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https://github.com/Sneed-Group/Poodletooth-iLand
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Cogdo graphic fixes
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2 changed files with 3 additions and 2 deletions
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@ -45,7 +45,7 @@ class CogdoMazeGameIntro(CogdoGameMovie):
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suit.setStyle(dna)
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suit.isDisguised = 1
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suit.generateSuit()
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suit.setScale(1, 1, 2)
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suit.setScale(1.05, 1.05, 2.05)
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suit.setPos(0, 0, -4.4)
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suit.reparentTo(self.toonHead)
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for part in suit.getHeadParts():
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@ -75,6 +75,7 @@ class CogdoMazeGameIntro(CogdoGameMovie):
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self.cogHead.loop('neutral')
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self.cogHead.setPosHprScale(-0.73, 0, -1.46, 180, 0, 0, 0.14, 0.14, 0.14)
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self.cogHead.reparentTo(hidden)
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self.cogHead.nametag3d.hide()
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self.clipPlane = self.toonHead.attachNewNode(PlaneNode('clip'))
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self.clipPlane.node().setPlane(Plane(0, 0, 1, 0))
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self.clipPlane.setPos(0, 0, 2.45)
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@ -9670,7 +9670,7 @@ CogdoCraneGameTitle = 'Vend-A-Stomper'
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CogdoCraneGameInstructions = 'The COGS are using a coin-operated machine to destroy laff barrels. Use the cranes to pick up and throw money bags, in order to prevent barrel destruction!'
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CogdoMazeGameTitle = 'Moving & Shaking Dept.'
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CogdoMazeGameInstructions = 'The big Mover & Shaker COGs have the code to open the door. Defeat them with your water balloons in order to get it!'
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CogdoMazeIntroMovieDialogue = (("This should give you Toons a shiver! We're powering our offices with your Jokes, and yo're powerless to stop us!", "This will make you Toons quake! We've stolen yo're Jokes, and you cannot stop us!", "This may come as an aftershock, but we've stolen your Jokes, and there's nothing you can do about it!"), ("Don't get rattled, Toons! Fill your water balloons, splash the BIG COGs, and retrieve the PASS CODE that opens the exit! Good luck from the Toon Resistance!", 'Are you ready to rumble, Toons? Go to the water coolers and fill up balloons to throw at COGs. Hit the BIG COGs to get the pass code for the exit! Toon Resistance out!', 'Want some good vibrations? Fill your balloons at the water coolers, splash the BIG Movers & Shakers, complete the PASS CODE, and find the way out! Good luck, Toons!'), ("Hmph! I'm a Silver Sprocket Award winner, I don't need this!", "Yo're on shaky ground, Toons!", "Before you know it, you'll all be trembling!"))
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CogdoMazeIntroMovieDialogue = (("This should give you Toons a shiver! We're powering our offices with your Jokes, and you're powerless to stop us!", "This will make you Toons quake! We've stolen your Jokes, and you cannot stop us!", "This may come as an aftershock, but we've stolen your Jokes, and there's nothing you can do about it!"), ("Don't get rattled, Toons! Fill your water balloons, splash the BIG COGs, and retrieve the PASS CODE that opens the exit! Good luck from the Toon Resistance!", 'Are you ready to rumble, Toons? Go to the water coolers and fill up balloons to throw at COGs. Hit the BIG COGs to get the pass code for the exit! Toon Resistance out!', 'Want some good vibrations? Fill your balloons at the water coolers, splash the BIG Movers & Shakers, complete the PASS CODE, and find the way out! Good luck, Toons!'), ("Hmph! I'm a Silver Sprocket Award winner, I don't need this!", "You're on shaky ground, Toons!", "Before you know it, you'll all be trembling!"))
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CogdoMazeGameDoorOpens = "The Pass Code opened the Exit!\nGet there before it's too late!"
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CogdoMazeGameLocalToonFoundExit = "The exit will open when\nyou've busted all four BIG COGS!"
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CogdoMazeGameWaitingForToons = 'Waiting for other Toons...'
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