from toontown.coghq.SpecImports import * GlobalEntities = {1000: {'type': 'levelMgr', 'name': 'LevelMgr', 'comment': '', 'parentEntId': 0, 'cogLevel': 0, 'farPlaneDistance': 1500, 'modelFilename': 'phase_12/models/bossbotHQ/BossbotPresidentsRm', 'wantDoors': 1}, 0: {'type': 'zone', 'name': 'UberZone', 'comment': '', 'parentEntId': 0, 'scale': 1, 'description': '', 'visibility': []}, 110400: {'type': 'battleBlocker', 'name': '', 'comment': '', 'parentEntId': 0, 'pos': Point3(4, 0, 0), 'hpr': Point3(270, 0, 0), 'scale': Vec3(1, 1, 1), 'cellId': 0, 'radius': 10}, 10002: {'type': 'nodepath', 'name': 'props', 'comment': '', 'parentEntId': 0, 'pos': Point3(0, 0, 0), 'hpr': Vec3(0, 0, 0), 'scale': 1}, 110401: {'type': 'nodepath', 'name': '', 'comment': '', 'parentEntId': 0, 'pos': Point3(101.07, 0, 0), 'hpr': Point3(270, 0, 0), 'scale': Vec3(1, 1, 1)}} Scenario0 = {} levelSpec = {'globalEntities': GlobalEntities, 'scenarios': [Scenario0]}