commit is contained in:
parent
2b8298856f
commit
e3832ffac7
11 changed files with 317 additions and 5 deletions
48
dependencies/astron/dclass/stride.dc
vendored
48
dependencies/astron/dclass/stride.dc
vendored
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@ -500,6 +500,7 @@ from toontown.safezone import DistributedChineseCheckers/AI
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from toontown.safezone import DistributedCheckers/AI
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from toontown.safezone import DistributedFindFour/AI
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from toontown.uberdog.DistributedPartyManager/AI/UD import DistributedPartyManager/AI/UD
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from toontown.uberdog.DistributedLobbyManager/AI/UD import DistributedLobbyManager/AI/UD
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from toontown.coderedemption.TTCodeRedemptionMgr/AI import TTCodeRedemptionMgr/AI
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from toontown.cogdominium import DistributedCogdoInterior/AI
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from toontown.cogdominium import DistributedCogdoBattleBldg/AI
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@ -516,6 +517,7 @@ from toontown.cogdominium import DistCogdoCrane/AI
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from toontown.cogdominium import DistCogdoCraneMoneyBag/AI
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from toontown.cogdominium import DistCogdoCraneCog/AI
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from toontown.parties.GlobalPartyManager/AI/UD import GlobalPartyManager/AI/UD
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from toontown.uberdog.GlobalLobbyManager/AI/UD import GlobalLobbyManager/AI/UD
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from toontown.uberdog.ARGManager/AI/UD import ARGManager/AI/UD
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struct GiftItem {
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@ -557,6 +559,11 @@ struct activity {
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uint8 h;
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};
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struct lobby {
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uint64 lobbyId;
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uint32 hostId;
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};
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struct party {
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uint64 partyId;
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uint32 hostId;
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@ -3204,6 +3211,36 @@ dclass DistributedFindFour : DistributedNode {
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tie() broadcast;
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};
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dclass DistributedLobbyManager : DistributedObject {
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addLobby(uint32, uint32, string, string, int8, int8, activity [], decoration [], uint32[], uint16);
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addLobbyRequest(uint32) airecv clsend;
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addLobbyResponse(uint32, int8);
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addLobbyResponseUdToAi(uint64, int8, lobby) airecv;
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getLobbyZone(uint32, uint32, uint8) clsend airecv;
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receiveLobbyZone(uint32, uint64, uint32);
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freeZoneIdFromCreatedLobby(uint32, uint32) clsend airecv;
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sendAvToPlayground(uint32, uint8);
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exitParty(uint32) clsend airecv;
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toonHasEnteredPartyAiToUd(uint32);
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toonHasExitedPartyAiToUd(uint32);
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lobbyManagerAIStartingUp(uint32, uint32);
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lobbyManagerAIGoingDown(uint32, uint32);
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lobbyHasFinishedUdToAllAi(uint64 lobbyId) airecv;
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requestShardIdZoneIdForHostId(uint32) clsend airecv;
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sendShardIdZoneIdToAvatar(uint32, uint32);
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lobbyManagerUdStartingUp() airecv;
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lobbyManagerUdLost() airecv;
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receiveId(uint64 ids[]) airecv;
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};
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dclass DistributedPartyManager : DistributedObject {
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addParty(uint32, uint32, string, string, int8, int8, activity [], decoration [], uint32[], uint16);
