from MazeBase import MazeBase import MazeData class Maze(MazeBase): def __init__(self, mapName, mazeData = MazeData.mazeData, cellWidth = MazeData.CELL_WIDTH): model = loader.loadModel(mapName) mData = mazeData[mapName] self.treasurePosList = mData['treasurePosList'] self.numTreasures = len(self.treasurePosList) MazeBase.__init__(self, model, mData, cellWidth)