from toontown.hood import HoodAI from toontown.safezone import ButterflyGlobals from toontown.safezone import DistributedButterflyAI from toontown.safezone import DistributedDGFlowerAI from toontown.safezone import DistributedTrolleyAI from toontown.toonbase import ToontownGlobals from toontown.ai import DistributedEffectMgrAI, DistributedTrickOrTreatTargetAI class DGHoodAI(HoodAI.HoodAI): def __init__(self, air): HoodAI.HoodAI.__init__(self, air, ToontownGlobals.DaisyGardens, ToontownGlobals.DaisyGardens) self.trolley = None self.flower = None self.startup() def startup(self): HoodAI.HoodAI.startup(self) if simbase.config.GetBool('want-minigames', True): self.createTrolley() self.createFlower() if simbase.config.GetBool('want-butterflies', True): self.createButterflies() self.greenToonMgr = DistributedEffectMgrAI.DistributedEffectMgrAI(self.air, ToontownGlobals.IDES_OF_MARCH, 15) self.greenToonMgr.generateWithRequired(5819) if simbase.air.wantHalloween: self.TrickOrTreatTargetManager = DistributedTrickOrTreatTargetAI.DistributedTrickOrTreatTargetAI(self.air) self.TrickOrTreatTargetManager.generateWithRequired(5620) def shutdown(self): HoodAI.HoodAI.shutdown(self) ButterflyGlobals.clearIndexes(self.zoneId) def createTrolley(self): self.trolley = DistributedTrolleyAI.DistributedTrolleyAI(self.air) self.trolley.generateWithRequired(self.zoneId) self.trolley.start() def createFlower(self): self.flower = DistributedDGFlowerAI.DistributedDGFlowerAI(self.air) self.flower.generateWithRequired(self.zoneId) self.flower.start() def createButterflies(self): playground = ButterflyGlobals.DG ButterflyGlobals.generateIndexes(self.zoneId, ButterflyGlobals.DG) for i in xrange(0, ButterflyGlobals.NUM_BUTTERFLY_AREAS[ButterflyGlobals.DG]): for _ in xrange(0, ButterflyGlobals.NUM_BUTTERFLIES[ButterflyGlobals.DG]): butterfly = DistributedButterflyAI.DistributedButterflyAI(self.air, playground, i, self.zoneId) butterfly.generateWithRequired(self.zoneId) butterfly.start()