from direct.directnotify.DirectNotifyGlobal import * from toontown.battle.DistributedBattleAI import DistributedBattleAI class DistributedBattleTutorialAI(DistributedBattleAI): notify = directNotify.newCategory('DistributedBattleTutorialAI') def __init__(self, air, battleMgr, pos, suit, toonId, zoneId, finishCallback=None, maxSuits=4, tutorialFlag=1, levelFlag=0, interactivePropTrackBonus=-1): DistributedBattleAI.__init__(self, air, battleMgr, pos, suit, toonId, zoneId, finishCallback=finishCallback, maxSuits=1, tutorialFlag=1, levelFlag=0, interactivePropTrackBonus=-1) def startRewardTimer(self): pass # We don't want a reward timer in the tutorial.