from direct.distributed.DistributedObjectGlobal import DistributedObjectGlobal from otp.otpbase import OTPLocalizer from toontown.hood import ZoneUtil class TTSFriendsManager(DistributedObjectGlobal): def d_removeFriend(self, friendId): self.sendUpdate('removeFriend', [friendId]) def d_requestFriendsList(self): self.sendUpdate('requestFriendsList', []) def friendList(self, resp): base.cr.handleGetFriendsList(resp) def friendOnline(self, id): base.cr.handleFriendOnline(id) def friendOffline(self, id): base.cr.handleFriendOffline(id) def d_getAvatarDetails(self, avId): self.sendUpdate('getAvatarDetails', [avId]) def friendDetails(self, avId, inventory, trackAccess, hp, maxHp, defaultShard, lastHood, dnaString, experience, trackBonusLevel): fields = [ ['setExperience' , experience], ['setTrackAccess' , trackAccess], ['setTrackBonusLevel' , trackBonusLevel], ['setInventory' , inventory], ['setHp' , hp], ['setMaxHp' , maxHp], ['setDefaultShard' , defaultShard], ['setLastHood' , lastHood], ['setDNAString' , dnaString], ] base.cr.n_handleGetAvatarDetailsResp(avId, fields=fields) def d_getPetDetails(self, avId): self.sendUpdate('getPetDetails', [avId]) def petDetails(self, avId, ownerId, petName, traitSeed, sz, traits, moods, dna, lastSeen): fields = list(zip(("setHead", "setEars", "setNose", "setTail", "setBodyTexture", "setColor", "setColorScale", "setEyeColor", "setGender"), dna)) fields.extend(zip(("setBoredom", "setRestlessness", "setPlayfulness", "setLoneliness", "setSadness", "setAffection", "setHunger", "setConfusion", "setExcitement", "setFatigue", "setAnger", "setSurprise"), moods)) fields.extend(zip(("setForgetfulness", "setBoredomThreshold", "setRestlessnessThreshold", "setPlayfulnessThreshold", "setLonelinessThreshold", "setSadnessThreshold", "setFatigueThreshold", "setHungerThreshold", "setConfusionThreshold", "setExcitementThreshold", "setAngerThreshold", "setSurpriseThreshold", "setAffectionThreshold"), traits)) fields.append(("setOwnerId", ownerId)) fields.append(("setPetName", petName)) fields.append(("setTraitSeed", traitSeed)) fields.append(("setSafeZone", sz)) fields.append(("setLastSeenTimestamp", lastSeen)) base.cr.n_handleGetAvatarDetailsResp(avId, fields=fields) def d_teleportQuery(self, toId): self.sendUpdate('routeTeleportQuery', [toId]) def teleportQuery(self, fromId): if not hasattr(base, 'localAvatar'): self.sendUpdate('teleportResponse', [ fromId, 0, 0, 0, 0 ]) return if not hasattr(base.localAvatar, 'getTeleportAvailable') or not hasattr(base.localAvatar, 'ghostMode'): self.sendUpdate('teleportResponse', [ fromId, 0, 0, 0, 0 ]) return friend = base.cr.identifyFriend(fromId) if not base.localAvatar.getTeleportAvailable() or base.localAvatar.ghostMode: if hasattr(friend, 'getName'): base.localAvatar.setSystemMessage(fromId, OTPLocalizer.WhisperFailedVisit % friend.getName()) self.sendUpdate('teleportResponse', [ fromId, 0, 0, 0, 0 ]) return hoodId = base.cr.playGame.getPlaceId() if hasattr(friend, 'getName'): base.localAvatar.setSystemMessage(fromId, OTPLocalizer.WhisperComingToVisit % friend.getName()) self.sendUpdate('teleportResponse', [ fromId, base.localAvatar.getTeleportAvailable(), base.localAvatar.defaultShard, hoodId, base.localAvatar.getZoneId() ]) def d_teleportResponse(self, toId, available, shardId, hoodId, zoneId): self.sendUpdate('teleportResponse', [toId, available, shardId, hoodId, zoneId] ) def setTeleportResponse(self, fromId, available, shardId, hoodId, zoneId): base.localAvatar.teleportResponse(fromId, available, shardId, hoodId, zoneId) def d_whisperSCTo(self, toId, msgIndex): self.sendUpdate('whisperSCTo', [toId, msgIndex]) def setWhisperSCFrom(self, fromId, msgIndex): if not hasattr(base, 'localAvatar'): return if not hasattr(base.localAvatar, 'setWhisperSCFrom'): return base.localAvatar.setWhisperSCFrom(fromId, msgIndex) def d_whisperSCCustomTo(self, toId, msgIndex): self.sendUpdate('whisperSCCustomTo', [toId, msgIndex]) def setWhisperSCCustomFrom(self, fromId, msgIndex): if not hasattr(base, 'localAvatar'): return if not hasattr(base.localAvatar, 'setWhisperSCCustomFrom'): return base.localAvatar.setWhisperSCCustomFrom(fromId, msgIndex) def d_whisperSCEmoteTo(self, toId, emoteId): self.sendUpdate('whisperSCEmoteTo', [toId, emoteId]) def setWhisperSCEmoteFrom(self, fromId, emoteId): if not hasattr(base, 'localAvatar'): return if not hasattr(base.localAvatar, 'setWhisperSCEmoteFrom'): return base.localAvatar.setWhisperSCEmoteFrom(fromId, emoteId) def receiveTalkWhisper(self, fromId, message): base.localAvatar.setTalkWhisper(fromId, message) def d_battleSOS(self, toId): self.sendUpdate('battleSOS', [toId]) def setBattleSOS(self, fromId): base.localAvatar.battleSOS(fromId) def d_teleportGiveup(self, toId): self.sendUpdate('teleportGiveup', [toId]) def setTeleportGiveup(self, fromId): base.localAvatar.teleportGiveup(fromId) def d_whisperSCToontaskTo(self, toId, taskId, toNpcId, toonProgress, msgIndex): self.sendUpdate('whisperSCToontaskTo', [toId, taskId, toNpcId, toonProgress, msgIndex] ) def setWhisperSCToontaskFrom(self, fromId, taskId, toNpcId, toonProgress, msgIndex): base.localAvatar.setWhisperSCToontaskFrom(fromId, taskId, toNpcId, toonProgress, msgIndex ) def d_sleepAutoReply(self, toId): self.sendUpdate('sleepAutoReply', [toId]) def setSleepAutoReply(self, fromId): base.localAvatar.setSleepAutoReply(fromId)