from direct.directnotify import DirectNotifyGlobal from toontown.cogdominium.DistCogdoGameAI import DistCogdoGameAI class DistCogdoFlyingGameAI(DistCogdoGameAI): notify = DirectNotifyGlobal.directNotify.newCategory("DistCogdoFlyingGameAI") def requestAction(self, todo0, todo1): pass def requestPickUp(self, todo0, todo1): pass def pickUp(self, todo0, todo1, todo2): pass def debuffPowerup(self, todo0, todo1, todo2): pass def doAction(self, todo0, todo1): pass def eagleExitCooldown(self, todo0, todo1): pass def toonSetAsEagleTarget(self, todo0, todo1, todo2): pass def toonClearAsEagleTarget(self, todo0, todo1, todo2): pass def toonDied(self, todo0, todo1): pass def toonSpawn(self, todo0, todo1): pass def toonSetBlades(self, todo0, todo1): pass def toonBladeLost(self, todo0): pass