from toontown.toonbase import ToontownGlobals import PhoneGlobals from toontown.catalog import CatalogScreen from toontown.catalog import CatalogItem from toontown.toontowngui import TTDialog from toontown.toonbase import TTLocalizer import DistributedHouseInterior from direct.actor import Actor import DistributedFurnitureItem from direct.distributed import ClockDelta from direct.showbase import PythonUtil from direct.showutil import Rope from direct.directnotify.DirectNotifyGlobal import * from panda3d.core import * from direct.interval.IntervalGlobal import * import string from toontown.quest import Quests from direct.task import Task class DistributedPhone(DistributedFurnitureItem.DistributedFurnitureItem): notify = directNotify.newCategory('DistributedPhone') movieDelay = 0.5 def __init__(self, cr): DistributedFurnitureItem.DistributedFurnitureItem.__init__(self, cr) self.lastAvId = 0 self.hasLocalAvatar = 0 self.lastTime = 0 self.initialScale = None self.usedInitialScale = 0 self.toonScale = None self.phoneGui = None self.phoneDialog = None self.model = None self.cord = None self.receiverGeom = None self.receiverJoint = None self.phoneSphereEvent = 'phoneSphere' self.phoneSphereEnterEvent = 'enter' + self.phoneSphereEvent self.phoneGuiDoneEvent = 'phoneGuiDone' self.pickupMovieDoneEvent = 'phonePickupDone' self.numHouseItems = None self.interval = None self.intervalAvatar = None self.phoneInUse = 0 self.origToonHpr = None return def announceGenerate(self): self.notify.debug('announceGenerate') DistributedFurnitureItem.DistributedFurnitureItem.announceGenerate(self) self.accept(self.phoneSphereEnterEvent, self.__handleEnterSphere) self.load() taskMgr.doMethodLater(6, self.ringIfHasPhoneQuest, self.uniqueName('ringDoLater')) def loadModel(self): self.model = Actor.Actor('phase_5.5/models/estate/prop_phone-mod', {'SS_phoneOut': 'phase_5.5/models/estate/prop_phone-SS_phoneOut', 'SS_takePhone': 'phase_5.5/models/estate/prop_phone-SS_takePhone', 'SS_phoneNeutral': 'phase_5.5/models/estate/prop_phone-SS_phoneNeutral', 'SS_phoneBack': 'phase_5.5/models/estate/prop_phone-SS_phoneBack', 'SM_phoneOut': 'phase_5.5/models/estate/prop_phone-SM_phoneOut', 'SM_takePhone': 'phase_5.5/models/estate/prop_phone-SM_takePhone', 'SM_phoneNeutral': 'phase_5.5/models/estate/prop_phone-SM_phoneNeutral', 'SM_phoneBack': 'phase_5.5/models/estate/prop_phone-SM_phoneBack', 'SL_phoneOut': 'phase_5.5/models/estate/prop_phone-SL_phoneOut', 'SL_takePhone': 'phase_5.5/models/estate/prop_phone-SL_takePhone', 'SL_phoneNeutral': 'phase_5.5/models/estate/prop_phone-SL_phoneNeutral', 'SL_phoneBack': 'phase_5.5/models/estate/prop_phone-SL_phoneBack', 'MS_phoneOut': 'phase_5.5/models/estate/prop_phone-MS_phoneOut', 'MS_takePhone': 'phase_5.5/models/estate/prop_phone-MS_takePhone', 'MS_phoneNeutral': 'phase_5.5/models/estate/prop_phone-MS_phoneNeutral', 'MS_phoneBack': 'phase_5.5/models/estate/prop_phone-MS_phoneBack', 'MM_phoneOut': 'phase_5.5/models/estate/prop_phone-MM_phoneOut', 'MM_takePhone': 'phase_5.5/models/estate/prop_phone-MM_takePhone', 'MM_phoneNeutral': 'phase_5.5/models/estate/prop_phone-MM_phoneNeutral', 'MM_phoneBack': 'phase_5.5/models/estate/prop_phone-MM_phoneBack', 'ML_phoneOut': 'phase_5.5/models/estate/prop_phone-ML_phoneOut', 'ML_takePhone': 'phase_5.5/models/estate/prop_phone-ML_takePhone', 'ML_phoneNeutral': 'phase_5.5/models/estate/prop_phone-ML_phoneNeutral', 'ML_phoneBack': 'phase_5.5/models/estate/prop_phone-ML_phoneBack', 'LS_phoneOut': 'phase_5.5/models/estate/prop_phone-LS_phoneOut', 'LS_takePhone': 'phase_5.5/models/estate/prop_phone-LS_takePhone', 'LS_phoneNeutral': 'phase_5.5/models/estate/prop_phone-LS_phoneNeutral', 'LS_phoneBack': 