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addPartyRequest(uint32, char [0-256], char [0-256], int8, int8, activity [], decoration [], uint32[]) airecv clsend;
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@ -3258,6 +3295,17 @@ dclass DistributedPartyManager : DistributedObject {
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dclass DistributedObjectGlobal : DistributedObject {
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};
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dclass GlobalLobbyManager : DistributedObjectGlobal {
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lobbyManagerAIHello(uint32 channel);
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queryLobby(uint32 hostId);
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addLobby(DoId avId, uint64 lobbyId);
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toonJoinedLobby(uint64 lobbyId, uint32 avId);
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toonLeftLobby(uint64 lobbyId, uint32 avId);
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requestLobbySlot(uint64 lobbyId, uint32 avId);
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lobbyDone(uint64 lobbyId);
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allocIds(uint16 count);
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};
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dclass GlobalPartyManager : DistributedObjectGlobal {
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partyManagerAIHello(uint32 channel);
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queryParty(uint32 hostId);
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@ -2,7 +2,7 @@
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from pandac.PandaModules import *
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hashVal = 210530844
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hashVal = 3800363077L
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from toontown.coghq import DistributedCashbotBossSafe, DistributedCashbotBossCrane, DistributedBattleFactory, DistributedCashbotBossTreasure, DistributedCogHQDoor, DistributedCogHQExteriorDoor, DistributedSellbotHQDoor, DistributedFactoryElevatorExt, DistributedMintElevatorExt, DistributedLawOfficeElevatorExt, DistributedLawOfficeElevatorInt, LobbyManager, DistributedMegaCorp, DistributedFactory, DistributedLawOffice, DistributedLawOfficeFloor, DistributedLift, DistributedDoorEntity, DistributedSwitch, DistributedButton, DistributedTrigger, DistributedCrushableEntity, DistributedCrusherEntity, DistributedStomper, DistributedStomperPair, DistributedLaserField, DistributedGolfGreenGame, DistributedSecurityCamera, DistributedMover, DistributedElevatorMarker, DistributedBarrelBase, DistributedGagBarrel, DistributedBeanBarrel, DistributedHealBarrel, DistributedGrid, ActiveCell, DirectionalCell, CrusherCell, DistributedCrate, DistributedSinkingPlatform, BattleBlocker, DistributedMint, DistributedMintRoom, DistributedMintBattle, DistributedStage, DistributedStageRoom, DistributedStageBattle, DistributedLawbotBossGavel, DistributedLawbotCannon, DistributedLawbotChair, DistributedCogKart, DistributedCountryClub, DistributedCountryClubRoom, DistributedMoleField, DistributedCountryClubBattle, DistributedMaze, DistributedFoodBelt, DistributedBanquetTable, DistributedGolfSpot
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@ -30,9 +30,11 @@ from toontown.parties import DistributedParty, DistributedPartyActivity, Distrib
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from toontown.pets.DistributedPet import *
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from toontown.friends import TTSFriendsManager
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from toontown.cogdominium import DistributedCogdoInterior, DistributedCogdoBattleBldg, DistributedCogdoElevatorExt, DistributedCogdoElevatorInt, DistributedCogdoBarrel, DistCogdoGame, DistCogdoLevelGame, DistCogdoBoardroomGame, DistCogdoCraneGame, DistCogdoMazeGame, DistCogdoFlyingGame, DistCogdoCrane, DistCogdoCraneMoneyBag, DistCogdoCraneCog
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from toontown.uberdog.GlobalLobbyManager import GlobalLobbyManager
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from toontown.uberdog.ARGManager import ARGManager
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from otp.distributed import Account, DistributedDistrict, DistributedDirectory
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from toontown.estate import DistributedCannon, DistributedTarget, EstateManager, DistributedEstate, DistributedHouse, DistributedHouseInterior, DistributedGarden, DistributedHouseDoor, DistributedMailbox, DistributedFurnitureManager, DistributedFurnitureItem, DistributedBank, DistributedCloset, DistributedTrunk, DistributedPhone, DistributedFireworksCannon, DistributedLawnDecor, DistributedGardenPlot, DistributedGardenBox, DistributedFlower, DistributedGagTree, DistributedStatuary, DistributedToonStatuary, DistributedChangingStatuary, DistributedAnimatedStatuary, DistributedPlantBase, DistributedLawnDecor
