from direct.interval.IntervalGlobal import * from direct.showbase.DirectObject import DirectObject from RewardPanel import * from BattleSounds import * import MovieCamera from direct.directnotify import DirectNotifyGlobal import types notify = DirectNotifyGlobal.directNotify.newCategory('MovieToonVictory') from toontown.nametag import NametagGlobals def __findToonReward(rewards, toon): for r in rewards: if r['toon'] == toon: return r return None class ToonVictorySkipper(DirectObject): def __init__(self, numToons, noSkip): self._numToons = numToons self._noSkip = noSkip self._startTimes = {} self._ivals = [] self._battle = None return def destroy(self): self._ivals = None return def getSetupFunc(self, index): return Func(self._setupSkipListen, index) def getTeardownFunc(self, index): return Func(self._teardownSkipListen, index) def setBattle(self, battle): self._battle = battle def setStartTime(self, index, startT): self._startTimes[index] = startT def setIvals(self, ivals, timeOffset = 0.0): for index in self._startTimes: self._startTimes[index] += timeOffset self._ivals = ivals def _setupSkipListen(self, index): if not self._noSkip: func = Functor(self._skipToon, index) self.accept('escape', func) self.accept(RewardPanel.SkipBattleMovieEvent, func) def _teardownSkipListen(self, index): if not self._noSkip: self.ignore('escape') self.ignore(RewardPanel.SkipBattleMovieEvent) def _skipToon(self, index): nextIndex = index + 1 if nextIndex >= self._numToons: for ival in self._ivals: ival.finish() if self._battle: self._battle.setSkippingRewardMovie() elif nextIndex in self._startTimes: for ival in self._ivals: ival.setT(self._startTimes[nextIndex]) def doToonVictory(localToonActive, toons, rewardToonIds, rewardDicts, deathList, rpanel, allowGroupShot = 1, uberList = [], helpfulToonsList = [], noSkip = False): track = Sequence() if localToonActive == 1: track.append(Func(rpanel.show)) track.append(Func(NametagGlobals.setForceOnscreenChat, True)) camTrack = Sequence() endTrack = Sequence() danceSound = globalBattleSoundCache.getSound('ENC_Win.ogg') toonList = [] countToons = 0 uberListNew = [] for t in toons: if isinstance(t, types.IntType): t = base.cr.doId2do.get(t) if t: toonList.append(t) uberListNew.append(uberList[countToons]) countToons += 1 toonId2toon = {} for toon in toonList: toonId2toon[toon.doId] = toon rewardToonList = [] for id in rewardToonIds: rewardToonList.append(toonId2toon.get(id)) skipper = ToonVictorySkipper(len(toonList), noSkip) lastListenIndex = 0 track.append(skipper.getSetupFunc(lastListenIndex)) for tIndex in xrange(len(toonList)): t = toonList[tIndex] rdict = __findToonReward(rewardDicts, t) if rdict != None: expTrack = rpanel.getExpTrack(t, rdict['origExp'], rdict['earnedExp'], deathList, rdict['origQuests'], rdict['items'], rdict['missedItems'], rdict['origMerits'], rdict['merits'], rdict['parts'], rewardToonList, uberListNew[tIndex], helpfulToonsList, noSkip=noSkip) if expTrack: skipper.setStartTime(tIndex, track.getDuration()) track.append(skipper.getTeardownFunc(lastListenIndex)) lastListenIndex = tIndex track.append(skipper.getSetupFunc(lastListenIndex)) track.append(expTrack) camDuration = expTrack.getDuration() camExpTrack = MovieCamera.chooseRewardShot(t, camDuration) camTrack.append(MovieCamera.chooseRewardShot(t, camDuration, allowGroupShot=allowGroupShot)) track.append(skipper.getTeardownFunc(lastListenIndex)) track.append(Func(skipper.destroy)) if localToonActive == 1: track.append(Func(rpanel.hide)) track.append(Func(NametagGlobals.setForceOnscreenChat, False)) track.append(endTrack) trackdur = track.getDuration() soundTrack = SoundInterval(danceSound, duration=trackdur, loop=1) mtrack = Parallel(track, soundTrack) skipper.setIvals((mtrack, camTrack)) return (mtrack, camTrack, skipper)