from panda3d.core import * from otp.otpbase import OTPGlobals from direct.directnotify import DirectNotifyGlobal import BasicEntities class CollisionSolidEntity(BasicEntities.NodePathEntity): notify = DirectNotifyGlobal.directNotify.newCategory('CollisionSolidEntity') def __init__(self, level, entId): self.collNodePath = None BasicEntities.NodePathEntity.__init__(self, level, entId) self.initSolid() return def destroy(self): self.destroySolid() BasicEntities.NodePathEntity.destroy(self) def initSolid(self): self.destroySolid() if self.solidType == 'sphere': solid = CollisionSphere(0, 0, 0, self.radius) else: solid = CollisionTube(0, 0, 0, 0, 0, self.length, self.radius) node = CollisionNode(self.getUniqueName(self.__class__.__name__)) node.addSolid(solid) node.setCollideMask(OTPGlobals.WallBitmask) self.collNodePath = self.attachNewNode(node) def destroySolid(self): if self.collNodePath is not None: self.collNodePath.removeNode() self.collNodePath = None return