/* config_msvc.h. This file was generated by hand for use on Win32 environments when building with Microsoft Visual Studio. It will have to be kept up-to-date by hand with the automatically-generated config.h on other platforms. */ /* Define if you have the ANSI C header files. */ #define STDC_HEADERS 1 /* Define if the C++ compiler uses namespaces. */ #define HAVE_NAMESPACE 1 /* Define if the C++ iostream library supports ios::binary. */ #define HAVE_IOS_BINARY 1 /* Define if fstream::open() accepts a third parameter for umask. */ /* #undef HAVE_OPEN_MASK */ /* Define if we're compiling with Cygwin. */ /* #undef HAVE_CYGWIN */ /* Define if we're compiling for OSX. */ /* #undef HAVE_OSX */ /* Define if we're compiling using Windows Microsoft Visual C++. */ #define WIN32_VC 1 /* The platform ppremake is compiled for. This primarily controls the initial setting of the $[PLATFORM] variable. */ #define PLATFORM "Win32" /* Define if you have the `getopt' function. */ /* #undef HAVE_GETOPT */ /* Define if you have the header file. */ /* #undef HAVE_ALLOCA_H */ /* Define if you have the header file. */ /* #undef HAVE_DIRENT_H */ /* Define if you have the header file. */ #define HAVE_IO_H 1 /* Define if you have the header file. */ #define HAVE_IOSTREAM 1 /* Define if you have the header file. */ #define HAVE_MALLOC_H 1 /* Define if you have the header file. */ /* #undef HAVE_MINMAX_H */ /* Define if you have the header file. */ /* #undef HAVE_REGEX_H */ /* Define if you have the header file. */ #define HAVE_SSTREAM 1 /* Define if you have the header file. */ #define HAVE_STRING_H 1 /* Define if you have the header file. */ /* #undef HAVE_SYS_TIME_H 1 */ /* Define if you have the header file. */ /* #undef HAVE_SYS_TYPES_H 1 */ /* Define if you have the header file. */ #define HAVE_SYS_UTIME_H 1 /* Define if you have the header file. */ /* #undef HAVE_SYS_WAIT_H 1 */ /* Define if you have the header file. */ /* #undef HAVE_UNISTD_H 1 */ /* Define if you have the header file. */ /* #undef HAVE_UTIME_H 1 */ /* Name of package */ #define PACKAGE "ppremake" /* The default value of INSTALL_DIR within ppremake. */ #define INSTALL_DIR "C:/Panda3d" /**************** UPDATE VERSION NUMBER HERE **************** ** Also be sure to change the version number ** ** at the beginning of configure.in. ** **************** ****************/ #define VERSION "1.22" /**************** UPDATE VERSION NUMBER HERE ****************/