import random import time import datetime from pandac.PandaModules import Vec4, TextNode, CardMaker, NodePath from direct.distributed import DistributedObject from direct.task.Task import Task from direct.interval.IntervalGlobal import * from direct.gui.DirectGui import DirectLabel from direct.gui import OnscreenText from toontown.toonbase import ToontownGlobals from toontown.parties.PartyInfo import PartyInfo from toontown.toonbase import TTLocalizer from toontown.toon import Toon from toontown.parties import PartyGlobals from toontown.parties.Decoration import Decoration import PartyUtils class DistributedParty(DistributedObject.DistributedObject): notify = directNotify.newCategory('DistributedParty') generatedEvent = 'distributedPartyGenerated' def __init__(self, cr): DistributedObject.DistributedObject.__init__(self, cr) self.partyDoneEvent = 'partyDone' self.load() self.avIdsAtParty = [] base.distributedParty = self self.titleText = '' self.isPartyEnding = False def setPartyState(self, partyState): self.isPartyEnding = partyState messenger.send('partyStateChanged', [partyState]) def getPartyState(self): return self.isPartyEnding def setPartyClockInfo(self, x, y, h): x = PartyUtils.convertDistanceFromPartyGrid(x, 0) y = PartyUtils.convertDistanceFromPartyGrid(y, 1) h = PartyUtils.convertDegreesFromPartyGrid(h) self.partyClockInfo = (x, y, h) self.loadPartyCountdownTimer() def setInviteeIds(self, inviteeIds): self.inviteeIds = inviteeIds def setPartyInfoTuple(self, partyInfoTuple): self.partyInfo = PartyInfo(*partyInfoTuple) self.loadDecorations() allActIds = [ x.activityId for x in self.partyInfo.activityList ] base.partyHasJukebox = PartyGlobals.ActivityIds.PartyJukebox in allActIds or PartyGlobals.ActivityIds.PartyJukebox40 in allActIds self.grid = [[False, False, False, False, False, True, True, True, True, True, True, True, True, True, True, False, False, False], [False, False, False, False, True, True, True, True, True, True, True, True, True, True, True, False, False, False], [False, False, False, True, True, True, True, True, True, True, True, True, True, True, True, True, False, False], [False, False, False, True, True, True, True, True, True, True, True, True, True, True, True, True, False, False], [False, False, True, True, True, True, True, True, True, True, True, True, True, True, True, True, True, False], [False, True, True, True, True, True, True, True, True, True, True, True, True, True, True, True, True, True], [True, True, True, True, True, True, True, True, True, True, True, True, True, True, True, True, True, True], [True, True, True, True, True, True, True, True, True, True, True, True, True, True, True, True, True, True], [True, True, True, True, True, True, True, True, True, True, True, True, True, True, True, True, True, True], [True, True, True, True, True, True, True, True, True, True, True, True, True, True, True, True, True, True], [False, True, True, True, True, True, True, True, True, True, True, True, True, True, True, True, True, True], [False, True, True, True, True, True, True, True, True, True, True, True, True, True, False, False, False, False], [False, False, False, False, True, True, True, True, True, True, True, True, True, False, False, False, False, False], [False, False, False, False, False, True, True, True, True, True, True, True, False, False, False, False, False, False], [False, False, False, False, False, False, True, True, True, True, True, False, False, False, False, False, False, False]] def