import atexit
from direct.directnotify import DirectNotifyGlobal
from direct.filter.CommonFilters import CommonFilters
from direct.gui import DirectGuiGlobals
from direct.gui.DirectGui import *
from direct.showbase.PythonUtil import *
from direct.showbase.Transitions import Transitions
from direct.task import *
import math
import os
from panda3d.core import *
import random
import shutil
from sys import platform
import sys
import tempfile
import time

import ToontownGlobals
import ToontownLoader
from otp.otpbase import OTPBase
from otp.otpbase import OTPGlobals
from otp.nametag.ChatBalloon import ChatBalloon
from otp.nametag import NametagGlobals
from otp.margins.MarginManager import MarginManager
from toontown.toonbase import TTLocalizer
from toontown.toonbase import ToontownBattleGlobals
from toontown.toontowngui import TTDialog


class ToonBase(OTPBase.OTPBase):
    notify = DirectNotifyGlobal.directNotify.newCategory('ToonBase')

    def __init__(self):
        OTPBase.OTPBase.__init__(self)
        self.disableShowbaseMouse()
        self.addCullBins()
        self.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor
        self.baseXpMultiplier = self.config.GetFloat('base-xp-multiplier', 1.0)
        self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1)
        self.placeBeforeObjects = self.config.GetBool('place-before-objects', 1)
        self.endlessQuietZone = False
        self.wantDynamicShadows = 0
        self.exitErrorCode = 0
        camera.setPosHpr(0, 0, 0, 0, 0, 0)
        self.camLens.setMinFov(settings['fov']/(4./3.))
        self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar)
        self.musicManager.setVolume(0.65)
        self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor)
        tpm = TextPropertiesManager.getGlobalPtr()
        candidateActive = TextProperties()
        candidateActive.setTextColor(0, 0, 1, 1)
        tpm.setProperties('candidate_active', candidateActive)
        candidateInactive = TextProperties()
        candidateInactive.setTextColor(0.3, 0.3, 0.7, 1)
        tpm.setProperties('candidate_inactive', candidateInactive)
        self.transitions.IrisModelName = 'phase_3/models/misc/iris'
        self.transitions.FadeModelName = 'phase_3/models/misc/fade'
        self.exitFunc = self.userExit
        globalClock.setMaxDt(0.2)
        if self.config.GetBool('want-particles', 1) == 1:
            self.notify.debug('Enabling particles')
            self.enableParticles()

        self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot)

        # OS X Specific Actions
        if platform == "darwin":
            self.acceptOnce(ToontownGlobals.QuitGameHotKeyOSX, self.exitOSX)
            self.accept(ToontownGlobals.QuitGameHotKeyRepeatOSX, self.exitOSX)
            self.acceptOnce(ToontownGlobals.HideGameHotKeyOSX, self.hideGame)
            self.accept(ToontownGlobals.HideGameHotKeyRepeatOSX, self.hideGame)
            self.acceptOnce(ToontownGlobals.MinimizeGameHotKeyOSX, self.minimizeGame)
            self.accept(ToontownGlobals.MinimizeGameHotKeyRepeatOSX, self.minimizeGame)