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from toontown.uberdog.DistributedLobbyManager import DistributedLobbyManager
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from toontown.toon import DistributedToon, DistributedNPCToonBase, DistributedNPCToon, DistributedSmartNPC, DistributedNPCSpecialQuestGiver, DistributedNPCFlippyInToonHall, DistributedNPCScientist, DistributedNPCClerk, DistributedNPCTailor, DistributedNPCBlocker, DistributedNPCFisherman, DistributedNPCPartyPerson, DistributedNPCPetclerk, DistributedNPCKartClerk, DistributedNPCGlove, DistributedNPCLaffRestock
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from toontown.tutorial import DistributedBattleTutorial, TutorialManager
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from toontown.pets import DistributedPetProxy
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@ -6,6 +6,7 @@ OTP_DO_ID_TTS_FRIENDS_MANAGER = 4666
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OPT_DO_ID_GROUP_MANAGER = 4667
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OTP_DO_ID_TTS_ARG_MANAGER = 4668
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OTP_DO_ID_GLOBAL_PARTY_MANAGER = 4477
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OTP_DO_ID_GLOBAL_LOBBY_MANAGER = 4478
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OTP_DO_ID_CHAT_MANAGER = 4681
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OTP_ZONE_ID_MANAGEMENT = 2
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OTP_ZONE_ID_DISTRICTS = 3
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@ -52,7 +52,7 @@ from toontown.toon import NPCToons
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from toontown.toonbase import ToontownGlobals
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from toontown.tutorial.TutorialManagerAI import TutorialManagerAI
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from toontown.uberdog.DistributedPartyManagerAI import DistributedPartyManagerAI
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from toontown.uberdog.DistributedLobbyManagerAI import DistributedLobbyManagerAI
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class ToontownAIRepository(ToontownInternalRepository):
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def __init__(self, baseChannel, stateServerChannel, districtName):
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@ -140,6 +140,10 @@ class ToontownAIRepository(ToontownInternalRepository):
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self.partyManager.generateWithRequired(2)
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self.globalPartyMgr = self.generateGlobalObject(
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OTP_DO_ID_GLOBAL_PARTY_MANAGER, 'GlobalPartyManager')
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self.lobbyManager = DistributedLobbyManagerAI(self)
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self.lobbyManager.generateWithRequired(2)
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self.globalLobbyMgr = self.generateGlobalObject(
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OTP_DO_ID_GLOBAL_LOBBY_MANAGER, 'GlobalLobbyManager')
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def createSafeZones(self):
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NPCToons.generateZone2NpcDict()
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@ -71,6 +71,7 @@ class ToontownClientRepository(OTPClientRepository.OTPClientRepository):
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self.newsManager = None
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self.distributedDistrict = None
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self.partyManager = None
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self.lobbyManager = None
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self.toontownTimeManager = ToontownTimeManager.ToontownTimeManager()
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@ -51,7 +51,7 @@ class DistributedLobbyManager(DistributedObject):
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def receiveLobbyZone(self, hostId, lobbyId, zoneId):
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if lobbyId != 0 and zoneId != 0:
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if base.localAvatar.doId == hostId:
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lobbyInfo = base.localAvatar.hostedLobby:
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lobbyInfo = base.localAvatar.hostedLobby
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if lobbyInfo.lobbyId == lobbyId:
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lobbyInfo.status == LobbyGlobals.LobbyStatus.Open
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messenger.send('requestLobbyZoneComplete', [hostId, lobbyId, zoneId])
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@ -66,5 +66,4 @@ class DistributedLobbyManager(DistributedObject):
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def sendShardIdZoneIdToAvatar(self, shardId, zoneId):
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# Avatar goes through door.