fillGrid(x, y, size): for i in xrange(-size[1] / 2 + 1, size[1] / 2 + 1): for j in xrange(-size[0] / 2 + 1, size[0] / 2 + 1): self.grid[i + y][j + x] = False for activityBase in self.partyInfo.activityList: fillGrid(activityBase.x, activityBase.y, PartyGlobals.ActivityInformationDict[activityBase.activityId]['gridsize']) for decorBase in self.partyInfo.decors: fillGrid(decorBase.x, decorBase.y, PartyGlobals.DecorationInformationDict[decorBase.decorId]['gridsize']) self.loadGrass() def setPartyStartedTime(self, startedTime): stime = time.strptime(startedTime, '%Y-%m-%d %H:%M:%S') self.partyStartedTime = datetime.datetime(year=stime.tm_year, month=stime.tm_mon, day=stime.tm_mday, hour=stime.tm_hour, minute=stime.tm_min, second=stime.tm_sec, tzinfo=base.cr.toontownTimeManager.getCurServerDateTime().tzinfo) def disable(self): self.notify.debug('disable') DistributedObject.DistributedObject.disable(self) base.localAvatar.chatMgr.chatInputSpeedChat.removeInsidePartiesMenu() def delete(self): self.notify.debug('delete') self.unload() if hasattr(base, 'distributedParty'): del base.distributedParty DistributedObject.DistributedObject.delete(self) def load(self): Toon.loadMinigameAnims() self.defaultSignModel = loader.loadModel('phase_13/models/parties/eventSign') self.activityIconsModel = loader.loadModel('phase_4/models/parties/eventSignIcons') model = loader.loadModel('phase_4/models/parties/partyStickerbook') self.partyHat = model.find('**/Stickerbook_PartyIcon') self.partyHat.setPos(0.0, 0.1, 2.5) self.partyHat.setHpr(0.0, 0.0, -50.0) self.partyHat.setScale(4.0) self.partyHat.setBillboardAxis() self.partyHat.reparentTo(hidden) model.removeNode() self.defaultLeverModel = loader.loadModel('phase_13/models/parties/partyLeverBase') self.defaultStickModel = loader.loadModel('phase_13/models/parties/partyLeverStick') def loadGrass(self): self.grassRoot = NodePath('GrassRoot') self.grassRoot.reparentTo(base.cr.playGame.hood.loader.geom) grass = loader.loadModel('phase_13/models/parties/grass') clearPositions = self.getClearSquarePositions() numTufts = min(len(clearPositions) * 3, PartyGlobals.TuftsOfGrass) for i in xrange(numTufts): g = grass.copyTo(self.grassRoot) pos = random.choice(clearPositions) g.setPos(pos[0] + random.randint(-8, 8), pos[1] + random.randint(-8, 8), 0.0) def loadDecorations(self): self.decorationsList = [] for decorBase in self.partyInfo.decors: self.decorationsList.append(Decoration(PartyGlobals.DecorationIds.getString(decorBase.decorId), PartyUtils.convertDistanceFromPartyGrid(decorBase.x, 0), PartyUtils.convertDistanceFromPartyGrid(decorBase.y, 1), PartyUtils.convertDegreesFromPartyGrid(decorBase.h))) def unload(self): if hasattr(self, 'decorationsList') and self.decorationsList: for decor in self.decorationsList: decor.unload() del self.decorationsList self.stopPartyClock() self.grassRoot.removeNode() del self.grassRoot if hasattr(self, 'testGrid'): self.testGrid.removeNode() del self.testGrid self.ignoreAll() Toon.unloadMinigameAnims() self.partyHat.removeNode() del self.partyHat if hasattr(base, 'partyHasJukebox'): del base.partyHasJukebox def announceGenerate(self): #TODO - for some reason this is getting called hundreds of times when there are multiple districts DistributedObject.DistributedObject.announceGenerate(self) self.sendUpdate('enteredParty', []) globalClock.syncFrameTime() self.startPartyClock() base.localAvatar.chatMgr.chatInputSpeedChat.addInsidePartiesMenu() self.spawnTitleText() messenger.send(self.generatedEvent) if