from pandac.PandaModules import * from direct.interval.IntervalGlobal import * import DistributedCCharBase from direct.directnotify import DirectNotifyGlobal from direct.fsm import ClassicFSM, State from direct.fsm import State import CharStateDatas import CCharChatter from toontown.toonbase import ToontownGlobals from toontown.toonbase import TTLocalizer from toontown.hood import GSHood class DistributedDonald(DistributedCCharBase.DistributedCCharBase): notify = DirectNotifyGlobal.directNotify.newCategory('DistributedDonald') def __init__(self, cr): try: self.DistributedDonald_initialized except: self.DistributedDonald_initialized = 1 DistributedCCharBase.DistributedCCharBase.__init__(self, cr, TTLocalizer.Donald, 'd') self.fsm = ClassicFSM.ClassicFSM(self.getName(), [State.State('Off', self.enterOff, self.exitOff, ['Neutral']), State.State('Neutral', self.enterNeutral, self.exitNeutral, ['Walk']), State.State('Walk', self.enterWalk, self.exitWalk, ['Neutral'])], 'Off', 'Off') self.fsm.enterInitialState() self.handleHolidays() def disable(self): self.fsm.requestFinalState() DistributedCCharBase.DistributedCCharBase.disable(self) del self.neutralDoneEvent del self.neutral del self.walkDoneEvent del self.walk del self.walkStartTrack del self.neutralStartTrack self.fsm.requestFinalState() def delete(self): try: self.DistributedDonald_deleted except: self.DistributedDonald_deleted = 1 del self.fsm DistributedCCharBase.DistributedCCharBase.delete(self) def generate(self): DistributedCCharBase.DistributedCCharBase.generate(self, self.diffPath) name = self.getName() self.neutralDoneEvent = self.taskName(name + '-neutral-done') self.neutral = CharStateDatas.CharNeutralState(self.neutralDoneEvent, self) self.walkDoneEvent = self.taskName(name + '-walk-done') if self.diffPath == None: self.walk = CharStateDatas.CharWalkState(self.walkDoneEvent, self) else: self.walk = CharStateDatas.CharWalkState(self.walkDoneEvent, self, self.diffPath) self.walkStartTrack = self.actorInterval('trans-back') self.neutralStartTrack = self.actorInterval('trans') self.fsm.request('Neutral') return def enterOff(self): pass def exitOff(self): pass def enterNeutral(self): self.notify.debug('Neutral ' + self.getName() + '...') self.neutral.enter(startTrack=self.neutralStartTrack, playRate=0.5) self.acceptOnce(self.neutralDoneEvent, self.__decideNextState) def exitNeutral(self): self.ignore(self.neutralDoneEvent) self.neutral.exit() def enterWalk(self): self.notify.debug('Walking ' + self.getName() + '...') self.walk.enter(startTrack=self.walkStartTrack) self.acceptOnce(self.walkDoneEvent, self.__decideNextState) def exitWalk(self): self.ignore(self.walkDoneEvent) self.walk.exit() def __decideNextState(self, doneStatus): self.fsm.request('Neutral') def setWalk(self, srcNode, destNode, timestamp): if destNode and not destNode == srcNode: self.walk.setWalk(srcNode, destNode, timestamp) self.fsm.request('Walk') def walkSpeed(self): return ToontownGlobals.DonaldSpeed def handleHolidays(self): DistributedCCharBase.DistributedCCharBase.handleHolidays(self) if hasattr(base.cr, 'newsManager') and base.cr.newsManager: holidayIds = base.cr.newsManager.getHolidayIdList() if ToontownGlobals.APRIL_FOOLS_COSTUMES in holidayIds and isinstance(self.cr.playGame.hood, GSHood.GSHood): self.diffPath = TTLocalizer.Goofy def getCCLocation(self): if self.diffPath != None: return 1 else: return 0 return def getCCChatter(self): self.handleHolidays() return self.CCChatter