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pass
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@ -7,3 +7,54 @@ class DistributedLobbyManagerUD(DistributedObjectUD):
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def announceGenerate(self):
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DistributedObjectUD.announceGenerate(self)
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self.sendUpdate('lobbyManagerUdStartingUp')
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def addLobby(self, todo0, todo1, todo2, todo3):
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pass
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def addLobbyRequest(self, hostId):
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pass
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def addLobbyResponse(self, hostId, errorCode):
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pass
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def getLobbyZone(self, avId, zoneId, isAvAboutToCreateLobby):
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pass
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def receiveLobbyZone(self, todo0, todo1, todo2):
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pass
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def freeZoneIdFromCreatedLobby(self, avId, zoneId):
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pass
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def sendAvToPlayground(self, todo0, todo1):
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pass
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def exitParty(self, zoneIdOfAv):
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pass
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def lobbyManagerAIStartingUp(self, todo0, todo1):
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pass
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def lobbyManagerAIGoingDown(self, todo0, todo1):
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pass
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def lobbyHasStartedAiToUd(self, todo0, todo1, todo2, todo3, todo4):
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pass
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def requestShardIdZoneIdForHostId(self, hostId):
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pass
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def sendShardIdZoneIdToAvatar(self, shardId, zoneId):
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pass
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def toonHasEnteredPartyAiToUd(self, todo0):
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pass
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def toonHasExitedPartyAiToUd(self, todo0):
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pass
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def lobbyHasFinishedUdToAllAi(self, todo0):
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pass
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def lobbyManagerUdStartingUp(self):
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pass
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6
toontown/uberdog/GlobalLobbyManager.py
Normal file
6
toontown/uberdog/GlobalLobbyManager.py
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@ -0,0 +1,6 @@
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from direct.distributed.DistributedObjectGlobal import DistributedObjectGlobal
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from direct.distributed.PyDatagram import *
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from direct.directnotify.DirectNotifyGlobal import directNotify
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class GlobalLobbyManager(DistributedObjectGlobal):
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notify = directNotify.newCategory('GlobalLobbyManager')
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52
toontown/uberdog/GlobalLobbyManagerAI.py
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52
toontown/uberdog/GlobalLobbyManagerAI.py
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from direct.distributed.DistributedObjectGlobalAI import DistributedObjectGlobalAI
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from direct.distributed.PyDatagram import *
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from direct.directnotify.DirectNotifyGlobal import directNotify
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class GlobalLobbyManagerAI(DistributedObjectGlobalAI):
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notify = directNotify.newCategory('GlobalLobbyManagerAI')
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def announceGenerate(self):
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DistributedObjectGlobalAI.announceGenerate(self)
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self.sendUpdate('lobbyManagerAIHello', [simbase.air.lobbyManager.doId])
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def sendAddLobby(self, avId, lobbyId):
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self.sendUpdate('addLobby', [avId, lobbyId])
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def queryLobbyForHost(self, hostId):
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self.sendUpdate('queryLobby', [hostId])
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def d_lobbyStarted(self, lobbyId, shardId, zoneId, hostName):
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self.sendUpdate('lobbyHasStarted', [lobbyId, shardId, zoneId, hostName])
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def lobbyStarted(self, lobbyId, shardId, zoneId, hostName):
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pass
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def d_lobbyDone(self, lobbyId):
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self.sendUpdate('lobbyDone', [lobbyId])
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def lobbyDone(self, lobbyId):