        self.accept('f3', self.toggleGui)
        self.accept('f4', self.oobe)
        self.accept('panda3d-render-error', self.panda3dRenderError)
        oldLoader = self.loader
        self.loader = ToontownLoader.ToontownLoader(self)
        __builtins__['loader'] = self.loader
        oldLoader.destroy()
        self.accept('PandaPaused', self.disableAllAudio)
        self.accept('PandaRestarted', self.enableAllAudio)
        self.wantPets = self.config.GetBool('want-pets', 1)
        self.wantBingo = self.config.GetBool('want-fish-bingo', 1)
        self.wantKarts = self.config.GetBool('want-karts', 1)
        self.inactivityTimeout = self.config.GetFloat('inactivity-timeout', ToontownGlobals.KeyboardTimeout)
        if self.inactivityTimeout:
            self.notify.debug('Enabling Panda timeout: %s' % self.inactivityTimeout)
            self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout)
        self.mouseWatcherNode.setEnterPattern('mouse-enter-%r')
        self.mouseWatcherNode.setLeavePattern('mouse-leave-%r')
        self.mouseWatcherNode.setButtonDownPattern('button-down-%r')
        self.mouseWatcherNode.setButtonUpPattern('button-up-%r')
        self.randomMinigameAbort = self.config.GetBool('random-minigame-abort', 0)
        self.randomMinigameDisconnect = self.config.GetBool('random-minigame-disconnect', 0)
        self.randomMinigameNetworkPlugPull = self.config.GetBool('random-minigame-netplugpull', 0)
        self.autoPlayAgain = self.config.GetBool('auto-play-again', 0)
        self.skipMinigameReward = self.config.GetBool('skip-minigame-reward', 0)
        self.wantMinigameDifficulty = self.config.GetBool('want-minigame-difficulty', 0)
        self.minigameDifficulty = self.config.GetFloat('minigame-difficulty', -1.0)
        if self.minigameDifficulty == -1.0:
            del self.minigameDifficulty
        self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id', -1)
        if self.minigameSafezoneId == -1:
            del self.minigameSafezoneId
        cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1)
        cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1)
        if cogdoGameDifficulty != -1:
            self.cogdoGameDifficulty = cogdoGameDifficulty
        if cogdoGameSafezoneId != -1:
            self.cogdoGameSafezoneId = cogdoGameSafezoneId
        ToontownBattleGlobals.SkipMovie = self.config.GetBool('skip-battle-movies', 0)
        self.creditCardUpFront = self.config.GetInt('credit-card-up-front', -1)
        if self.creditCardUpFront == -1:
            del self.creditCardUpFront
        else:
            self.creditCardUpFront = self.creditCardUpFront != 0
        self.housingEnabled = self.config.GetBool('want-housing', 1)
        self.cannonsEnabled = self.config.GetBool('estate-cannons', 0)
        self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0)
        self.dayNightEnabled = self.config.GetBool('estate-day-night', 0)
        self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0)
        self.greySpacing = self.config.GetBool('allow-greyspacing', 0)
        self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0)
        self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay', 5)
        self.killInterestResponse = self.config.GetBool('kill-interest-response', 0)
        tpMgr = TextPropertiesManager.getGlobalPtr()
        WLDisplay = TextProperties()
        WLDisplay.setSlant(0.3)
        tpMgr.setProperties('WLDisplay', WLDisplay)
        WLRed = tpMgr.getProperties('red')
        WLRed.setTextColor(1.0, 0.0, 0.0, 1)
        tpMgr.setProperties('WLRed', WLRed)
        del tpMgr
        self.lastScreenShotTime = globalClock.getRealTime()
        self.accept('InputState-forward', self.__walking)
        self.canScreenShot = 1
        self.glitchCount = 0
        self.walking = 0
        self.oldX = max(1, base.win.getXSize())
        self.oldY = max(1, base.win.getYSize())
        self.aspectRatio = float(self.oldX) / self.oldY
        self.localAvatarStyle = None

        self.filters = CommonFilters(self.win, self.cam)
        self.wantCogInterface = settings.get('cogInterface', True)

    def openMainWindow(self, *args, **kw):
        result = OTPBase.OTPBase.openMainWindow(self, *args, **kw)
        self.setCursorAndIcon()
        return result

    def windowEvent(self, win):
        OTPBase.OTPBase.windowEvent(self, win)

    def setCursorAndIcon(self):
        tempdir = tempfile.mkdtemp()
        atexit.register(shutil.rmtree, tempdir)
        vfs = VirtualFileSystem.getGlobalPtr()

        searchPath = DSearchPath()
        if __debug__:
            searchPath.appendDirectory(Filename('resources/phase_3/etc'))
        searchPath.appendDirectory(Filename('/phase_3/etc'))

        for filename in ['toonmono.cur', 'icon.ico']:
            p3filename = Filename(filename)
            found = vfs.resolveFilename(p3filename, searchPath)
            if not found:
                return # Can't do anything past this point.

