From ea03518ab3f3f4bf76d51663c824c72b5bff9ea3 Mon Sep 17 00:00:00 2001 From: John Date: Thu, 4 Jun 2015 19:21:56 +0300 Subject: [PATCH] Bit more revealing fog in races --- toontown/racing/DistributedRace.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/toontown/racing/DistributedRace.py b/toontown/racing/DistributedRace.py index d9911dac..d3b2e143 100755 --- a/toontown/racing/DistributedRace.py +++ b/toontown/racing/DistributedRace.py @@ -808,9 +808,9 @@ class DistributedRace(DistributedObject.DistributedObject): self.fog = Fog('TrackFog') self.fog.setColor(Vec4(0.6, 0.7, 0.8, 1.0)) if self.isUrbanTrack: - self.fog.setLinearRange(200.0, 650.0) + self.fog.setLinearRange(1000.0, 1450.0) else: - self.fog.setLinearRange(200.0, 800.0) + self.fog.setLinearRange(1000.0, 1800.0) render.setFog(self.fog) self.sky.setScale(1.725) self.sky.reparentTo(self.dummyNode)