from pandac.PandaModules import * import DistributedCCharBase from direct.directnotify import DirectNotifyGlobal from direct.fsm import ClassicFSM, State from direct.fsm import State import CharStateDatas from toontown.toonbase import ToontownGlobals from toontown.toonbase import TTLocalizer from toontown.hood import DLHood class DistributedGoofySpeedway(DistributedCCharBase.DistributedCCharBase): notify = DirectNotifyGlobal.directNotify.newCategory('DistributedGoofySpeedway') def __init__(self, cr): try: self.DistributedGoofySpeedway_initialized except: self.DistributedGoofySpeedway_initialized = 1 DistributedCCharBase.DistributedCCharBase.__init__(self, cr, TTLocalizer.Goofy, 'g') self.fsm = ClassicFSM.ClassicFSM(self.getName(), [State.State('Off', self.enterOff, self.exitOff, ['Neutral']), State.State('Neutral', self.enterNeutral, self.exitNeutral, ['Walk']), State.State('Walk', self.enterWalk, self.exitWalk, ['Neutral'])], 'Off', 'Off') self.fsm.enterInitialState() self.handleHolidays() def disable(self): self.fsm.requestFinalState() DistributedCCharBase.DistributedCCharBase.disable(self) del self.neutralDoneEvent del self.neutral del self.walkDoneEvent del self.walk self.fsm.requestFinalState() def delete(self): try: self.DistributedGoofySpeedway_deleted except: del self.fsm self.DistributedGoofySpeedway_deleted = 1 DistributedCCharBase.DistributedCCharBase.delete(self) def generate(self): DistributedCCharBase.DistributedCCharBase.generate(self, self.diffPath) name = self.getName() self.neutralDoneEvent = self.taskName(name + '-neutral-done') self.neutral = CharStateDatas.CharNeutralState(self.neutralDoneEvent, self) self.walkDoneEvent = self.taskName(name + '-walk-done') if self.diffPath == None: self.walk = CharStateDatas.CharWalkState(self.walkDoneEvent, self) else: self.walk = CharStateDatas.CharWalkState(self.walkDoneEvent, self, self.diffPath) self.fsm.request('Neutral') return def enterOff(self): pass def exitOff(self): pass def enterNeutral(self): self.neutral.enter() self.acceptOnce(self.neutralDoneEvent, self.__decideNextState) def exitNeutral(self): self.ignore(self.neutralDoneEvent) self.neutral.exit() def enterWalk(self): self.walk.enter() self.acceptOnce(self.walkDoneEvent, self.__decideNextState) def exitWalk(self): self.ignore(self.walkDoneEvent) self.walk.exit() def __decideNextState(self, doneStatus): self.fsm.request('Neutral') def setWalk(self, srcNode, destNode, timestamp): if destNode and not destNode == srcNode: self.walk.setWalk(srcNode, destNode, timestamp) self.fsm.request('Walk') def walkSpeed(self): return ToontownGlobals.GoofySpeed def handleHolidays(self): DistributedCCharBase.DistributedCCharBase.handleHolidays(self) if hasattr(base.cr, 'newsManager') and base.cr.newsManager: holidayIds = base.cr.newsManager.getHolidayIdList() if ToontownGlobals.APRIL_FOOLS_COSTUMES in holidayIds and isinstance(self.cr.playGame.hood, DLHood.DLHood): self.diffPath = TTLocalizer.Donald def getCCLocation(self): if self.diffPath == None: return 1 else: return 0 return