'phase_5.5/models/estate/prop_phone-LS_phoneBack', 'LM_phoneOut': 'phase_5.5/models/estate/prop_phone-LM_phoneOut', 'LM_takePhone': 'phase_5.5/models/estate/prop_phone-LM_takePhone', 'LM_phoneNeutral': 'phase_5.5/models/estate/prop_phone-LM_phoneNeutral', 'LM_phoneBack': 'phase_5.5/models/estate/prop_phone-LM_phoneBack', 'LL_phoneOut': 'phase_5.5/models/estate/prop_phone-LL_phoneOut', 'LL_takePhone': 'phase_5.5/models/estate/prop_phone-LL_takePhone', 'LL_phoneNeutral': 'phase_5.5/models/estate/prop_phone-LL_phoneNeutral', 'LL_phoneBack': 'phase_5.5/models/estate/prop_phone-LL_phoneBack'}) self.model.pose('SS_phoneOut', 0) self.receiverJoint = self.model.find('**/joint_receiver') self.receiverGeom = self.receiverJoint.getChild(0) mount = loader.loadModel('phase_5.5/models/estate/phoneMount-mod') mount.setTransparency(0, 1) self.model.reparentTo(mount) self.ringSfx = loader.loadSfx('phase_3.5/audio/sfx/telephone_ring.ogg') self.handleSfx = loader.loadSfx('phase_5.5/audio/sfx/telephone_handle2.ogg') self.hangUpSfx = loader.loadSfx('phase_5.5/audio/sfx/telephone_hang_up.ogg') self.pickUpSfx = loader.loadSfx('phase_5.5/audio/sfx/telephone_pickup1.ogg') if self.initialScale: mount.setScale(*self.initialScale) self.usedInitialScale = 1 phoneSphere = CollisionSphere(0, -0.66, 0, 0.2) phoneSphere.setTangible(0) phoneSphereNode = CollisionNode(self.phoneSphereEvent) phoneSphereNode.setIntoCollideMask(ToontownGlobals.WallBitmask) phoneSphereNode.addSolid(phoneSphere) mount.attachNewNode(phoneSphereNode) if not self.model.find('**/CurveNode7').isEmpty(): self.setupCord() return mount def setupCamera(self, mode): camera.wrtReparentTo(render) if mode == PhoneGlobals.PHONE_MOVIE_PICKUP: quat = Quat() quat.setHpr((35, -8, 0)) LerpPosQuatInterval(camera, 1, (4, -4, base.localAvatar.getHeight() - 0.5), quat, blendType='easeOut', other=base.localAvatar).start() def setupCord(self): if self.cord: self.cord.detachNode() self.cord = None self.cord = Rope.Rope(self.uniqueName('phoneCord')) self.cord.setColor(0, 0, 0, 1) self.cord.setup(4, ((self.receiverGeom, (0, 0, 0)), (self.model.find('**/joint_curveNode1'), (0, 0, 0)), (self.model.find('**/joint_curveNode2'), (0, 0, 0)), (self.model.find('**/joint_curveNode3'), (0, 0, 0)), (self.model.find('**/joint_curveNode4'), (0, 0, 0)), (self.model.find('**/joint_curveNode5'), (0, 0, 0)), (self.model.find('**/joint_curveNode6'), (0, 0, 0)), (self.model.find('**/CurveNode7'), (0, 0, 0)))) self.cord.reparentTo(self.model) self.cord.node().setBounds(BoundingSphere(Point3(-1.0, -3.2, 2.6), 2.0)) return def disable(self): self.notify.debug('disable') taskMgr.remove(self.uniqueName('ringDoLater')) self.clearInterval() if self.phoneGui: self.phoneGui.hide() self.phoneGui.unload() self.phoneGui = None if self.phoneDialog: self.phoneDialog.cleanup() self.phoneDialog = None self.__receiverToPhone() if self.hasLocalAvatar: self.freeAvatar() self.ignoreAll() DistributedFurnitureItem.DistributedFurnitureItem.disable(self) return def delete(self): self.notify.debug('delete') self.model.cleanup() DistributedFurnitureItem.DistributedFurnitureItem.delete(self) def setInitialScale(self, sx, sy, sz): self.initialScale = (sx, sy, sz) if not self.usedInitialScale and self.model: self.setScale(*self.initialScale) self.usedInitialScale = 1 def __handleEnterSphere(self, collEntry): if self.smoothStarted: return if base.localAvatar.doId == self.lastAvId and globalClock.getFrameTime() <= self.lastTime + 0.5: self.notify.debug('Ignoring duplicate entry for avatar.') return if self.hasLocalAvatar: self.freeAvatar() self.notify.debug('Entering Phone Sphere....') taskMgr.remove(self.uniqueName('ringDoLater')) self.ignore(self.phoneSphereEnterEvent) self.cr.playGame.getPlace().detectedPhoneCollision() self.hasLocalAvatar = 1 self.sendUpdate('avatarEnter', []) def __handlePhoneDone(self): self.sendUpdate('avatarExit', []) self.ignore(self.phoneGuiDoneEvent) self.accept(self.phoneSphereEnterEvent, self.