            with open(os.path.join(tempdir, filename), 'wb') as f:
                f.write(vfs.readFile(p3filename, False))

        wp = WindowProperties()
        wp.setCursorFilename(Filename.fromOsSpecific(os.path.join(tempdir, 'toonmono.cur')))
        wp.setIconFilename(Filename.fromOsSpecific(os.path.join(tempdir, 'icon.ico')))
        self.win.requestProperties(wp)

    def addCullBins(self):
        cbm = CullBinManager.getGlobalPtr()
        cbm.addBin('ground', CullBinManager.BTUnsorted, 18)
        cbm.addBin('shadow', CullBinManager.BTBackToFront, 19)
        cbm.addBin('gui-popup', CullBinManager.BTUnsorted, 60)

    def disableShowbaseMouse(self):
        self.useDrive()
        self.disableMouse()
        if self.mouseInterface: self.mouseInterface.detachNode()
        if self.mouse2cam: self.mouse2cam.detachNode()

    def __walking(self, pressed):
        self.walking = pressed

    def toggleGui(self):
        if aspect2d.isHidden():
            aspect2d.show()
        else:
            aspect2d.hide()

    def takeScreenShot(self):
        if not os.path.exists(TTLocalizer.ScreenshotPath):
            os.mkdir(TTLocalizer.ScreenshotPath)
            self.notify.info('Made new directory to save screenshots.')

        namePrefix = TTLocalizer.ScreenshotPath + launcher.logPrefix + 'screenshot'
        timedif = globalClock.getRealTime() - self.lastScreenShotTime
        if self.glitchCount > 10 and self.walking:
            return
        if timedif < 1.0 and self.walking:
            self.glitchCount += 1
            return
        if not hasattr(self, 'localAvatar'):
            self.screenshot(namePrefix=namePrefix)
            self.lastScreenShotTime = globalClock.getRealTime()
            return
        coordOnScreen = self.config.GetBool('screenshot-coords', 0)
        self.localAvatar.stopThisFrame = 1
        ctext = self.localAvatar.getAvPosStr()
        self.screenshotStr = ''
        messenger.send('takingScreenshot')
        if coordOnScreen:
            coordTextLabel = DirectLabel(pos=(-0.81, 0.001, -0.87), text=ctext, text_scale=0.05, text_fg=VBase4(1.0, 1.0, 1.0, 1.0), text_bg=(0, 0, 0, 0), text_shadow=(0, 0, 0, 1), relief=None)
            coordTextLabel.setBin('gui-popup', 0)
            strTextLabel = None
            if len(self.screenshotStr):
                strTextLabel = DirectLabel(pos=(0.0, 0.001, 0.9), text=self.screenshotStr, text_scale=0.05, text_fg=VBase4(1.0, 1.0, 1.0, 1.0), text_bg=(0, 0, 0, 0), text_shadow=(0, 0, 0, 1), relief=None)
                strTextLabel.setBin('gui-popup', 0)
        self.graphicsEngine.renderFrame()
        self.screenshot(namePrefix=namePrefix, imageComment=ctext + ' ' + self.screenshotStr)
        self.lastScreenShotTime = globalClock.getRealTime()
        self.snapshotSfx = base.loadSfx('phase_4/audio/sfx/Photo_shutter.ogg')
        base.playSfx(self.snapshotSfx)
        if coordOnScreen:
            if strTextLabel is not None:
                strTextLabel.destroy()
            coordTextLabel.destroy()
        return

    def addScreenshotString(self, str):
        if len(self.screenshotStr):
            self.screenshotStr += '\n'
        self.screenshotStr += str

