#---------------------------------------------------------------------- # Name: wx.lib.dialogs # Purpose: ScrolledMessageDialog, MultipleChoiceDialog and # function wrappers for the common dialogs by Kevin Altis. # # Author: Various # # Created: 3-January-2002 # Copyright: (c) 2002 by Total Control Software # Licence: wxWindows license # Tags: phoenix-port #---------------------------------------------------------------------- # 12/01/2003 - Jeff Grimmett (grimmtooth@softhome.net) # # o Updated for 2.5 compatability. # # 12/18/2003 - Jeff Grimmett (grimmtooth@softhome.net) # # o wxScrolledMessageDialog -> ScrolledMessageDialog # o wxMultipleChoiceDialog -> MultipleChoiceDialog # import wx import wx.lib.layoutf as layoutf #---------------------------------------------------------------------- class ScrolledMessageDialog(wx.Dialog): def __init__(self, parent, msg, caption, pos=wx.DefaultPosition, size=(500,300), style=wx.DEFAULT_DIALOG_STYLE): wx.Dialog.__init__(self, parent, -1, caption, pos, size, style) x, y = pos if x == -1 and y == -1: self.CenterOnScreen(wx.BOTH) self.text = text = wx.TextCtrl(self, -1, msg, style=wx.TE_MULTILINE | wx.TE_READONLY) ok = wx.Button(self, wx.ID_OK, "OK") ok.SetDefault() lc = layoutf.Layoutf('t=t5#1;b=t5#2;l=l5#1;r=r5#1', (self,ok)) text.SetConstraints(lc) lc = layoutf.Layoutf('b=b5#1;x%w50#1;w!80;h*', (self,)) ok.SetConstraints(lc) self.SetAutoLayout(1) self.Layout() class MultipleChoiceDialog(wx.Dialog): def __init__(self, parent, msg, title, lst, pos = wx.DefaultPosition, size = (200,200), style = wx.DEFAULT_DIALOG_STYLE): wx.Dialog.__init__(self, parent, -1, title, pos, size, style) x, y = pos if x == -1 and y == -1: self.CenterOnScreen(wx.BOTH) stat = wx.StaticText(self, -1, msg) self.lbox = wx.ListBox(self, 100, wx.DefaultPosition, wx.DefaultSize, lst, wx.LB_MULTIPLE) ok = wx.Button(self, wx.ID_OK, "OK") ok.SetDefault() cancel = wx.Button(self, wx.ID_CANCEL, "Cancel") dlgsizer = wx.BoxSizer(wx.VERTICAL) dlgsizer.Add(stat, 0, wx.ALL, 4) dlgsizer.Add(self.lbox, 1, wx.EXPAND | wx.ALL, 4) btnsizer = wx.StdDialogButtonSizer() btnsizer.AddButton(ok) btnsizer.AddButton(cancel) btnsizer.Realize() dlgsizer.Add(btnsizer, 0, wx.ALL | wx.ALIGN_RIGHT, 4) self.SetSizer(dlgsizer) self.lst = lst self.Layout() def GetValue(self): return self.lbox.GetSelections() def GetValueString(self): sel = self.lbox.GetSelections() val = [ self.lst[i] for i in sel ] return tuple(val) #---------------------------------------------------------------------- """ function wrappers for wxPython system dialogs Author: Kevin Altis Date: 2003-1-2 Rev: 3 This is the third refactor of the PythonCard dialog.py module for inclusion in the main wxPython distribution. There are a number of design decisions and subsequent code refactoring to be done, so I'm releasing this just to get some feedback. rev 3: - result dictionary replaced by DialogResults class instance - should message arg be replaced with msg? most wxWindows dialogs seem to use the abbreviation? rev 2: - All dialog classes have been replaced by function wrappers - Changed arg lists to more closely match wxWindows docs and wx.lib.dialogs - changed 'returned' value to the actual button id the user clicked on - added a returnedString value for the string version of the return value - reworked colorDialog and fontDialog so you can pass in just a color or font for the most common usage case - probably need to use colour instead of color to match the English English spelling in wxWindows (sigh) - I still think we could lose the parent arg and just always use None """ class DialogResults: def __init__(self, returned): self.returned = returned self.accepted = returned in (wx.ID_OK, wx.ID_YES) self.returnedString = returnedString(returned) def __repr__(self): return str(self.