from pandac.PandaModules import NodePath, Point3, PlaneNode, TextNode from direct.interval.IntervalGlobal import * from direct.showbase.ShowBase import Plane from direct.directnotify import DirectNotifyGlobal from direct.showbase.RandomNumGen import RandomNumGen from direct.interval.MetaInterval import Sequence, Parallel from direct.interval.FunctionInterval import Func, Wait from direct.gui.DirectGui import * from toontown.toonbase.ToontownGlobals import * from toontown.toonbase import TTLocalizer from toontown.suit import Suit, SuitDNA from toontown.toon import Toon, ToonHead, ToonDNA from DistributedCogdoInterior import * from CogdoUtil import CogdoGameMovie import CogdoUtil class CogdoElevatorMovie(CogdoGameMovie): notify = DirectNotifyGlobal.directNotify.newCategory('CogdoElevatorMovie') elevatorDuration = 5 def __init__(self): CogdoGameMovie.__init__(self) self._toonDialogueSfx = None self.toonHead = None self.frame = None return def displayLine(self, text): self.notify.debug('displayLine') self._dialogueLabel.node().setText(text) self.toonHead.reparentTo(aspect2d) self._toonDialogueSfx.play() self.toonHead.setClipPlane(self.clipPlane) def makeSuit(self, suitType): self.notify.debug('makeSuit()') suit = Suit.Suit() dna = SuitDNA.SuitDNA() dna.newSuit(suitType) suit.setStyle(dna) suit.isDisguised = 1 suit.generateSuit() suit.setScale(1.05, 1.05, 2.05) suit.setPos(0, 0, -4.4) suit.reparentTo(self.toonHead) for part in suit.getHeadParts(): part.hide() suit.loop('neutral') def load(self): self.notify.debug('load()') CogdoGameMovie.load(self) backgroundGui = loader.loadModel('phase_5/models/cogdominium/tt_m_gui_csa_flyThru') self.bg = backgroundGui.find('**/background') self.chatBubble = backgroundGui.find('**/chatBubble') self.chatBubble.setScale(6.5, 6.5, 7.3) self.chatBubble.setPos(0.32, 0, -0.78) self.bg.setScale(5.2) self.bg.setPos(0.14, 0, -0.6667) self.bg.reparentTo(aspect2d) self.chatBubble.reparentTo(aspect2d) self.frame = DirectFrame(geom=self.bg, relief=None, pos=(0.2, 0, -0.6667)) self.bg.wrtReparentTo(self.frame) self.gameTitleText = DirectLabel(parent=self.frame, text=TTLocalizer.CogdoExecutiveSuiteTitle, scale=TTLocalizer.MRPgameTitleText * 0.8, text_align=TextNode.ACenter, text_font=getSignFont(), text_fg=(1.0, 0.33, 0.33, 1.0), pos=TTLocalizer.MRgameTitleTextPos, relief=None) self.chatBubble.wrtReparentTo(self.frame) self.frame.hide() backgroundGui.removeNode() self.toonDNA = ToonDNA.ToonDNA() self.toonDNA.newToonFromProperties('dss', 'ss', 'm', 'm', 2, 0, 2, 2, 1, 8, 1, 8, 1, 14) self.toonHead = Toon.Toon() self.toonHead.setDNA(self.toonDNA) self.makeSuit('sc') self.toonHead.getGeomNode().setDepthWrite(1) self.toonHead.getGeomNode().setDepthTest(1) self.toonHead.loop('neutral') self.toonHead.setPosHprScale(-0.73, 0, -1.27, 180, 0, 0, 0.18, 0.18, 0.18) self.toonHead.reparentTo(hidden) self.toonHead.startBlink() self.clipPlane = self.toonHead.attachNewNode(PlaneNode('clip')) self.clipPlane.node().setPlane(Plane(0, 0, 1, 0)) self.clipPlane.setPos(0, 0, 2.45) self._toonDialogueSfx = loader.loadSfx('phase_3.5/audio/dial/AV_dog_long.ogg') self._camHelperNode = NodePath('CamHelperNode') self._camHelperNode.reparentTo(render) dialogue = TTLocalizer.CogdoMazeGameElevatorRewardLaff def start(): self.frame.show() base.setCellsAvailable(base.bottomCells + base.leftCells + base.rightCells, 0) def end(): self._dialogueLabel.reparentTo(hidden) self.toonHead.reparentTo(hidden) self.frame.hide() base.setCellsAvailable(base.bottomCells + base.leftCells + base.rightCells, 1) self._stopUpdateTask() self._ival = Sequence(Func(start), Func(self.displayLine, dialogue), Wait(self.elevatorDuration), Func(end)) self._startUpdateTask() return def _updateTask(self, task): dt = globalClock.getDt() return task.cont def unload(self): self.frame.destroy() del self.frame self.bg.removeNode() del self.bg self.chatBubble.removeNode() del self.chatBubble self.toonHead.stopBlink() self.toonHead.stop() self.toonHead.removeNode() self.toonHead.delete() del self.toonHead CogdoGameMovie.unload(self)