    def initNametagGlobals(self):
        arrow = loader.loadModel('phase_3/models/props/arrow')
        card = loader.loadModel('phase_3/models/props/panel')
        speech3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox'))
        thought3d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_thought_cutout'))
        speech2d = ChatBalloon(loader.loadModel('phase_3/models/props/chatbox_noarrow'))
        chatButtonGui = loader.loadModel('phase_3/models/gui/chat_button_gui')
        NametagGlobals.setCamera(self.cam)
        NametagGlobals.setArrowModel(arrow)
        NametagGlobals.setNametagCard(card, VBase4(-0.5, 0.5, -0.5, 0.5))
        if self.mouseWatcherNode:
            NametagGlobals.setMouseWatcher(self.mouseWatcherNode)
        NametagGlobals.setSpeechBalloon3d(speech3d)
        NametagGlobals.setThoughtBalloon3d(thought3d)
        NametagGlobals.setSpeechBalloon2d(speech2d)
        NametagGlobals.setThoughtBalloon2d(thought3d)
        NametagGlobals.setPageButton(PGButton.SReady, chatButtonGui.find('**/Horiz_Arrow_UP'))
        NametagGlobals.setPageButton(PGButton.SDepressed, chatButtonGui.find('**/Horiz_Arrow_DN'))
        NametagGlobals.setPageButton(PGButton.SRollover, chatButtonGui.find('**/Horiz_Arrow_Rllvr'))
        NametagGlobals.setQuitButton(PGButton.SReady, chatButtonGui.find('**/CloseBtn_UP'))
        NametagGlobals.setQuitButton(PGButton.SDepressed, chatButtonGui.find('**/CloseBtn_DN'))
        NametagGlobals.setQuitButton(PGButton.SRollover, chatButtonGui.find('**/CloseBtn_Rllvr'))
        rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
        if rolloverSound:
            NametagGlobals.setRolloverSound(rolloverSound)
        clickSound = DirectGuiGlobals.getDefaultClickSound()
        if clickSound:
            NametagGlobals.setClickSound(clickSound)
        NametagGlobals.setToon(self.cam)

        self.marginManager = MarginManager()
        self.margins = self.aspect2d.attachNewNode(self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
        mm = self.marginManager

        # TODO: Dynamicaly add more and reposition cells
        padding = 0.0225

        # Order: Top to bottom
        self.leftCells = [
            mm.addGridCell(0.2 + padding, -0.45, base.a2dTopLeft), # Above boarding groups
            mm.addGridCell(0.2 + padding, -0.9, base.a2dTopLeft),  # 1
            mm.addGridCell(0.2 + padding, -1.35, base.a2dTopLeft)  # Below Boarding Groups
        ]

        # Order: Left to right
        self.bottomCells = [
            mm.addGridCell(-0.87, 0.2 + padding, base.a2dBottomCenter), # To the right of the laff meter
            mm.addGridCell(-0.43, 0.2 + padding, base.a2dBottomCenter), # 1
            mm.addGridCell(0.01, 0.2 + padding, base.a2dBottomCenter),  # 2
            mm.addGridCell(0.45, 0.2 + padding, base.a2dBottomCenter),  # 3
            mm.addGridCell(0.89, 0.2 + padding, base.a2dBottomCenter)   # To the left of the shtiker book
        ]

        # Order: Bottom to top
        self.rightCells = [
            mm.addGridCell(-0.2 - padding, -1.35, base.a2dTopRight), # Above the street map
            mm.addGridCell(-0.2 - padding, -0.9, base.a2dTopRight),  # Below the friends list
            mm.addGridCell(-0.2 - padding, -0.45, base.a2dTopRight)  # Behind the friends list
        ]

    def hideFriendMargins(self):
        middleCell = self.rightCells[1]
        topCell = self.rightCells[2]

        self.setCellsAvailable([middleCell, topCell], False)

    def showFriendMargins(self):
        middleCell = self.rightCells[1]
        topCell = self.rightCells[2]

        self.setCellsAvailable([middleCell, topCell], True)

    def setCellsAvailable(self, cell_list, available):
        for cell in cell_list:
            self.marginManager.setCellAvailable(cell, available)

    def startShow(self, cr):
        self.cr = cr
        base.graphicsEngine.renderFrame()
        # Get the base port.
        serverPort = base.config.GetInt('server-port', 7199)

