"""DistributedActor module: contains the DistributedActor class""" __all__ = ['DistributedActor'] from direct.distributed import DistributedNode import Actor class DistributedActor(DistributedNode.DistributedNode, Actor.Actor): def __init__(self, cr): try: self.DistributedActor_initialized except: self.DistributedActor_initialized = 1 Actor.Actor.__init__(self) DistributedNode.DistributedNode.__init__(self, cr) # Since actors are probably fairly heavyweight, we'd # rather cache them than delete them if possible. self.setCacheable(1) def disable(self): # remove all anims, on all parts and all lods if (not self.isEmpty()): Actor.Actor.unloadAnims(self, None, None, None) DistributedNode.DistributedNode.disable(self) def delete(self): try: self.DistributedActor_deleted except: self.DistributedActor_deleted = 1 DistributedNode.DistributedNode.delete(self) Actor.Actor.delete(self) def loop(self, animName, restart=1, partName=None, fromFrame=None, toFrame=None): return Actor.Actor.loop(self, animName, restart, partName, fromFrame, toFrame)