from direct.directnotify.DirectNotifyGlobal import directNotify from toontown.cogdominium.DistCogdoLevelGame import DistCogdoLevelGame from toontown.cogdominium.CogdoBoardroomGameBase import CogdoBoardroomGameBase from toontown.cogdominium import CogdoBoardroomGameConsts as Consts from toontown.toonbase import ToontownTimer from toontown.toonbase import TTLocalizer as TTL class DistCogdoBoardroomGame(CogdoBoardroomGameBase, DistCogdoLevelGame): notify = directNotify.newCategory('DistCogdoBoardroomGame') def __init__(self, cr): DistCogdoLevelGame.__init__(self, cr) def getTitle(self): return TTL.BoardroomGameTitle def getInstructions(self): return TTL.BoardroomGameInstructions def announceGenerate(self): DistCogdoLevelGame.announceGenerate(self) self.timer = ToontownTimer.ToontownTimer() self.timer.setScale(Consts.Settings.TimerScale.get()) self.timer.stash() def disable(self): self.timer.destroy() self.timer = None DistCogdoLevelGame.disable(self) return def enterGame(self): DistCogdoLevelGame.enterGame(self) timeLeft = Consts.GameDuration.get() - (globalClock.getRealTime() - self.getStartTime()) self.timer.setTime(timeLeft) self.timer.countdown(timeLeft, self.timerExpired) self.timer.unstash() def enterFinish(self): DistCogdoLevelGame.enterFinish(self) timeLeft = Consts.FinishDuration.get() - (globalClock.getRealTime() - self.getFinishTime()) self.timer.setTime(timeLeft) self.timer.countdown(timeLeft, self.timerExpired) self.timer.unstash() def timerExpired(self): pass