# File: D (Python 2.4) from otp.ai.AIBaseGlobal import * import DistributedCCharBaseAI from direct.directnotify import DirectNotifyGlobal from direct.fsm import ClassicFSM from direct.fsm import State from direct.task import Task import random from toontown.toonbase import ToontownGlobals from toontown.toonbase import TTLocalizer import CharStateDatasAI class DistributedChipAI(DistributedCCharBaseAI.DistributedCCharBaseAI): notify = DirectNotifyGlobal.directNotify.newCategory('DistributedChipAI') def __init__(self, air): DistributedCCharBaseAI.DistributedCCharBaseAI.__init__(self, air, TTLocalizer.Chip) self.fsm = ClassicFSM.ClassicFSM('DistributedChipAI', [ State.State('Off', self.enterOff, self.exitOff, [ 'Lonely']), State.State('Lonely', self.enterLonely, self.exitLonely, [ 'Chatty', 'Walk']), State.State('Chatty', self.enterChatty, self.exitChatty, [ 'Lonely', 'Walk']), State.State('Walk', self.enterWalk, self.exitWalk, [ 'Lonely', 'Chatty'])], 'Off', 'Off') self.fsm.enterInitialState() self.dale = None self.handleHolidays() def delete(self): self.fsm.requestFinalState() DistributedCCharBaseAI.DistributedCCharBaseAI.delete(self) self.lonelyDoneEvent = None self.lonely = None self.chattyDoneEvent = None self.chatty = None self.walkDoneEvent = None self.walk = None def generate(self): DistributedCCharBaseAI.DistributedCCharBaseAI.generate(self) name = self.getName() self.lonelyDoneEvent = self.taskName(name + '-lonely-done') self.lonely = CharStateDatasAI.CharLonelyStateAI(self.lonelyDoneEvent, self) self.chattyDoneEvent = self.taskName(name + '-chatty-done') self.chatty = CharStateDatasAI.ChipChattyStateAI(self.chattyDoneEvent, self) self.walkDoneEvent = self.taskName(name + '-walk-done') self.walk = CharStateDatasAI.CharWalkStateAI(self.walkDoneEvent, self) def walkSpeed(self): return ToontownGlobals.ChipSpeed def start(self): self.fsm.request('Lonely') def _DistributedChipAI__decideNextState(self, doneStatus): if doneStatus['state'] == 'lonely' and doneStatus['status'] == 'done': self.fsm.request('Walk') elif doneStatus['state'] == 'chatty' and doneStatus['status'] == 'done': self.fsm.request('Walk') elif doneStatus['state'] == 'walk' and doneStatus['status'] == 'done': if len(self.nearbyAvatars) > 0: self.fsm.request('Chatty') else: self.fsm.request('Lonely') def enterOff(self): pass def exitOff(self): DistributedCCharBaseAI.DistributedCCharBaseAI.exitOff(self) def enterLonely(self): self.lonely.enter() self.acceptOnce(self.lonelyDoneEvent, self._DistributedChipAI__decideNextState) if self.dale: self.dale.chipEnteringState(self.fsm.getCurrentState().getName()) def exitLonely(self): self.ignore(self.lonelyDoneEvent) self.lonely.exit() if self.dale: self.dale.chipLeavingState(self.fsm.getCurrentState().getName()) def _DistributedChipAI__goForAWalk(self, task): self.notify.debug('going for a walk') self.fsm.request('Walk') return Task.done def enterChatty(self): self.chatty.enter() self.acceptOnce(self.chattyDoneEvent, self._DistributedChipAI__decideNextState) if self.dale: self.dale.chipEnteringState(self.fsm.getCurrentState().getName()) def exitChatty(self): self.ignore(self.chattyDoneEvent) self.chatty.exit() if self.dale: self.dale.chipLeavingState(self.fsm.getCurrentState().getName()) def enterWalk(self): self.notify.debug('going for a walk') self.walk.enter() self.acceptOnce(self.walkDoneEvent, self._DistributedChipAI__decideNextState) if self.dale: self.dale.chipEnteringState(self.fsm.getCurrentState().getName()) def exitWalk(self): self.ignore(self.walkDoneEvent) self.walk.exit() if self.dale: self.dale.chipLeavingState(self.fsm.getCurrentState().getName()) def avatarEnterNextState(self): if len(self.nearbyAvatars) == 1: if self.fsm.getCurrentState().getName() != 'Walk': self.fsm.request('Chatty') else: self.notify.debug('avatarEnterNextState: in walk state') else: self.notify.debug('avatarEnterNextState: num avatars: ' + str(len(self.nearbyAvatars))) def avatarExitNextState(self): if len(self.nearbyAvatars) == 0: if self.fsm.getCurrentState().getName() != 'Walk': self.fsm.request('Lonely') def setDaleId(self, daleId): self.daleId = daleId self.dale = self.air.doId2do.get(daleId) self.chatty.setDaleId(self.daleId)