from panda3d.core import * from toontown.toonbase.ToonBaseGlobal import * from toontown.toonbase.ToontownGlobals import * from toontown.distributed.ToontownMsgTypes import * from direct.fsm import ClassicFSM, State from toontown.minigame import Purchase from otp.avatar import DistributedAvatar from direct.task.Task import Task from toontown.hood.Hood import Hood from toontown.estate.EstateLoader import EstateLoader from toontown.estate import HouseGlobals from toontown.hood import ZoneUtil from toontown.safezone import SZUtil class EstateHood(Hood): notify = directNotify.newCategory('EstateHood') def __init__(self, parentFSM, doneEvent, dnaStore, hoodId): Hood.__init__(self, parentFSM, doneEvent, dnaStore, hoodId) self.fsm = ClassicFSM.ClassicFSM('Hood', [State.State('start', self.enterStart, self.exitStart, ['safeZoneLoader']), State.State('safeZoneLoader', self.enterSafeZoneLoader, self.exitSafeZoneLoader, ['quietZone']), State.State('quietZone', self.enterQuietZone, self.exitQuietZone, ['safeZoneLoader']), State.State('final', self.enterFinal, self.exitFinal, [])], 'start', 'final') self.fsm.enterInitialState() self.id = MyEstate self.safeZoneLoaderClass = EstateLoader self.storageDNAFile = 'phase_5.5/dna/storage_estate.pdna' self.holidayStorageDNADict = { CHRISTMAS: ['phase_5.5/dna/winter_storage_estate.pdna'], HALLOWEEN: ['phase_5.5/dna/halloween_props_storage_estate.pdna']} self.skyFile = 'phase_3.5/models/props/TT_sky' self.spookySkyFile = 'phase_3.5/models/props/BR_sky' self.popupInfo = None def unload(self): del self.safeZoneLoaderClass if self.popupInfo: self.popupInfo.destroy() self.popupInfo = None Hood.unload(self) def enter(self, requestStatus): hoodId = requestStatus['hoodId'] zoneId = requestStatus['zoneId'] self.accept('kickToPlayground', self.kickToPlayground) self.fsm.request(requestStatus['loader'], [requestStatus]) def exit(self): if self.loader: self.loader.exit() self.loader.unload() del self.loader Hood.exit(self) def loadLoader(self, requestStatus): loaderName = requestStatus['loader'] if loaderName == 'safeZoneLoader': self.loader = self.safeZoneLoaderClass(self, self.fsm.getStateNamed('safeZoneLoader'), self.loaderDoneEvent) self.loader.load() def spawnTitleText(self, zoneId): pass def hideTitleTextTask(self, task): return Task.done def kickToPlayground(self, retCode): if retCode == 0: msg = TTLocalizer.EstateOwnerLeftMessage % HouseGlobals.BOOT_GRACE_PERIOD self.__popupKickoutMessage(msg) elif retCode == 1: zoneId = base.localAvatar.lastHood self.doneStatus = {'loader': ZoneUtil.getBranchLoaderName(zoneId), 'where': ZoneUtil.getToonWhereName(zoneId), 'how': 'teleportIn', 'hoodId': zoneId, 'zoneId': zoneId, 'shardId': None, 'avId': -1} messenger.send(self.doneEvent) elif retCode == 2: zoneId = base.localAvatar.lastHood self.doneStatus = {'loader': ZoneUtil.getBranchLoaderName(zoneId), 'where': ZoneUtil.getToonWhereName(zoneId), 'how': 'teleportIn', 'hoodId': zoneId, 'zoneId': zoneId, 'shardId': None, 'avId': -1} messenger.send(self.doneEvent) else: self.notify.error('unknown reason for exiting estate') def __popupKickoutMessage(self, msg): if self.popupInfo != None: self.popupInfo.destroy() self.popupInfo = None buttons = loader.loadModel('phase_3/models/gui/dialog_box_buttons_gui') okButtonImage = (buttons.find('**/ChtBx_OKBtn_UP'), buttons.find('**/ChtBx_OKBtn_DN'), buttons.find('**/ChtBx_OKBtn_Rllvr')) self.popupInfo = DirectFrame(parent=hidden, relief=None, state='normal', text=msg, frameSize=(-1, 1, -1, 1), text_wordwrap=10, geom=DGG.getDefaultDialogGeom(), geom_color=GlobalDialogColor, geom_scale=(0.88, 1, 0.75), geom_pos=(0, 0, -.08), text_scale=TTLocalizer.EHpopupInfo, text_pos=(0, 0.1)) DirectButton(self.popupInfo, image=okButtonImage, relief=None, text=TTLocalizer.EstatePopupOK, text_scale=0.05, text_pos=(0.0, -0.1), textMayChange=0, pos=(0.0, 0.0, -0.3), command=self.__handleKickoutOk) buttons.removeNode() self.popupInfo.reparentTo(aspect2d) def __handleKickoutOk(self): self.popupInfo.reparentTo(hidden) def skyTrack(self, task): return SZUtil.cloudSkyTrack(task) def startSky(self): if not self.sky.getTag('sky') == 'Regular': self.endSpookySky() SZUtil.startCloudSky(self) if base.cloudPlatformsEnabled: self.loader.startCloudPlatforms() def stopSky(self): Hood.stopSky(self) self.loader.stopCloudPlatforms() def startSpookySky(self): if hasattr(self, 'loader') and self.loader and hasattr(self.loader, 'cloudTrack') and self.loader.cloudTrack: self.stopSky() self.sky = loader.loadModel(self.spookySkyFile) self.sky.setTag('sky', 'Halloween') self.sky.setScale(1.0) self.sky.setDepthTest(0) self.sky.setDepthWrite(0) self.sky.setColor(0.5, 0.5, 0.5, 1) self.sky.setBin('background', 100) self.sky.setFogOff() self.sky.reparentTo(camera) self.sky.setTransparency(TransparencyAttrib.MDual, 1) fadeIn = self.sky.colorScaleInterval(1.5, Vec4(1, 1, 1, 1), startColorScale=Vec4(1, 1, 1, 0.25), blendType='easeInOut') fadeIn.start() self.sky.setZ(0.0) self.sky.setHpr(0.0, 0.0, 0.0) ce = CompassEffect.make(NodePath(), CompassEffect.PRot | CompassEffect.PZ) self.sky.node().setEffect(ce)