from toontown.coghq.SpecImports import * GlobalEntities = {1000: {'type': 'levelMgr', 'name': 'LevelMgr', 'comment': '', 'parentEntId': 0, 'cogLevel': 0, 'farPlaneDistance': 1500, 'modelFilename': 'phase_12/models/bossbotHQ/BossbotMazex4_C', 'wantDoors': 1}, 0: {'type': 'zone', 'name': 'UberZone', 'comment': '', 'parentEntId': 0, 'scale': 1, 'description': '', 'visibility': []}, 110000: {'type': 'battleBlocker', 'name': '', 'comment': '', 'parentEntId': 0, 'pos': Point3(42.8475, 84.9249, 0), 'hpr': Point3(270, 0, 0), 'scale': Vec3(1, 1, 1), 'cellId': 0, 'radius': 10}, 110202: {'type': 'door', 'name': '', 'comment': '', 'parentEntId': 110001, 'pos': Point3(0, 0, 0), 'hpr': Vec3(0, 0, 0), 'scale': 1, 'color': Vec4(1, 1, 1, 1), 'isLock0Unlocked': 1, 'isLock1Unlocked': 0, 'isLock2Unlocked': 1, 'isLock3Unlocked': 1, 'isOpen': 0, 'isOpenEvent': 0, 'isVisBlocker': 0, 'secondsOpen': 1, 'unlock0Event': 0, 'unlock1Event': 110000, 'unlock2Event': 0, 'unlock3Event': 0}, 110002: {'type': 'maze', 'name': '', 'comment': '', 'parentEntId': 0, 'pos': Point3(-141.563, -78.8353, 0), 'hpr': Vec3(0, 0, 0), 'scale': Vec3(1, 1, 1), 'numSections': 3}, 10002: {'type': 'nodepath', 'name': 'props', 'comment': '', 'parentEntId': 0, 'pos': Point3(0, 0, 0), 'hpr': Vec3(0, 0, 0), 'scale': 1}, 110001: {'type': 'nodepath', 'name': '', 'comment': '', 'parentEntId': 0, 'pos': Point3(60.0276, 82.0315, 0), 'hpr': Point3(270, 0, 0), 'scale': Vec3(1, 1, 1)}} Scenario0 = {} levelSpec = {'globalEntities': GlobalEntities, 'scenarios': [Scenario0]}