from toontown.coghq.SpecImports import * GlobalEntities = {1000: {'type': 'levelMgr', 'name': 'LevelMgr', 'comment': '', 'parentEntId': 0, 'cogLevel': 0, 'farPlaneDistance': 1500, 'modelFilename': 'phase_12/models/bossbotHQ/BossbotTeeOffRoom', 'wantDoors': 1}, 0: {'type': 'zone', 'name': 'UberZone', 'comment': '', 'parentEntId': 0, 'scale': 1, 'description': '', 'visibility': []}, 110100: {'type': 'door', 'name': 'TeeOffExitDoor', 'comment': '', 'parentEntId': 110001, 'pos': Point3(0, 0, 0), 'hpr': Point3(0, 0, 0), 'scale': Vec3(1, 1, 1), 'color': Vec4(1, 1, 1, 1), 'isLock0Unlocked': 1, 'isLock1Unlocked': 0, 'isLock2Unlocked': 1, 'isLock3Unlocked': 1, 'isOpen': 0, 'isOpenEvent': 0, 'isVisBlocker': 0, 'secondsOpen': 1, 'unlock0Event': 0, 'unlock1Event': 110102, 'unlock2Event': 0, 'unlock3Event': 0}, 110102: {'type': 'moleField', 'name': '', 'comment': '', 'parentEntId': 0, 'pos': Point3(-38.6164, -26.2922, 0), 'hpr': Vec3(0, 0, 0), 'scale': Vec3(1, 1, 1), 'numSquaresX': 6, 'numSquaresY': 6, 'spacingX': 10.0, 'spacingY': 10.0, 'timeToPlay': 60, 'molesBase': 4, 'molesPerPlayer': 1}, 10002: {'type': 'nodepath', 'name': 'props', 'comment': '', 'parentEntId': 0, 'pos': Point3(0, 0, 0), 'hpr': Vec3(0, 0, 0), 'scale': 1}, 110001: {'type': 'nodepath', 'name': 'doorParent', 'comment': '', 'parentEntId': 0, 'pos': Point3(60.2682, 0.55914, 0), 'hpr': Vec3(270, 0, 0), 'scale': Vec3(1, 1, 1)}} Scenario0 = {} levelSpec = {'globalEntities': GlobalEntities, 'scenarios': [Scenario0]}