        # Get the number of client-agents.
        clientagents = base.config.GetInt('client-agents', 1) - 1

        # Get a new port.
        serverPort += (random.randint(0, clientagents) * 100)

        serverList = []
        for name in launcher.getGameServer().split(';'):
            url = URLSpec(name, 1)
            if base.config.GetBool('server-force-ssl', False):
                url.setScheme('s')
            if not url.hasPort():
                url.setPort(serverPort)
            serverList.append(url)

        if len(serverList) == 1:
            failover = base.config.GetString('server-failover', '')
            serverURL = serverList[0]
            for arg in failover.split():
                try:
                    port = int(arg)
                    url = URLSpec(serverURL)
                    url.setPort(port)
                except:
                    url = URLSpec(arg, 1)

                if url != serverURL:
                    serverList.append(url)

        cr.loginFSM.request('connect', [serverList])

        # Start detecting speed hacks:
        self.lastSpeedHackCheck = time.time()
        self.lastTrueClockTime = TrueClock.getGlobalPtr().getLongTime()
        taskMgr.add(self.__speedHackCheckTick, 'speedHackCheck-tick')

    def __speedHackCheckTick(self, task):
        elapsed = time.time() - self.lastSpeedHackCheck
        tcElapsed = TrueClock.getGlobalPtr().getLongTime() - self.lastTrueClockTime

        if tcElapsed > (elapsed + 0.05):
            # The TrueClock is running faster than it should. This means the
            # player may have sped up the process. Disconnect them:
            self.cr.stopReaderPollTask()
            self.cr.lostConnection()
            return task.done

        self.lastSpeedHackCheck = time.time()
        self.lastTrueClockTime = TrueClock.getGlobalPtr().getLongTime()

        return task.cont

    def removeGlitchMessage(self):
        self.ignore('InputState-forward')

    def exitShow(self, errorCode = None):
        self.notify.info('Exiting Toontown: errorCode = %s' % errorCode)
        sys.exit()

    def setExitErrorCode(self, code):
        self.exitErrorCode = code

    def getExitErrorCode(self):
        return self.exitErrorCode

    def userExit(self):
        try:
            self.localAvatar.d_setAnimState('TeleportOut', 1)
        except:
            pass

        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(ToontownGlobals.DisconnectCloseWindow)
        base.cr._userLoggingOut = False
        try:
            localAvatar
        except:
            pass
        else:
            messenger.send('clientLogout')
            self.cr.dumpAllSubShardObjects()

        self.cr.loginFSM.request('shutdown')
        self.notify.warning('Could not request shutdown; exiting anyway.')
        self.ignore(ToontownGlobals.QuitGameHotKeyOSX)
        self.ignore(ToontownGlobals.QuitGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyRepeatOSX)
        self.exitShow()

    def panda3dRenderError(self):
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(ToontownGlobals.DisconnectGraphicsError)
        self.cr.sendDisconnect()
        sys.exit()

    def getShardPopLimits(self):
        return (
            config.GetInt('shard-low-pop', ToontownGlobals.LOW_POP),
            config.GetInt('shard-mid-pop', ToontownGlobals.MID_POP),
            config.GetInt('shard-high-pop', ToontownGlobals.HIGH_POP)
        )

    def playMusic(self, music, looping = 0, interrupt = 1, volume = None, time = 0.0):
        OTPBase.OTPBase.playMusic(self, music, looping, interrupt, volume, time)

    # OS X Specific Actions
    def exitOSX(self):
        self.confirm = TTDialog.TTGlobalDialog(doneEvent='confirmDone', message=TTLocalizer.OptionsPageExitConfirm, style=TTDialog.TwoChoice)
        self.confirm.show()
        self.accept('confirmDone', self.handleConfirm)

    def handleConfirm(self):
        status = self.confirm.doneStatus
        self.ignore('confirmDone')
        self.confirm.cleanup()
        del self.confirm
        if status == 'ok':
            self.userExit()

    def hideGame(self):
        # Hacky, I know, but it works
        hideCommand = """osascript -e 'tell application "System Events"
                                            set frontProcess to first process whose frontmost is true
                                            set visible of frontProcess to false
                                       end tell'"""
        os.system(hideCommand)

    def minimizeGame(self):
        wp = WindowProperties()
        wp.setMinimized(True)
        base.win.requestProperties(wp)