from direct.task.Task import Task from pandac.PandaModules import TextNode, VBase4 from toontown.chat.ChatBalloon import ChatBalloon from toontown.nametag import NametagGlobals class Nametag: TEXT_WORD_WRAP = 8 TEXT_Y_OFFSET = -0.05 CHAT_TEXT_WORD_WRAP = 12 PANEL_X_PADDING = 0.2 PANEL_Z_PADDING = 0.2 CHAT_BALLOON_ALPHA = 1 def __init__(self): self.avatar = None self.panel = None self.icon = None self.chatBalloon = None self.chatButton = NametagGlobals.noButton self.chatReversed = False self.font = None self.chatFont = None self.chatType = NametagGlobals.CHAT self.chatBalloonType = NametagGlobals.CHAT_BALLOON self.nametagColor = NametagGlobals.NametagColors[NametagGlobals.CCNormal] self.chatColor = NametagGlobals.ChatColors[NametagGlobals.CCNormal] self.speedChatColor = self.chatColor[0][1] self.nametagHidden = False self.chatHidden = False self.thoughtHidden = False # Create our TextNodes: self.textNode = TextNode('text') self.textNode.setWordwrap(self.TEXT_WORD_WRAP) self.textNode.setAlign(TextNode.ACenter) self.chatTextNode = TextNode('chatText') self.chatTextNode.setWordwrap(self.CHAT_TEXT_WORD_WRAP) self.chatTextNode.setGlyphScale(ChatBalloon.TEXT_GLYPH_SCALE) self.chatTextNode.setGlyphShift(ChatBalloon.TEXT_GLYPH_SHIFT) # Add the tick task: self.tickTaskName = self.getUniqueName() + '-tick' self.tickTask = taskMgr.add(self.tick, self.tickTaskName, sort=45) def destroy(self): if self.tickTask is not None: taskMgr.remove(self.tickTask) self.tickTask = None self.chatTextNode = None self.textNode = None self.chatFont = None self.font = None self.chatButton = NametagGlobals.noButton if self.chatBalloon is not None: self.chatBalloon.removeNode() self.chatBalloon = None if self.icon is not None: self.icon.removeAllChildren() self.icon = None if self.panel is not None: self.panel.removeNode() self.panel = None self.avatar = None def getUniqueName(self): return 'Nametag-' + str(id(self)) def getChatBalloonModel(self): pass # Inheritors should override this method. def getChatBalloonWidth(self): pass # Inheritors should override this method. def getChatBalloonHeight(self): pass # Inheritors should override this method. def tick(self, task): return Task.done # Inheritors should override this method. def updateClickRegion(self): pass # Inheritors should override this method. def drawChatBalloon(self, model, modelWidth, modelHeight): pass # Inheritors should override this method. def drawNametag(self): pass # Inheritors should override this method. def setAvatar(self, avatar): self.avatar = avatar def getAvatar(self): return self.avatar def setIcon(self, icon): self.icon = icon def getIcon(self): return self.icon def setChatButton(self, chatButton): self.chatButton = chatButton def getChatButton(self): return self.chatButton def hasChatButton(self): if (self.chatBalloonType == NametagGlobals.CHAT_BALLOON) and self.chatHidden: return False if (self.chatBalloonType == NametagGlobals.THOUGHT_BALLOON) and self.thoughtHidden: return False return self.chatButton != NametagGlobals.noButton def setChatReversed(self, chatReversed): self.chatReversed = chatReversed def getChatReversed(self): return self.chatReversed def setFont(self, font): self.font = font if self.font is not None: self.textNode.setFont(self.font) self.update() def getFont(self): return self.font def setChatFont(self, chatFont): self.chatFont = chatFont if self.chatFont is not None: self.chatTextNode.setFont(self.chatFont) self.update() def getChatFont(self): return self.chatFont def setChatType(self, chatType): self.chatType = chatType def getChatType(self): return self.chatType def setChatBalloonType(self, chatBalloonType): self.chatBalloonType = chatBalloonType def getChatBalloonType(self): return self.chatBalloonType def setNametagColor(self, nametagColor): self.nametagColor = nametagColor def getNametagColor(self): return self.nametagColor def setChatColor(self, chatColor): self.chatColor = chatColor def getChatColor(self): return self.chatColor def setSpeedChatColor(self, speedChatColor): self.speedChatColor = speedChatColor def getSpeedChatColor(self): return self.speedChatColor def hideNametag(self): self.nametagHidden = True def showNametag(self): self.nametagHidden = False def hideChat(self): self.chatHidden = True def showChat(self): self.chatHidden = False def hideThought(self): self.thoughtHidden = True def showThought(self): self.thoughtHidden = False def applyClickState(self, clickState): if self.chatBalloon is not None: foreground, background = self.chatColor[clickState] if self.chatType == NametagGlobals.SPEEDCHAT: background = self.speedChatColor if background[3] > self.CHAT_BALLOON_ALPHA: background = VBase4( background[0], background[1], background[2], self.CHAT_BALLOON_ALPHA) self.chatBalloon.setForeground(foreground) self.chatBalloon.setBackground(background) self.chatBalloon.setButton(self.chatButton[clickState]) elif self.panel is not None: foreground, background = self.nametagColor[clickState] self.setForeground(foreground) self.setBackground(background) def setText(self, text): self.textNode.setText(text) def getText(self): return self.textNode.getText() def setChatText(self, chatText): self.chatTextNode.setText(chatText) def getChatText(self): return self.chatTextNode.getText() def setWordWrap(self, wordWrap): if wordWrap is None: wordWrap = self.TEXT_WORD_WRAP self.textNode.setWordwrap(wordWrap) self.update() def getWordWrap(self): return self.textNode.getWordwrap() def setChatWordWrap(self, chatWordWrap): if (chatWordWrap is None) or (chatWordWrap > self.CHAT_TEXT_WORD_WRAP): chatWordWrap = self.CHAT_TEXT_WORD_WRAP self.chatTextNode.setWordwrap(chatWordWrap) self.update() def getChatWordWrap(self): return self.chatTextNode.getWordwrap() def setForeground(self, foreground): self.textNode.setTextColor(foreground) def setBackground(self, background): if self.panel is not None: self.panel.setColor(background) def setShadow(self, shadow): self.textNode.setShadow(shadow) def getShadow(self): return self.textNode.getShadow() def clearShadow(self): self.textNode.clearShadow() def update(self): if self.chatBalloon is not None: self.chatBalloon.removeNode() self.chatBalloon = None if self.panel is not None: self.panel.removeNode() self.panel = None if self.getChatText(): if self.chatBalloonType == NametagGlobals.CHAT_BALLOON: if not self.chatHidden: model = self.getChatBalloonModel() modelWidth = self.getChatBalloonWidth() modelHeight = self.getChatBalloonHeight() self.drawChatBalloon(model, modelWidth, modelHeight) return elif self.chatBalloonType == NametagGlobals.THOUGHT_BALLOON: if not self.thoughtHidden: model = NametagGlobals.thoughtBalloonModel modelWidth = NametagGlobals.thoughtBalloonWidth modelHeight = NametagGlobals.thoughtBalloonHeight self.drawChatBalloon(model, modelWidth, modelHeight) return if hasattr(self.avatar, 'ghostMode'): if self.avatar.ghostMode == 2: return if self.getText() and (not self.nametagHidden): self.drawNametag()