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pass
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def d_toonJoinedLobby(self, lobbyId, avId):
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self.sendUpdate('toonJoinedLobby', [lobbyId, avId])
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def toonJoinedLobby(self, lobbyId, avId):
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pass
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def d_toonLeftLobby(self, lobbyId, avId):
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self.sendUpdate('toonLeftLobby', [lobbyId, avId])
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def toonLeftLobby(self, lobbyId, avId):
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pass
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def d_requestLobbySlot(self, lobbyId, avId):
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self.sendUpdate('requestLobbySlot', [lobbyId, avId])
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def requestLobbySlot(self, lobbyId, avId):
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pass
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def d_allocIds(self, numIds):
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self.sendUpdate('allocIds', [numIds])
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def allocIds(self, numIds):
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pass
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124
toontown/uberdog/GlobalLobbyManagerUD.py
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124
toontown/uberdog/GlobalLobbyManagerUD.py
Normal file
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@ -0,0 +1,124 @@
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from direct.distributed.DistributedObjectGlobalUD import DistributedObjectGlobalUD
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from direct.distributed.PyDatagram import *
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from direct.directnotify.DirectNotifyGlobal import directNotify
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from direct.task import Task
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from LobbyGlobals import *
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from datetime import datetime, timedelta
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from pandac.PandaModules import *
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class GlobalLobbyManagerUD(DistributedObjectGlobalUD):
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notify = directNotify.newCategory('GlobalLobbyManagerUD')
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def announceGenerate(self):
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DistributedObjectGlobalUD.announceGenerate(self)
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self.notify.debug("GLMUD generated")
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self.senders2Mgrs = {}
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self.host2LobbyId = {}
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self.id2Lobby = {}
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self.lobby2PubInfo = {}
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self.tempSlots = {}
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self.lobbyAllocator = UniqueIdAllocator(0, 100000000)
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def _makeAIMsg(self, field, values, recipient):
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return self.air.dclassesByName['DistributedLobbyManagerUD'].getFieldByName(field).aiFormatUpdate(recipient, recipient, simbase.air.ourChannel, values)
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def sendToAI(self, field, values, sender=None):
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if not sender:
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sender = self.air.getAvatarIdFromSender()
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dg = self._makeAIMsg(field, values, self.senders2Mgrs.get(sender, sender + 8))
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self.air.send(dg)
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def _makeAvMsg(self, field, values, recipient):
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return self.air.dclassesByName['DistributedToonUD'].getFieldByName(field).aiFormatUpdate(recipient, recipient, simbase.air.ourChannel, values)
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def sendToAv(self, avId, field, values):
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dg = self._makeAvMsg(field, values, avId)
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self.air.send(dg)
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def _formatLobby(self, lobbyDict):
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return [lobbyDict['lobbyId'], lobbyDict['hostId']]
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def avatarJoined(self, avId):
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lobbyId = self.host2LobbyId.get(avId, None)
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if lobbyId:
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lobby = self.id2Lobby.get(lobbyId, None)
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if not lobby:
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return
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self.sendToAv(avId, 'setHostedLobby', [[self._formatLobby(lobby)]])
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def __updateLobbyCount(self, lobbyId):
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for sender in self.senders2Mgrs.keys():
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self.sendToAI('updateToPublicLobbyCountUdToAllAi', [self.lobby2PubInfo[lobbyId]['numGuests'], lobbyId], sender=sender)
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def lobbyDone(self, lobbyId):
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del self.lobby2PubInfo[lobbyId]
