from toontown.building import DistributedDoorAI from toontown.building import DoorTypes from toontown.building.DistributedTutorialInteriorAI import DistributedTutorialInteriorAI class TutorialBuildingAI: def __init__(self, air, exteriorZone, interiorZone, blockNumber, tutorialNpcId): self.air = air self.exteriorZone = exteriorZone self.interiorZone = interiorZone self.blockNumber = blockNumber self.tutorialNpcId = tutorialNpcId self.interior = DistributedTutorialInteriorAI( self.air, self.blockNumber, self.interiorZone, self.tutorialNpcId) self.interior.generateWithRequired(self.interiorZone) self.door = DistributedDoorAI.DistributedDoorAI( self.air, blockNumber, DoorTypes.EXT_STANDARD) self.insideDoor = DistributedDoorAI.DistributedDoorAI( self.air, blockNumber, DoorTypes.INT_STANDARD) self.door.setOtherDoor(self.insideDoor) self.insideDoor.setOtherDoor(self.door) self.door.zoneId = self.exteriorZone self.insideDoor.zoneId = self.interiorZone self.door.generateWithRequired(self.exteriorZone) self.insideDoor.generateWithRequired(self.interiorZone) def cleanup(self): self.door.requestDelete() del self.door self.insideDoor.requestDelete() del self.insideDoor self.interior.requestDelete() del self.interior