from panda3d.core import * from toontown.toonbase.ToonBaseGlobal import * from pandac.PandaModules import NodePath import RingTrack class Ring(NodePath): def __init__(self, moveTrack, tOffset, posScale = 1.0): NodePath.__init__(self) self.assign(hidden.attachNewNode(base.localAvatar.uniqueName('ring'))) self.setMoveTrack(moveTrack) self.setTOffset(tOffset) self.setPosScale(posScale) self.setT(0.0) def setMoveTrack(self, moveTrack): self.__moveTrack = moveTrack def setTOffset(self, tOffset): self.__tOffset = float(tOffset) def setPosScale(self, posScale): self.__posScale = posScale def setT(self, t): pos = self.__moveTrack.eval((t + self.__tOffset) % 1.0) self.setPos(pos[0] * self.__posScale, 0, pos[1] * self.__posScale)