__dict__) def returnedString(ret): if ret == wx.ID_OK: return "Ok" elif ret == wx.ID_CANCEL: return "Cancel" elif ret == wx.ID_YES: return "Yes" elif ret == wx.ID_NO: return "No" ## findDialog was created before wxPython got a Find/Replace dialog ## but it may be instructive as to how a function wrapper can ## be added for your own custom dialogs ## this dialog is always modal, while wxFindReplaceDialog is ## modeless and so doesn't lend itself to a function wrapper def findDialog(parent=None, searchText='', wholeWordsOnly=0, caseSensitive=0): dlg = wx.Dialog(parent, -1, "Find", wx.DefaultPosition, (380, 120)) wx.StaticText(dlg, -1, 'Find what:', (7, 10)) wSearchText = wx.TextCtrl(dlg, -1, searchText, (80, 7), (195, -1)) wSearchText.SetValue(searchText) wx.Button(dlg, wx.ID_OK, "Find Next", (285, 5), wx.DefaultSize).SetDefault() wx.Button(dlg, wx.ID_CANCEL, "Cancel", (285, 35), wx.DefaultSize) wWholeWord = wx.CheckBox(dlg, -1, 'Match whole word only', (7, 35), wx.DefaultSize, wx.NO_BORDER) if wholeWordsOnly: wWholeWord.SetValue(1) wCase = wx.CheckBox(dlg, -1, 'Match case', (7, 55), wx.DefaultSize, wx.NO_BORDER) if caseSensitive: wCase.SetValue(1) wSearchText.SetSelection(0, len(wSearchText.GetValue())) wSearchText.SetFocus() result = DialogResults(dlg.ShowModal()) result.searchText = wSearchText.GetValue() result.wholeWordsOnly = wWholeWord.GetValue() result.caseSensitive = wCase.GetValue() dlg.Destroy() return result def colorDialog(parent=None, colorData=None, color=None): if colorData: dialog = wx.ColourDialog(parent, colorData) else: dialog = wx.ColourDialog(parent) dialog.GetColourData().SetChooseFull(1) if color is not None: dialog.GetColourData().SetColour(color) result = DialogResults(dialog.ShowModal()) result.colorData = dialog.GetColourData() result.color = result.colorData.GetColour().Get() dialog.Destroy() return result ## it is easier to just duplicate the code than ## try and replace color with colour in the result def colourDialog(parent=None, colourData=None, colour=None): if colourData: dialog = wx.ColourDialog(parent, colourData) else: dialog = wx.ColourDialog(parent) dialog.GetColourData().SetChooseFull(1) if colour is not None: dialog.GetColourData().SetColour(color) result = DialogResults(dialog.ShowModal()) result.colourData = dialog.GetColourData() result.colour = result.colourData.GetColour().Get() dialog.Destroy() return result def fontDialog(parent=None, fontData=None, font=None): if fontData is None: fontData = wx.FontData() fontData.SetColour(wx.BLACK) fontData.SetInitialFont(wx.SystemSettings.GetFont(wx.SYS_DEFAULT_GUI_FONT)) if font is not None: fontData.SetInitialFont(font) dialog = wx.FontDialog(parent, fontData) result = DialogResults(dialog.ShowModal()) if result.accepted: fontData = dialog.GetFontData() result.fontData = fontData result.color = fontData.GetColour().Get() result.colour = result.color result.font = fontData.GetChosenFont() else: result.color = None result.colour = None result.font = None dialog.Destroy() return result def textEntryDialog(parent=None, message='', title='', defaultText='', style=wx.OK | wx.CANCEL): dialog = wx.TextEntryDialog(parent, message, title, defaultText, style) result = DialogResults(dialog.ShowModal()) result.text = dialog.GetValue() dialog.Destroy() return result def messageDialog(parent=None, message='', title='Message box', aStyle = wx.OK | wx.CANCEL | wx.CENTRE, pos=wx.DefaultPosition): dialog = wx.MessageDialog(parent, message, title, aStyle, pos) result = DialogResults(dialog.ShowModal()) dialog.Destroy() return result ## KEA: alerts are common, so I'm providing a class rather than ## requiring the user code to set up the right icons and buttons ## the with messageDialog function def alertDialog(parent=None, message='', title='Alert', pos=wx.DefaultPosition): return messageDialog(parent, message, title, wx.ICON_EXCLAMATION | wx.OK, pos) def scrolledMessageDialog(parent=None, message='', title='', pos=wx.DefaultPosition, size=(500,300)): dialog = ScrolledMessageDialog(parent, message, title, pos, size) result = DialogResults(dialog.ShowModal()) dialog.Destroy() return result def fileDialog(parent=None, title='Open', directory='', filename='', wildcard='*.*', style=wx.FD_OPEN | wx.FD_MULTIPLE): dialog = wx.FileDialog(parent, title, directory, filename, wildcard, style) result = DialogResults(dialog.ShowModal()) if result.accepted: result.paths = dialog.GetPaths() else: result.paths = None dialog.Destroy() return result ## openFileDialog and saveFileDialog are convenience functions ## they represent the most common usages of the fileDialog ## with the most common style options def openFileDialog(parent=None, title='Open', directory='', filename='', wildcard='All Files (*.*)|*.*', style=wx.FD_OPEN | wx.FD_MULTIPLE): return fileDialog(parent, title, directory, filename, wildcard, style) def saveFileDialog(parent=None, title='Save', directory='', filename='', wildcard='All Files (*.*)|*.*', style=wx.FD_SAVE | wx.FD_OVERWRITE_PROMPT): return fileDialog(parent, title, directory, filename, wildcard, style) def dirDialog(parent=None, message='Choose a directory', path='', style=0, pos=wx.DefaultPosition, size=wx.DefaultSize): dialog = wx.DirDialog(parent, message, path, style, pos, size) result = DialogResults(dialog.ShowModal()) if result.accepted: result.path = dialog.GetPath() else: result.path = None dialog.Destroy() return result directoryDialog = dirDialog def singleChoiceDialog(parent=None, message='', title='', lst=[], style=wx.OK | wx.CANCEL | wx.CENTRE): dialog = wx.SingleChoiceDialog(parent, message, title, list(lst), style | wx.DEFAULT_DIALOG_STYLE) result = DialogResults(dialog.ShowModal()) result.selection = dialog.GetStringSelection() dialog.Destroy() return result def multipleChoiceDialog(parent=None, message='', title='', lst=[], pos=wx.DefaultPosition, size=wx.DefaultSize): dialog = wx.MultiChoiceDialog(parent, message, title, lst, wx.CHOICEDLG_STYLE, pos) result = DialogResults(dialog.ShowModal()) result.selection = tuple([lst[i] for i in dialog.GetSelections()]) dialog.Destroy() return result #--------------------------------------------------------------------------- try: wx.CANCEL_DEFAULT wx.OK_DEFAULT except AttributeError: wx.CANCEL_DEFAULT = 0 wx.OK_DEFAULT = 0 class MultiMessageDialog(wx.Dialog): """ A dialog like wx.MessageDialog, but with an optional 2nd message string that is shown in a scrolled window, and also allows passing in the icon to be shown instead of the stock error, question, etc. icons. The btnLabels can be used if you'd like to change the stock labels on the buttons, it's a dictionary mapping stock IDs to label strings. """ CONTENT_MAX_W = 550 CONTENT_MAX_H = 350 def __init__(self, parent, message, caption = "Message Box", msg2="", style = wx.OK | wx.CANCEL, pos = wx.DefaultPosition, icon=None, btnLabels=None): if 'wxMac' not in wx.PlatformInfo: title = caption # the caption will be displayed inside the dialog on Macs else: title = "" wx.Dialog.