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https://github.com/Sneed-Group/Poodletooth-iLand
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VP Cutscene
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1 changed files with 10 additions and 9 deletions
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@ -261,7 +261,6 @@ class DistributedSellbotBoss(DistributedBossCog.DistributedBossCog, FSM.FSM):
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def makeIntroductionMovie(self, delayDeletes):
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track = Parallel()
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camera.reparentTo(render)
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camera.setPosHpr(0, 25, 30, 0, 0, 0)
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localAvatar.setCameraFov(ToontownGlobals.CogHQCameraFov)
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dooberTrack = Parallel()
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if self.doobers:
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@ -318,11 +317,11 @@ class DistributedSellbotBoss(DistributedBossCog.DistributedBossCog, FSM.FSM):
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(9, IndirectInterval(dooberTrack, 0, 9)),
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(10, Sequence(
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Func(self.clearChat),
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Func(camera.setPosHpr, -23.1, 15.7, 17.2, -160, -2.4, 0))),
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camera.posHprInterval(5, (-0.3, -105.1, 5.4), (0, 0, 0), blendType='easeInOut'))),
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(12, Func(self.setChatAbsolute, doobersAway, CFSpeech)),
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(16, Parallel(
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Func(self.clearChat),
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Func(camera.setPosHpr, -25, -99, 10, -14, 10, 0),
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camera.posHprInterval(4, (-25, -99, 10), (-14, 10, 0), blendType='easeInOut'),
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IndirectInterval(dooberTrack, 14),
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IndirectInterval(toonTrack, 30))),
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(18, Func(self.setChatAbsolute, welcomeToons, CFSpeech)),
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@ -343,26 +342,28 @@ class DistributedSellbotBoss(DistributedBossCog.DistributedBossCog, FSM.FSM):
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ActorInterval(self.cagedToon, 'wave'),
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Func(self.cagedToon.loop, 'neutral'))),
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(31, Sequence(
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Func(camera.setPosHpr, -20, -35, 10, -88, 25, 0),
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camera.posHprInterval(1, (-20, -35, 10), (-88, 25, 0), blendType='easeOut'),
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Func(self.setChatAbsolute, discoverToons, CFSpeech),
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Func(self.cagedToon.nametag3d.setScale, 1),
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Func(self.cagedToon.clearChat),
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ActorInterval(self, 'turn2Fb'))),
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(34, Sequence(
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(35, Sequence(
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Func(self.clearChat),
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self.loseCogSuits(self.toonsA, self.battleANode, (0, 18, 5, -180, 0, 0)),
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self.loseCogSuits(self.toonsB, self.battleBNode, (0, 18, 5, -180, 0, 0)))),
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(37, Sequence(
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(38, Sequence(
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self.toonNormalEyes(self.involvedToons),
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Func(camera.setPosHpr, -23.4, -145.6, 44.0, -10.0, -12.5, 0),
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camera.posHprInterval(1, (-23.4, -145.6, 44.0), (-10.0, -12.5, 0), blendType='easeInOut'),
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Func(self.loop, 'Fb_neutral'),
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Func(self.rampA.request, 'retract'),
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Func(self.rampB.request, 'retract'),
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Parallel(self.backupToonsToBattlePosition(self.toonsA, self.battleANode),
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self.backupToonsToBattlePosition(self.toonsB, self.battleBNode),
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Sequence(
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Wait(2),
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Func(self.setChatAbsolute, attackToons, CFSpeech))))))
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Wait(3),
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camera.posHprInterval(1, (-25, -35, 20.5), (-90, 0, 0), blendType='easeOut'),
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Func(self.setChatAbsolute, attackToons, CFSpeech),
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Wait(3))))))
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track.append(dialogTrack)
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return Sequence(Func(self.stickToonsToFloor), track, Func(self.unstickToons), name=self.uniqueName('Introduction'))
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