__handleEnterSphere) self.phoneGui = None return def freeAvatar(self): if self.hasLocalAvatar: base.localAvatar.speed = 0 taskMgr.remove(self.uniqueName('lerpCamera')) base.localAvatar.posCamera(0, 0) if base.cr.playGame.place != None: base.cr.playGame.getPlace().setState('walk') self.hasLocalAvatar = 0 self.ignore(self.pickupMovieDoneEvent) self.accept(self.phoneSphereEnterEvent, self.__handleEnterSphere) self.lastTime = globalClock.getFrameTime() return def setLimits(self, numHouseItems): self.numHouseItems = numHouseItems def setMovie(self, mode, avId, timestamp): elapsed = ClockDelta.globalClockDelta.localElapsedTime(timestamp, bits=32) elapsed = max(elapsed - self.movieDelay, 0) self.ignore(self.pickupMovieDoneEvent) if avId != 0: self.lastAvId = avId self.lastTime = globalClock.getFrameTime() isLocalToon = avId == base.localAvatar.doId avatar = self.cr.doId2do.get(avId) self.notify.debug('setMovie: %s %s %s' % (mode, avId, isLocalToon)) if mode == PhoneGlobals.PHONE_MOVIE_CLEAR: self.notify.debug('setMovie: clear') self.numHouseItems = None if self.phoneInUse: self.clearInterval() self.phoneInUse = 0 elif mode == PhoneGlobals.PHONE_MOVIE_EMPTY: self.notify.debug('setMovie: empty') if isLocalToon: self.phoneDialog = TTDialog.TTDialog(dialogName='PhoneEmpty', style=TTDialog.Acknowledge, text=TTLocalizer.DistributedPhoneEmpty, text_wordwrap=15, fadeScreen=1, command=self.__clearDialog) self.numHouseItems = None self.phoneInUse = 0 elif mode == PhoneGlobals.PHONE_MOVIE_PICKUP: self.notify.debug('setMovie: gui') if avatar: interval = self.takePhoneInterval(avatar) if isLocalToon: self.setupCamera(mode) interval.setDoneEvent(self.pickupMovieDoneEvent) self.acceptOnce(self.pickupMovieDoneEvent, self.__showPhoneGui) self.playInterval(interval, elapsed, avatar) self.phoneInUse = 1 elif mode == PhoneGlobals.PHONE_MOVIE_HANGUP: self.notify.debug('setMovie: gui') if avatar: interval = self.replacePhoneInterval(avatar) self.playInterval(interval, elapsed, avatar) self.numHouseItems = None self.phoneInUse = 0 else: self.notify.warning('unknown mode in setMovie: %s' % mode) return def __showPhoneGui(self): if self.toonScale: self.sendUpdate('setNewScale', [self.toonScale[0], self.toonScale[1], self.toonScale[2]]) self.phoneGui = CatalogScreen.CatalogScreen(phone=self, doneEvent=self.phoneGuiDoneEvent) self.phoneGui.show() self.accept(self.phoneGuiDoneEvent, self.__handlePhoneDone) self.accept('phoneAsleep', self.__handlePhoneAsleep) def __handlePhoneAsleep(self): self.ignore('phoneAsleep') if self.phoneGui: self.phoneGui.unload() self.__handlePhoneDone() def requestPurchase(self, item, callback, optional = -1): blob = item.getBlob(store=CatalogItem.Customization) context = self.getCallbackContext(callback, [item]) self.sendUpdate('requestPurchaseMessage', [context, blob, optional]) def requestGiftPurchase(self, item, targetDoID, callback, optional = -1): print 'in the client phone' blob = item.getBlob(store=CatalogItem.Customization) context = self.getCallbackContext(callback, [item]) self.sendUpdate('requestGiftPurchaseMessage', [context, targetDoID, blob, optional]) def requestPurchaseResponse(self, context, retcode): self.doCallbackContext(context, [retcode]) def requestGiftPurchaseResponse(self, context, retcode): self.doCallbackContext(context, [retcode]) def __clearDialog(self, event): self.phoneDialog.cleanup() self.phoneDialog = None self.freeAvatar() return def takePhoneInterval(self, toon): torso = TextEncoder.upper(toon.style.torso[0]) legs = TextEncoder.upper(toon.style.legs[0]) phoneOutAnim = '%s%s_phoneOut' % (torso, legs) takePhoneAnim = '%s%s_takePhone' % (torso, legs) phoneNeutralAnim = '%s%s_phoneNeutral' % (torso, legs) self.toonScale = toon.getGeomNode().getChild(0).getScale(self.getParent()) walkTime = 1.0 scaleTime = 1.0 origScale = self.getScale() origToonPos = toon.getPos() origToonHpr = toon.getHpr() self.origToonHpr = origToonHpr self.setScale(self.toonScale) toon.setPosHpr(self, 0, -4.5, 0, 0, 0, 0) destToonPos = toon.getPos() destToonHpr = toon.getHpr() destToonHpr = VBase3(PythonUtil.fitSrcAngle2Dest(destToonHpr[0], origToonHpr[0]), destToonHpr[1], destToonHpr[2]) self.setScale(origScale) toon.setPos(origToonPos) toon.setHpr(origToonHpr) walkToPhone = Sequence(Func(toon.stopSmooth), Func(toon.loop, 'walk'), Func(base.playSfx, base.localAvatar.soundWalk), toon.posHprInterval(walkTime, destToonPos, destToonHpr, blendType='easeInOut'), Func(toon.loop, 'neutral'), Func(toon.startSmooth)) interval = Sequence(Parallel(walkToPhone, ActorInterval(self.model, phoneOutAnim), self.scaleInterval(scaleTime, self.toonScale, blendType='easeInOut')), Parallel(ActorInterval(self.model, takePhoneAnim), ActorInterval(toon, 'takePhone'), Sequence(Wait(0.625), Func(base.playSfx, self.pickUpSfx), Func(self.__receiverToHand, toon), Wait(1), Func(base.playSfx, self.handleSfx))), Func(self.model.loop, phoneNeutralAnim), Func(toon.loop, 'phoneNeutral'), Func(base.playSfx, self.ringSfx)) return interval def replacePhoneInterval(self, toon): torso = TextEncoder.upper(toon.style.torso[0]) legs = TextEncoder.upper(toon.style.legs[0]) phoneBackAnim = '%s%s_phoneBack' % (torso, legs) scaleTime = 1.0 interval = Sequence(Parallel(ActorInterval(self.model, phoneBackAnim), ActorInterval(toon, 'phoneBack'), Sequence(Wait(1.0), Func(self.__receiverToPhone), Func(base.playSfx, self.hangUpSfx))), self.scaleInterval(scaleTime, localAvatar.getGeomNode().getScale()[2], blendType='easeInOut'), Func(toon.loop, 'neutral')) if self.origToonHpr: interval.append(Func(toon.setHpr, self.origToonHpr)) self.origToonHpr = None if toon == base.localAvatar: interval.append(Func(self.freeAvatar)) return interval def __receiverToHand(self, toon): self.receiverGeom.reparentTo(toon.leftHand) self.receiverGeom.setPosHpr(0.0906813, 0.380375, 0.1, 32.41, 70.68, 137.04) def __receiverToPhone(self): self.receiverGeom.reparentTo(self.receiverJoint) self.receiverGeom.setPosHpr(0, 0, 0, 0, 0, 0) def playInterval(self, interval, elapsed, avatar): if self.interval != None: self.interval.finish() self.interval = None self.interval = interval self.interval.start(elapsed) if self.intervalAvatar != avatar: if self.intervalAvatar: self.ignore(self.intervalAvatar.uniqueName('disable')) if avatar: self.accept(avatar.uniqueName('disable'), self.clearInterval) self.intervalAvatar = avatar return def clearInterval(self): if self.interval != None: self.interval.finish() self.interval = None if self.intervalAvatar: self.ignore(self.intervalAvatar.uniqueName('disable')) self.intervalAvatar = None self.__receiverToPhone() self.model.pose('SS_phoneOut', 0) self.phoneInUse = 0 return def ringIfHasPhoneQuest(self, task): if Quests.avatarHasPhoneQuest(base.localAvatar) and not Quests.avatarHasCompletedPhoneQuest(base.localAvatar): self.ring() return Task.done def ring(self): if self.phoneInUse: return 0 phone = self.find('**/prop_phone') r = 2.0 w = 0.05 shakeOnce = Sequence(Func(phone.setR, r), Wait(w), Func(phone.setR, -r), Wait(w)) shakeSeq = Sequence() for i in xrange(16): shakeSeq.append(shakeOnce) ringIval = Parallel(Func(base.playSfx, self.ringSfx), shakeSeq, Func(phone.setR, 0)) self.playInterval(ringIval, 0.0, None) return