from pandac.PandaModules import Vec4 from toontown.safezone.DDSafeZoneLoader import DDSafeZoneLoader from toontown.town.DDTownLoader import DDTownLoader from toontown.toonbase import ToontownGlobals from toontown.hood.ToonHood import ToonHood class DDHood(ToonHood): notify = directNotify.newCategory('DDHood') ID = ToontownGlobals.DonaldsDock TOWNLOADER_CLASS = DDTownLoader SAFEZONELOADER_CLASS = DDSafeZoneLoader STORAGE_DNA = 'phase_6/dna/storage_DD.pdna' SKY_FILE = 'phase_3.5/models/props/BR_sky' SPOOKY_SKY_FILE = 'phase_3.5/models/props/BR_sky' TITLE_COLOR = (0.8, 0.6, 0.5, 1.0) HOLIDAY_DNA = { ToontownGlobals.WINTER_DECORATIONS: ['phase_6/dna/winter_storage_DD.pdna'], ToontownGlobals.WACKY_WINTER_DECORATIONS: ['phase_6/dna/winter_storage_DD.pdna'], ToontownGlobals.HALLOWEEN_PROPS: ['phase_6/dna/halloween_props_storage_DD.pdna'], ToontownGlobals.SPOOKY_PROPS: ['phase_6/dna/halloween_props_storage_DD.pdna']} def __init__(self, parentFSM, doneEvent, dnaStore, hoodId): ToonHood.__init__(self, parentFSM, doneEvent, dnaStore, hoodId) # Load content pack ambience settings: ambience = contentPacksMgr.getAmbience('donalds-dock') color = ambience.get('underwater-color') if color is not None: try: self.underwaterColor = Vec4(color['r'], color['g'], color['b'], color['a']) except Exception, e: raise ContentPackError(e) elif self.underwaterColor is None: self.underwaterColor = Vec4(0, 0, 0.6, 1) def load(self): ToonHood.load(self) self.fog = Fog('DDFog')