from toontown.toonbase import ToontownGlobals import LaffRestockGlobals, DistributedNPCToonBaseAI class DistributedNPCLaffRestockAI(DistributedNPCToonBaseAI.DistributedNPCToonBaseAI): def restock(self, laff): av = simbase.air.doId2do.get(self.air.getAvatarIdFromSender()) if not av: return newLaff = av.getHp() + laff if newLaff > av.getMaxHp(): self.sendUpdate('restockResult', [LaffRestockGlobals.FULL_LAFF]) return elif laff <= 0 or newLaff <= av.getHp(): self.sendUpdate('restockResult', [LaffRestockGlobals.LESS_LAFF]) return cost = laff * ToontownGlobals.CostPerLaffRestock if cost > av.getTotalMoney(): self.sendUpdate('restockResult', [LaffRestockGlobals.NOT_ENOUGH_MONEY]) return av.takeMoney(cost) av.toonUp(laff) self.sendUpdate('restockResult', [LaffRestockGlobals.RESTOCK_SUCCESSFUL])