__init__(self, parent, -1, title, pos, style = wx.DEFAULT_DIALOG_STYLE | style & (wx.STAY_ON_TOP | wx.DIALOG_NO_PARENT)) bitmap = None isize = (32,32) # was an icon passed to us? if icon is not None: if isinstance(icon, wx.Icon): bitmap = wx.BitmapFromIcon(icon) elif isinstance(icon, wx.Image): bitmap = wx.Bitmap(icon) else: assert isinstance(icon, wx.Bitmap) bitmap = icon else: # check for icons in the style flags artid = None if style & wx.ICON_ERROR or style & wx.ICON_HAND: artid = wx.ART_ERROR elif style & wx.ICON_EXCLAMATION: artid = wx.ART_WARNING elif style & wx.ICON_QUESTION: artid = wx.ART_QUESTION elif style & wx.ICON_INFORMATION: artid = wx.ART_INFORMATION if artid is not None: bitmap = wx.ArtProvider.GetBitmap(artid, wx.ART_MESSAGE_BOX, isize) if bitmap: bitmap = wx.StaticBitmap(self, -1, bitmap) else: bitmap = isize # will be a spacer when added to the sizer # Sizer to contain the icon, text area and buttons sizer = wx.BoxSizer(wx.HORIZONTAL) sizer.Add(bitmap, 0, wx.TOP|wx.LEFT, 12) sizer.Add((10,10)) # Make the text area messageSizer = wx.BoxSizer(wx.VERTICAL) if 'wxMac' in wx.PlatformInfo and caption: caption = wx.StaticText(self, -1, caption) caption.SetFont(wx.Font(18, wx.FONTFAMILY_SWISS, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_BOLD)) messageSizer.Add(caption) messageSizer.Add((10,10)) stext = wx.StaticText(self, -1, message) #stext.SetLabelMarkup(message) Wrap() causes all markup to be lost, so don't try to use it yet... stext.Wrap(self.CONTENT_MAX_W) messageSizer.Add(stext) if msg2: messageSizer.Add((15,15)) t = wx.TextCtrl(self, style=wx.TE_MULTILINE|wx.TE_READONLY|wx.TE_RICH|wx.TE_DONTWRAP) t.SetValue(msg2) # Set size to be used by the sizer based on the message content, # with good maximums dc = wx.ClientDC(t) dc.SetFont(t.GetFont()) w,h = dc.GetFullMultiLineTextExtent(msg2) w = min(self.CONTENT_MAX_W, 10 + w + wx.SystemSettings.GetMetric(wx.SYS_VSCROLL_X)) h = min(self.CONTENT_MAX_H, 10 + h) t.SetMinSize((w,h)) messageSizer.Add(t, 0, wx.EXPAND) # Make the buttons buttonSizer = self.CreateStdDialogButtonSizer( style & (wx.OK | wx.CANCEL | wx.YES_NO | wx.NO_DEFAULT | wx.CANCEL_DEFAULT | wx.YES_DEFAULT | wx.OK_DEFAULT )) self.Bind(wx.EVT_BUTTON, self.OnButton) if btnLabels: for sid, label in btnLabels.iteritems(): btn = self.FindWindowById(sid) if btn: btn.SetLabel(label) messageSizer.Add(wx.Size(1, 15)) messageSizer.Add(buttonSizer, 0, wx.LEFT | wx.RIGHT | wx.BOTTOM | wx.EXPAND, 12) sizer.Add(messageSizer, 0, wx.LEFT | wx.RIGHT | wx.TOP, 12) self.SetSizer(sizer) self.Fit() if parent: self.CenterOnParent() else: self.CenterOnScreen() for c in self.Children: if isinstance(c, wx.Button): wx.CallAfter(c.SetFocus) break def OnButton(self, evt): if self.IsModal(): self.EndModal(evt.EventObject.Id) else: self.Close() def MultiMessageBox(message, caption, msg2="", style=wx.OK, parent=None, icon=None, btnLabels=None): """ A function like wx.MessageBox which uses MultiMessageDialog. """ #if not style & wx.ICON_NONE and not style & wx.ICON_MASK: if not style & wx.ICON_MASK: if style & wx.YES: style |= wx.ICON_QUESTION else: style |= wx.ICON_INFORMATION dlg = MultiMessageDialog(parent, message, caption, msg2, style, icon=icon, btnLabels=btnLabels) ans = dlg.ShowModal() dlg.Destroy() if ans == wx.ID_OK: return wx.OK elif ans == wx.ID_YES: return wx.YES elif ans == wx.ID_NO: return wx.NO elif ans == wx.ID_CANCEL: return wx.CANCEL print("unexpected return code from MultiMessageDialog??") return wx.CANCEL #--------------------------------------------------------------------------- if __name__ == '__main__': app = wx.App() MultiMessageBox("Hello World", "howdy", "This is a MultiMessageBox \ntest. With a multi-line message.") app.MainLoop()