#!/usr/bin/env python2 import os import sys import argparse parser = argparse.ArgumentParser() parser.add_argument('--build-dir', default='build', help='The directory of which the build was prepared.') parser.add_argument('--output', default='GameData.pyd', help='The built file.') parser.add_argument('--main-module', default='unlimited.base.ClientStart', help='The module to load at the start of the game.') parser.add_argument('modules', nargs='*', default=['shared', 'unlimited'], help='The Toontown Unlimited modules to be included in the build.') args = parser.parse_args() print 'Building the client...' os.chdir(args.build_dir) cmd = sys.executable + ' -m direct.showutil.pfreeze' args.modules.extend(['direct', 'pandac']) for module in args.modules: cmd += ' -i %s.*.*' % module cmd += ' -i encodings.*' cmd += ' -i base64' cmd += ' -i site' cmd += ' -o ' + args.output cmd += ' ' + args.main_module os.system(cmd) print 'Done building the client.'