config.GetBool('show-debug-party-grid', 0): self.testGrid = NodePath('test_grid') self.testGrid.reparentTo(base.cr.playGame.hood.loader.geom) for i in xrange(len(self.grid)): for j in xrange(len(self.grid[i])): cm = CardMaker('gridsquare') np = NodePath(cm.generate()) np.setScale(12) np.setP(-90.0) np.setPos(PartyUtils.convertDistanceFromPartyGrid(j, 0) - 6.0, PartyUtils.convertDistanceFromPartyGrid(i, 1) - 6.0, 0.1) np.reparentTo(self.testGrid) if self.grid[i][j]: np.setColorScale(0.0, 1.0, 0.0, 1.0) else: np.setColorScale(1.0, 0.0, 0.0, 1.0) def getClearSquarePos(self): clearPositions = self.getClearSquarePositions() if len(clearPositions) == 0: raise StandardError, 'Party %s has no empty grid squares.' % self.doId return random.choice(clearPositions) def getClearSquarePositions(self): clearPositions = [] for y in xrange(len(self.grid)): for x in xrange(len(self.grid[0])): if self.grid[y][x]: pos = (PartyUtils.convertDistanceFromPartyGrid(x, 0), PartyUtils.convertDistanceFromPartyGrid(y, 1), 0.1) clearPositions.append(pos) return clearPositions def startPartyClock(self): self.partyClockModel.reparentTo(base.cr.playGame.hood.loader.geom) curServerTime = base.cr.toontownTimeManager.getCurServerDateTime() timePartyWillEnd = self.partyStartedTime + datetime.timedelta(hours=PartyGlobals.DefaultPartyDuration) timeLeftInParty = timePartyWillEnd - curServerTime if curServerTime < timePartyWillEnd: self.secondsLeftInParty = timeLeftInParty.seconds else: self.secondsLeftInParty = 0 taskMgr.doMethodLater(0.5, self.partyClockTask, 'UpdatePartyClock') self.partyClockSignFront = self.partyClockModel.find('**/signFrontText_locator') self.partyClockSignBack = self.partyClockModel.find('**/signBackText_locator') self.attachHostNameToSign(self.partyClockSignFront) self.attachHostNameToSign(self.partyClockSignBack) def attachHostNameToSign(self, locator): if self.hostName == '': return nameText = TextNode('nameText') nameText.setCardAsMargin(0.1, 0.1, 0.1, 0.1) nameText.setCardDecal(True) nameText.setCardColor(1.0, 1.0, 1.0, 0.0) r = 232.0 / 255.0 g = 169.0 / 255.0 b = 23.0 / 255.0 nameText.setTextColor(r, g, b, 1) nameText.setAlign(nameText.ACenter) nameText.setFont(ToontownGlobals.getBuildingNametagFont()) nameText.setShadowColor(0, 0, 0, 1) nameText.setBin('fixed') if TTLocalizer.BuildingNametagShadow: nameText.setShadow(*TTLocalizer.BuildingNametagShadow) nameWordWrap = 11.0 nameText.setWordwrap(nameWordWrap) scaleMult = 0.48 houseName = self.hostName nameText.setText(houseName) textWidth = nameText.getWidth() xScale = 1.0 * scaleMult if textWidth > nameWordWrap: xScale = nameWordWrap / textWidth * scaleMult sign_origin = locator namePlate = sign_origin.attachNewNode(nameText) namePlate.setDepthWrite(0) namePlate.setPos(0, 0, 0) namePlate.setScale(xScale) def stopPartyClock(self): self.partyClockModel.removeNode() taskMgr.remove('UpdatePartyClock') def partyClockTask(self, task): self.secondsLeftInParty -= 0.5 if self.secondsLeftInParty < 0: self.frontTimer['minute']['text'] = '--' self.backTimer['minute']['text'] = '--' self.frontTimer['second']['text'] = '--' self.backTimer['second']['text'] = '--' return if self.frontTimer['colon'].isStashed(): self.frontTimer['colon'].unstash() self.backTimer['colon'].unstash() else: self.frontTimer['colon'].stash() self.backTimer['colon'].stash() minutesLeft = int(int(self.secondsLeftInParty / 60) % 60) if minutesLeft < 10: minutesLeft = '0%d' % minutesLeft else: minutesLeft = '%d' % minutesLeft secondsLeft = int(self.secondsLeftInParty % 60) if secondsLeft < 10: secondsLeft = '0%d' % secondsLeft else: secondsLeft = '%d' % secondsLeft self.frontTimer['minute']['text'] = minutesLeft self.backTimer['minute']['text'] = minutesLeft self.frontTimer['second']['text'] = secondsLeft self.backTimer['second']['text'] = secondsLeft taskMgr.doMethodLater(0.5, self.partyClockTask, 'UpdatePartyClock') if self.secondsLeftInParty != int(self.secondsLeftInParty): self.partyClockModel.find('**/middleRotateFront_grp').setR(-6.0 * (self.secondsLeftInParty % 60)) self.partyClockModel.find('**/middleRotateBack_grp').setR(6.0 * (self.secondsLeftInParty % 60)) def getAvIdsAtParty(self): return self.avIdsAtParty def setAvIdsAtParty(self, avIdsAtParty): self.avIdsAtParty = avIdsAtParty def loadPartyCountdownTimer(self): self.partyClockModel = loader.loadModel('phase_13/models/parties/partyClock') self.partyClockModel.setPos(self.partyClockInfo[0], self.partyClockInfo[1], 0.0) self.partyClockModel.setH(self.partyClockInfo[2]) self.partyClockModel.reparentTo(base.cr.playGame.hood.loader.geom) self.partyClockModel.find('**/frontText_locator').setY(-1.1) self.partyClockModel.find('**/backText_locator').setY(0.633) self.frontTimer = self.getTimer(self.partyClockModel.find('**/frontText_locator')) base.frontTimerLoc = self.partyClockModel.find('**/frontText_locator') base.backTimerLoc = self.partyClockModel.find('**/backText_locator') self.backTimer = self.getTimer(self.partyClockModel.find('**/backText_locator')) self.partyClockModel.stash() def getTimer(self, parent): timeFont = ToontownGlobals.getMinnieFont() timer = {} timer['minute'] = DirectLabel(parent=parent, pos=TTLocalizer.DPtimerMinutePos, relief=None, text='59', text_align=TextNode.ACenter, text_font=timeFont, text_fg=(0.7, 0.3, 0.3, 1.0), scale=TTLocalizer.DPtimerMinute) timer['colon'] = DirectLabel(parent=parent, pos=TTLocalizer.DPtimerColonPos, relief=None, text=':', text_align=TextNode.ACenter, text_font=timeFont, text_fg=(0.7, 0.3, 0.3, 1.0), scale=TTLocalizer.DPtimerColon) timer['second'] = DirectLabel(parent=parent, relief=None, pos=TTLocalizer.DPtimerSecondPos, text='14', text_align=TextNode.ACenter, text_font=timeFont, text_fg=(0.7, 0.3, 0.3, 1.0), scale=TTLocalizer.DPtimerSecond) timer['textLabel'] = DirectLabel(parent=parent, relief=None, pos=(0.0, 0.0, 1.15), text=TTLocalizer.PartyCountdownClockText, text_font=timeFont, text_fg=(0.7, 0.3, 0.3, 1.0), scale=TTLocalizer.DPtimerTextLabel) return timer def setHostName(self, hostName): self.hostName = hostName if hasattr(self, 'partyClockSignFront'): self.attachHostNameToSign(self.partyClockSignFront) if hasattr(self, 'partyClockSignBack'): self.attachHostNameToSign(self.partyClockSignBack) def spawnTitleText(self): if not self.hostName: return partyText = TTLocalizer.PartyTitleText % TTLocalizer.GetPossesive(self.hostName) self.doSpawnTitleText(partyText) def doSpawnTitleText(self, text): self.titleColor = (1.0, 0.5, 0.4, 1.0) self.titleText = OnscreenText.OnscreenText(text, fg=self.titleColor, font=ToontownGlobals.getSignFont(), pos=(0, -0.5), scale=0.16, drawOrder=0, mayChange=1, wordwrap=16) self.titleText.setText(text) self.titleText.show() self.titleText.setColor(Vec4(*self.titleColor)) self.titleText.clearColorScale() self.titleText.setFg(self.titleColor) seq = Sequence(Wait(0.1), Wait(6.0), self.titleText.colorScaleInterval(0.5, Vec4(1.0, 1.0, 1.0, 0.0)), Func(self.hideTitleText)) seq.start() def hideTitleText(self): if self.titleText: self.titleText.hide()