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self.id2Lobby[lobbyId]['status'] = LobbyStatus.Finished
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lobby = self.id2Lobby.get(lobbyId, None)
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self.sendToAv(lobby['hostId'], 'setHostedLobby', [[self._formatLobby(lobby)]])
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del self.id2Lobby[lobbyId]
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self.air.writeServerEvent('lobby-done', '%s')
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def toonJoinedLobby(self, lobbyId, avId):
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if avId in self.tempSlots:
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del self.tempSlots[avId]
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return
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self.lobby2PubInfo.get(lobbyId, {'numGuests': 0})['numGuests'] += 1
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self.__updateLobbyCount(lobbyId)
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def toonLeftLobby(self, lobbyId, avId):
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self.lobby2PubInfo.get(lobbyId, {'numGuests': 0})['numGuests'] -= 1
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self.__updateLobbyCount(lobbyId)
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def lobbyManagerAIHello(self, channel):
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print 'AI with base channel %s, will send replies to DPM %s' % (simbase.air.getAvatarIdFromSender(), channel)
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self.senders2Mgrs[simbase.air.getAvatarIdFromSender()] = channel
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self.sendToAI('lobbyManagerUdStartingUp', [])
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self.air.addPostRemove(self._makeAIMsg('lobbyManagerUdLost', [], channel))
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def addLobby(self, avId, lobbyId):
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if avId in self.host2LobbyId:
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self.sendToAI('addLobbyResponseUdToAi', [lobbyId, AddLobbyErrorCode.TooManyHostedLobbies, self._formatLobby(self.id2Lobby[lobbyId])])
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self.id2Lobby[lobbyId] = {'lobbyId': lobbyId, 'hostId': avId}
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self.host2LobbyId[avId] = lobbyId
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self.sendToAI('addLobbyResponseUdToAi', [lobbyId, AddLobbyErrorCode.AllOk, self._formatLobby(self.id2Lobby[lobbyId])])
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def queryLobby(self, hostId):
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if hostId in self.host2LobbyId:
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lobby = self.id2Lobby[self.host2LobbyId[hostId]]
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self.sendToAI('lobbyInfoOfHostResponseUdToAi', [self._formatLobby(lobby)])
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return
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print 'query failed, av %s isnt hosting anything' % hostId
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def requestLobbySlot(self, lobbyId, avId):
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lobby = self.lobby2PubInfo[lobbyId]
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if lobby['numGuests'] >= lobby['maxGuests']:
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recipient = self.GetPuppetConnectionChannel(avId)
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sender = simbase.air.getAvatarIdFromSender()
|
||||
#dg = self.air.dclassesByName['DistributedPartyGateAI'].getFieldByName('partyRequestDenied').aiFormatUpdate(gateId, recipient, sender, [PartyGateDenialReasons.Full])
|
||||
#self.air.send(dg)
|
||||
return
|
||||
lobby['numGuests'] += 1
|
||||
self.__updateLobbyCount(lobbyId)
|
||||
self.tempSlots[avId] = lobbyId
|
||||
|
||||
taskMgr.doMethodLater(60, self._removeTempSlot, 'lobbyManagerTempSlot%d' % avId, extraArgs=[avId])
|
||||
|
||||
info = [lobby['shardId'], lobby['zoneId'], lobby['numGuests'], lobby['hostName']]
|
||||
hostId = self.id2Lobby[lobby['lobbyId']]['hostId']
|
||||
recipient = self.GetPuppetConnectionChannel(avId)
|
||||
sender = simbase.air.getAvatarIdFromSender()
|
||||
#dg = self.air.dclassesByName['DistributedPartyGateAI'].getFieldByName('setParty').aiFormatUpdate(gateId, recipient, sender, [info, hostId])
|
||||
#self.air.send(dg)
|
||||
|
||||
def _removeTempSlot(self, avId):
|
||||
lobbyId = self.tempSlots.get(avId)
|
||||
if lobbyId:
|
||||
del self.tempSlots[avId]
|
||||
self.lobby2PubInfo.get(lobbyId, {'numGuests': 0})['numGuests'] -= 1
|
||||
self.__updateLobbyCount(lobbyId)
|
||||
|
||||
def allocIds(self, numIds):
|
||||
ids = []
|
||||
while len(ids) < numIds:
|
||||
ids.append(self.lobbyAllocator.allocate())
|
||||
self.sendToAI('receiveId', ids)
|
24
toontown/uberdog/LobbyGlobals.py
Normal file
24
toontown/uberdog/LobbyGlobals.py
Normal file
|
@ -0,0 +1,24 @@
|
|||
from pandac.PandaModules import BitMask32
|
||||
from pandac.PandaModules import Point3, VBase4
|
||||
from direct.showbase import PythonUtil
|
||||
from toontown.toonbase import TTLocalizer
|
||||
KICK_TO_PLAYGROUND_EVENT = 'lobbies_kickToPlayground'
|
||||
UberdogCheckLobbyStartFrequency = 5.0
|
||||
UberdogPurgeLobbyPeriod = 24.0
|
||||
UberdogLobbiesSanityCheckFrequency = 60
|
||||
MaxToonsAtALobby = 8
|
||||
ActivityRequestStatus = PythonUtil.Enum(('Joining', 'Exiting'))
|
||||
InviteStatus = PythonUtil.Enum(('NotRead',
|
||||
'ReadButNotReplied',
|
||||
'Accepted',
|
||||
'Rejected'))
|
||||
PartyStatus = PythonUtil.Enum(('Pending',
|
||||
'Cancelled',
|
||||
'Finished',
|
||||
'CanStart',
|
||||
'Started',
|
||||
'NeverStarted'))
|
||||
AddPartyErrorCode = PythonUtil.Enum(('AllOk',
|
||||
'ValidationError',
|
||||
'DatabaseError',
|
||||
'TooManyHostedParties'))
|
Loading…
Reference in a new issue